Would be nice (AND help border confusion) if all borders had a white trim around the edge, that turned red when borders become closed.Now that you mentioned color upgrades for empires in the galaxy map, may I suggest an upgrade to that for a future patch?
It would be useful IMHO if we could tell at a glance which borders are closed to us, especially if we use hyperlanes.
This could be done by coloring the outline of the empires with closed borders.
Just my 2 energy credits.
I think it's mostly this part.
Yeah, a "Not Clustered" option would be sweet. There's actually a mod somewhere on the Workshop, but I think an option like this would make sense in vanilla, too.That 2nd screenshot reminded me, are there any plans to actually fix the random empires spawn option? Maybe not fix, rather add a regular distribution option. Atm you can select random and still get clusters, there doesn't seem to be much difference.
Could we have some more details on the technical aspects of this? Can both flag colours (primary and secondary) apply separate tints? Will there be any intsructions provided on how to apply tinting to custom ship models?Ship Coloring
Something that's hardly gone unnoticed in the screenshots and streams is that the ships in Banks look different than from before. We've mentioned wanting to make each empire's ships more distinct so that no two Fungoid empires would have the exact same ships. In Banks, your flag color will affect the coloring and lighting of your ships, as well as the color of the engine trails they leave. The exact way in which the coloring affects the ships depends heavily on the ship style you're using, but the overall effect should be that your empire's ships feel much more distinct and that it's easier to tell apart the ships of different empires at a glance.