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I found it, thx anyway
 
I work for "Histmag" (http://www.histmag.xcom.pl), polish e-zin which is generally about history, but we also publish articles about strategic games and other things. We want to create a really good page about Europa Universalis and other games created by Paradox. Here in Poland there is no good site about those games and we are going to change that situation. Site is already available (though still in developement) here: http://www.histmag.xcom.pl/parabellum (it's in Polish of course).

We want to know if we could publish the Vinland scenario (with info about the creators) on our page. We want to be sure, that we don't violate anyone's copy rights, besides, our site must be "perfect", and legal, so let me know if you have something against or if I can put the Vinland in the download section.
 
Originally posted by Czajna
I work for "Histmag" (http://www.histmag.xcom.pl), polish e-zin which is generally about history, but we also publish articles about strategic games and other things. We want to create a really good page about Europa Universalis and other games created by Paradox. Here in Poland there is no good site about those games and we are going to change that situation. Site is already available (though still in developement) here: http://www.histmag.xcom.pl/parabellum (it's in Polish of course).

We want to know if we could publish the Vinland scenario (with info about the creators) on our page. We want to be sure, that we don't violate anyone's copy rights, besides, our site must be "perfect", and legal, so let me know if you have something against or if I can put the Vinland in the download section.

Well, I certainly wouldnt' mind :)

You should talk to Languish - he's handling most of it now...
 
I just made a program today that basically splices two strings into one, making it perfect for those colonynames. So, using a website with some basic information on it, these are some of the names it generated:

svanhellir (info: swancave )
bjarnwegur (info: bearway )
hárskogur (info: tallforest )
kyrbjarg (info: cowrock )
skybakki (info: cloudriverbank )
villturfold (info: wildregion )
fuglland (info: birdland )
hundurbaer (info: dogfarm )
raudurhlid (info: redgate )
svarturthorp (info: blackvillage )
blomheimili (info: flowerhome )
hesturbryggja (info: horsepier )
loftfloi (info: skybay )
snjorvatn (info: snowlake )
vínberferja (info: berryferry )
glathurhellir (info: gladcave )
hvalurwegur (info: whaleway )
reykjurvellir (info: smokeplain )
thinghowe (info: meetinghill )
brattabakki (info: steepriverbank )
heyhóll (info: hayhill )
mjolkstada (info: milkplace )

Now, I wouldn't use all these names as colonynames, but hey... And, let's just finish it off with one more random generation:

thokaholur (info: foghollow )
morgunnvin (info: morninghagi )
grænnhús (info: greenhouse )
thorskurstrand (info: codfishbeach )
myrkurfjall (info: darkhill )
grashlada (info: grassbarn )
trévik (info: treecove )
ormrhellir (info: dragoncave )
grjótbakki (info: rockyriverbank )
ulfhlid (info: wolfgate )
ottarfloi (info: otterbay )
hárwegur (info: tallway )
villturhóll (info: wildhill )
raudurhöll (info: redpalace )
hestursjór (info: horsesea )
vínberheidi (info: berrymoor )
reykjurstada (info: smokeplace )
heyholm (info: hayhomestead )
viskasund (info: fishsound )
selurholur (info: sealhollow )

Thokaholur (or Þokaholur) sounds like a neat place to live ;)
 
Originally posted by Czajna
I work for "Histmag" (http://www.histmag.xcom.pl), polish e-zin which is generally about history, but we also publish articles about strategic games and other things. We want to create a really good page about Europa Universalis and other games created by Paradox. Here in Poland there is no good site about those games and we are going to change that situation. Site is already available (though still in developement) here: http://www.histmag.xcom.pl/parabellum (it's in Polish of course).

We want to know if we could publish the Vinland scenario (with info about the creators) on our page. We want to be sure, that we don't violate anyone's copy rights, besides, our site must be "perfect", and legal, so let me know if you have something against or if I can put the Vinland in the download section.

I have no problem with that at all :)

If you need any other information, do not hesitate to ask :D
 
Originally posted by Coug
I just made a program today that basically splices two strings into one, making it perfect for those colonynames. So, using a website with some basic information on it, these are some of the names it generated:

svanhellir (info: swancave )
bjarnwegur (info: bearway )
hárskogur (info: tallforest )
kyrbjarg (info: cowrock )
skybakki (info: cloudriverbank )
villturfold (info: wildregion )
fuglland (info: birdland )
hundurbaer (info: dogfarm )
raudurhlid (info: redgate )
svarturthorp (info: blackvillage )
blomheimili (info: flowerhome )
hesturbryggja (info: horsepier )
loftfloi (info: skybay )
snjorvatn (info: snowlake )
vínberferja (info: berryferry )
glathurhellir (info: gladcave )
hvalurwegur (info: whaleway )
reykjurvellir (info: smokeplain )
thinghowe (info: meetinghill )
brattabakki (info: steepriverbank )
heyhóll (info: hayhill )
mjolkstada (info: milkplace )

Now, I wouldn't use all these names as colonynames, but hey... And, let's just finish it off with one more random generation:

thokaholur (info: foghollow )
morgunnvin (info: morninghagi )
grænnhús (info: greenhouse )
thorskurstrand (info: codfishbeach )
myrkurfjall (info: darkhill )
grashlada (info: grassbarn )
trévik (info: treecove )
ormrhellir (info: dragoncave )
grjótbakki (info: rockyriverbank )
ulfhlid (info: wolfgate )
ottarfloi (info: otterbay )
hárwegur (info: tallway )
villturhóll (info: wildhill )
raudurhöll (info: redpalace )
hestursjór (info: horsesea )
vínberheidi (info: berrymoor )
reykjurstada (info: smokeplace )
heyholm (info: hayhomestead )
viskasund (info: fishsound )
selurholur (info: sealhollow )

Thokaholur (or Þokaholur) sounds like a neat place to live ;)

Many thanks. We will definitely use this :)
 
Originally posted by Havard
It's developed in C#, using the .NET Framework.
Why would anyone develop in C#? :confused:
 
Originally posted by Peter Ebbesen
Why would anyone develop in C#? :confused:
Why NOT? If we all took this attitude, you'd still be programming lamps with on/off switches.

As Languish said, C# is a relatively easy language (AND a bit Java and C++ like), and the .Net Framework provides an extensive class library which makes a LOT of stuff pretty easy to do and fast to accomplish.

Maybe that's why?
 
Originally posted by Languish
Please note, though, that updates are relatively frequent...

I am overhauling the scenario at the moment, as consistent interest from original team members has sadly dwindled. This redesign means that it will be worth checking back occassionally for updates.

Ok, I'll try to stay well informed about the updates, it's too good scenario to forget about it :)
 
Originally posted by Inferis
Why NOT? If we all took this attitude, you'd still be programming lamps with on/off switches.

As Languish said, C# is a relatively easy language (AND a bit Java and C++ like), and the .Net Framework provides an extensive class library which makes a LOT of stuff pretty easy to do and fast to accomplish.

Maybe that's why?

Big ditto.