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Since the next major DLC is likely to be either content for the Middle East or South America, two heavily neglected regions in the game at the current moment, I'm curious:

What would people want to see out of a Middle East DLC?

Personally, I love the branching missions format of Lions of the North; so seeing that applied to the Ottomans and being given the choice to either drift towards a Western or Muslim identity as time progresses could allow for some really interesting gameplay for an empire that currently only really works as an obstacle to the player.

Just a less bright Egypt.
 
The way I see it, because they added that Norse easter egg, it means they are now obliged to add other easter egg religions such as Hellenism, because otherwise it looks biased towards Scandinavia. There's not really a great way to justify it in-game, at least with Romuva, which wasn't included, there may have been people still practicing the religion at the time, but all the others were certainly dead.
Personally I think they should just let people have the CKII converter faiths for custom nations.
Norse has existed as a religion in game for years before this, it's the only reason the Norse easter egg got in at all. If there wasn't already a premade norse religion ready and raring to go there's not way that easter egg would've gone in.
 
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Norse has existed as a religion in game for years before this, it's the only reason the Norse easter egg got in at all. If there wasn't already a premade norse religion ready and raring to go there's not way that easter egg would've gone in.
Norse and hellensism are in as ck2 converter faiths, same with ck2 heresies
 
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If we're going to do another round of Middle Eastern content, lets base it around a resurgence of Christian crusader fervor. Present mission paths that would allow the player to 'turn back time' a bit. Maybe the Church drops official support for crusades, but a new power can step up to fill that void and sweep east from the Med to India.
 
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Norse has existed as a religion in game for years before this, it's the only reason the Norse easter egg got in at all. If there wasn't already a premade norse religion ready and raring to go there's not way that easter egg would've gone in
True, but for an Ancient Egyptian religion they could just reuse the Norse/Hindu personal deity mechanic (with the relevant names and icons) so there wouldn't be that much work going into it, in the grand scheme of things.
But if for some reason it was to be a choice between Ancient Egyptian religion and Ferghana, Yazd, Isfahan and Kerman no longer having generic ideas, I would have to go with the latter. Generic ideas are one of the most horrifying features of the game. One time, I had just settled down for a nice game as Ferghana. Then I saw, written across the screen, 'National Ideas'. :eek:
 
I don't really understand why people are arguing for a revival of ancient Egyptian (or even Hellenistic) religion/cosmology. Why not all Middle Eastern/North African religion then? Seems like it's preferences and not arguments for gameplay or immersive reasons.

And wasn't part of the reasoning for introducing Asatro to EU4, that it semi-realistically could've survived in small pockets in the Scandinavian wastelands? Islam was introduced to Egypt 4-500 years before Christianity was "introduced" in Norway and Sweden - probably more before reaching the northern parts.
 
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I don't really understand why people are arguing for a revival of ancient Egyptian (or even Hellenistic) religion/cosmology. Why not all Middle Eastern/North African religion then? Seems like it's preferences and not arguments for gameplay or immersive reasons.

And wasn't part of the reasoning for introducing Asatro to EU4, that it semi-realistically could've survived in small pockets in the Scandinavian wastelands? Islam was introduced to Egypt 4-500 years before Christianity was "introduced" in Norway and Sweden - probably more before reaching the northern parts.
I would rather see actual missing religions like Yezidism, Druze and Nestorian added to the game.
 
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I would rather see actual missing religions like Yezidism, Druze and Nestorian added to the game.
Completely agree, these makes sense to implement.
Especially to elaborate the cultural diversity that is ME, which is currently a good candidate for most homogeneous region, thanks to the abomination that is the Levantine culture group.

Sure the region is dominated by "arab culture" and sunni branch of islam, but if you dig a bit deeper than an entry level macro perspective, the Middle East was (and is) a very heterogenous place.
 
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Completely agree, these makes sense to implement.
Especially to elaborate the cultural diversity that is ME, which is currently a good candidate for most homogeneous region, thanks to the abomination that is the Levantine culture group.

Sure the region is dominated by "arab culture" and sunni branch of islam, but if you dig a bit deeper than an entry level macro perspective, the Middle East was (and is) a very heterogenous place.
How much worse is levantine than other culture groups?
 
How much worse is levantine than other culture groups?
I don't have an overview, but it pretty much sums up to it being only for game balance reasons to prevent uprisings in the lands Ottomans will conquer. Mind you that the way EU4 portrays "culture" (language, tradition and so on) is bordering nonsensical from an ethnological or anthropogical point of view.

I'd say that there are culture groups that are more homogenous than any single culture in the levantine group.
 
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- mission trees for the important nations like in the previous patches (Otto/Ajam/Mamluks a branching story, and "Caucasus" and "Arabia" similar to the minor German states, for example)

- making cultures more relevant to gameplay while becoming more historically accurately grouped (if still possible within the confines of eu4)
 
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A big rebalance, music and flavour to neglected nations. I'd love to see a new tree for the Mamlucks and make them a real threat to the Ottomans and a new tree for Persia, I feel like basically the only power in that part of the world is the ottoblob and maybe Timmy if the AI can handle the vassals. Most times it just ends up with the Ottomans owning all of it, which is boring.

Not expecting lions of the north levels of rework but some parts of it really need a spruce up.
 
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A big rebalance, music and flavour to neglected nations. I'd love to see a new tree for the Mamlucks and make them a real threat to the Ottomans and a new tree for Persia, I feel like basically the only power in that part of the world is the ottoblob and maybe Timmy if the AI can handle the vassals. Most times it just ends up with the Ottomans owning all of it, which is boring.

Not expecting lions of the north levels of rework but some parts of it really need a spruce up.
why should mamlukes be a real threat to ottos? they werent irl. also mamlules being made a threat means portugal finds it even harder to replicate its conquests of them
 
I don't have an overview, but it pretty much sums up to it being only for game balance reasons to prevent uprisings in the lands Ottomans will conquer. Mind you that the way EU4 portrays "culture" (language, tradition and so on) is bordering nonsensical from an ethnological or anthropogical point of view.
Why is this worse than france or iberia being one culture group each?
I'd say that there are culture groups that are more homogenous than any single culture in the levantine group.
is it cultural differences, or religious differences holding vestiges of old cultures?
 
1. I would like to see some love for Zoroastrian Persia. One monument is not exactly that much of a flavor.
2. Formable Kurdistan would be really nice. Strange it isn't there.
 
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Why is this worse than france or iberia being one culture group each?

is it cultural differences, or religious differences holding vestiges of old cultures?
Because "Turkish culture" and "Bedouin culture" is vastly more different than the different french cultures. Each "culture" in the levantine group could be its own group. Which would be problematic for gameplay purposes obviously. I'm arguing for at rebalance of the dualism of gameplay vs. representation which in this case seems to be to far skewed in favor of gameplay.

That's not to say that there aren't questionable things with other culture groups: my main criticism of EU4 on this forum has always been that it turns the most dynamic phenomenon into the most static one.
 
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