Developer diaries

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Tinto Maps #14 - 9th of August 2024 - Western Africa

Hello, and welcome one more week to Tinto Maps, the day of the week for map nerds lovers! This week we will be taking a look at Western Africa! These lands were named historically in different ways, although probably the most widespread naming was Guinea, which also names the Gulf...

Stellaris Console Edition Development Diary #67 - Yet Another Development Update

Hello everyone!

We’re back with the latest news for Stellaris: Console Edition! Today we’ve got some more updates on the development of the second patch for Expansion Pass Six. This patch will bring Console Edition up to roughly the equivalent of Stellaris 3.9 “Orion”.

You can read more about...

Subsidiary prices, research, achievements: Some changes in response to your comments

Hello everyone,
En Français ci-dessous

Several months ago, a group of players involved in several large alliances contacted us with an open letter to give us some feedback they want for Airlines Manager they had received within their alliances.
This kind of feedback means a lot to us...

Tinto Talks #24 - 7th of August 2024

Welcome to another Tinto Talks, the Happy Wednesday where we spill the secrets about our entirely super secret, nobody will ever guess its name, game, which we refer to as Project Caesar.

Today we will delve into a lot of naval related aspects, when we talk about everything from Maritime...

Tinto Maps #13 - 2nd of August 2024 - Maghreb

Hello, and welcome one more week to another Tinto Maps, where we assemble several maps for the shake of it (well, also to gather feedback, I guess). After the nightmarish maps of last week, we’re showing a much less fragmented region this week, the Maghreb. Let’s take a look at it, then...

Dev Diary #151 - Landless Adventurers (Part I)

Note: You can also listen to today's Dev Diary here on our YouTube channel!



Welcome comrades! Wokeg here: I hope everyone enjoyed their window into how the other half lives with the Administrative Government Dev Diaries, because today we’re gonna be going back down into the...

Prison Architect 2 | Delayed release

Hello Architects,
We have some difficult news to share: unfortunately, we will not release Prison Architect 2 on September 3rd because we need more time to improve both the game's performance and its content. Our continuous internal reviews and beta test groups have highlighted areas...

Millennia | Ancient Worlds - Announcement

Hello there! Katten, your friendly neighborhood community manager, here.

August has finally arrived, and with it, we are proud to officially announce the first expansion for Millennia: Ancient Worlds. It will be released alongside Update 5 on August 12th. Here is a quick summary of what the DLC...

Mod Highlights #7 - A Star to Steer by

Hello everyone!

Welcome to another mod highlight, Michael_Stellaris has some great mods lined up for us this week, and this week’s theme is exploration! These mods will make the galaxy more interesting and diverse, and who doesn’t love new things to find out in the galaxy. I’m sure...

Tinto Talks #23 - 31st of July

Hello everyone to another Tinto Talks, the Happy Wednesday, the day of the week where we discuss details about our super secret game with the codename Project Caesar.

This week we will delve into the glorious world of logistics and sieges. You all know the saying “amateurs talk tactics...

DevBlog #58 | Foundry Fridays: Mod Support

Hello everyone!

For this Foundry Friday I wanted to talk about the upcoming Steam Workshop support along with a some of the modding tools that we will be releasing in the next update. But before we get into the details, there's one 'mod' that we've made to the Foundry team that I'm extremely...

Tinto Maps #12 - 26th of July 2024 - Germany

Hello, and welcome to another new Tinto Maps! I’m back to duty, after the review of Italy that we posted last Thursday, and Johan taking care of Scandinavia last Friday. Today we will be taking a look at Germany! This region comprises the modern territories of Czechia, Austria...

Goodbye from Katten & Firefly

Hello there!

Summer is nearing its end, and news about Update 5 will arrive next week if all goes according to plan. But that's not why I'm writing this Developer Diary alongside my Community Ambassador, Firefly. This Developer Diary isn't directly tied to the development of the game, but...

Tinto Talks #22 - 24th of July

Welcome to another Tinto Talks, the Happy Wednesday where we give you fun information about the top secret Project Caesar.

Today we will talk a little bit more about how armies work and take a look at how combat works. I’d say the entire unit and combat system is based on the mechanics of the...

Dev Diary #6: Stats and Fun Facts

Greetings everyone!

Welcome to another Dev Diary. Today, we’re talking numbers. As you can see from the infographic below, we have loads of cool stats from the game.

These figures are super interesting to us—over 1 million runs this year already!—but they also help us make important decisions...

Tinto Maps #11 - 19th of July 2024 - Scandinavia

Welcome everyone, today I’ll talk about the Scandinavian region. Part of it was the first maps we drew for Project Caesar back in early spring of 2020. Today we will look at all parts of the Scandinavian Peninsula (including Denmark & the Kola Peninsula). Greenland & Iceland will be looked at in...

Mod Highlight #6 - The Friends We Made Along The Way

Hello everyone!

While the devs are off frolicing in the sun, we decided this is a great opportunity to highlight (mostly) community mods!


We wanted to change things up a bit this year, but we have such a hard time choosing between all the amazing mods on the workshop...

Tinto Talks #21 - 17th of July 2024

Hello Everyone and Welcome to another Tinto Talks! This is one of those Happy Wednesdays when we talk about the top secret game with the codename of Project Caesar, so that we can listen to your feedback.

This week we are going to take a look at how exploration will work in Project Caesar. In...

DevBlog #57 | Foundry Fridays: Screen Panel Pass

Greetings Founders!
I’m trying really hard to make that stick

We have been hard at work on the next update, tinkering away on systems, recipes and buildings - as well as a few surprises. But, I wanted to take some time to show how we have addressed a very common piece of usability...

Tinto Maps #10 - 12th of July 2024 - Syrian Levant & Egypt

Hello everyone, and welcome to another Tinto Maps! We’re back after celebrating the most important victories over Germany and France since the 30 Years War a hard week of work, and we’re ready to share with you the region of the Syrian Levant & Egypt (actually, we’re revealing a bit more...

Tinto Talks #20 - 10th of July 2024

Welcome to another Happy Wednesday, for the 20th Tinto Talks, where we give out a lot of secret information about our absolutely 100% super-secret game Project Caesar.

First of all, I want to take this opportunity to thank all of you for your great feedback, which is helping us shape this into...

New Airline vote : Vahana Indonesia VS IndiFlow

Hello everyone,

This is Damien, Community Manager for Airport Simulator: First Class.

After bringing you Singapura Airline and Maasaï Airways, we’re here for a new vote for a new realistic airline

Both are inspired by real companies and you will easily find the inspiration for them...

Tinto Maps #9 - 5th of July 2024 - Carpathia and the Balkans

Greetings, and welcome to another Tinto Maps! This week we will be taking a look at Carpathia and the Balkans! It will most likely be an interesting region to take a look at, with a lot of passion involved… So I’ll just make an initial friendly reminder to keep a civil discussion, as in the...

Victoria 3 - Dev Diary #124 - What’s next after 1.7

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Double Happy Thursday! As promised last week, today we’ll be returning to the future update plans, which we last touched on in Dev Diary #102. Just like the previous times, we’ll be going over what changes and improvements we have planned for the game in future free...

Kokku's Intake

Hello Architects,
This week the developers at Kokku will tell you more about how it started for them and how they work. You will also get more in-depth information in the accompanying dev diary below the video, enjoy!

As you heard in the Dev Diary video, we work...