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Tinto Flavour #6 - 14th of February 2025 - Bohemia

Hello, and welcome one more week to Tinto Flavour, the happy Friday when we take a look at the content of the new, super-secret Project Caesar. Today we will be travelling to the Kingdom of Bohemia, a charming place that is worth setting video games in…:

"Charles IV, King of Bohemia and Holy Roman Emperor, had a long and successful reign…

The lands of Bohemia are a territory inhabited by Slavs in the heart of the Germanic Holy Roman Empire. After a long period under the Přemyslid dynasty, the current de Luxembourg rulers may tighten the ties the country has with the Empire, although King Jehan the Blind de Luxembourg is more Francien than German, having been educated in the royal court of Paris.

Keeping both the Nobility and the common folk satisfied under a foreign King, and navigating the political intricacies of the Holy Roman Empire will prove a hurdle for anybody. Fortunately, Bohemia is a strong Kingdom, but will it succeed in its ambitions?"

Country Selection.jpg

As usual, please consider the UI, 2D and 3D art as WIP.

Here you have the lands of Bohemia, Moravia and Silesia:
Bohemia.jpg

You might notice some location and country changes… More about that at the end of this post!

Bohemia starts in a very interesting diplomatic situation:
Diplomacy.jpg

From top to bottom: Rivals, Enemies (Rivals are the countries chosen by the player, while Enemies are the countries that chose our country as a Rival), Wars, Embargos, Subjects, and Alliances.

Here is a clearer view using the Diplomatic map mode:
Diplomatic Situation.jpg

Jehan ‘the Blind’ is Count of Luxembourg, his inherited and main title; King of Bohemia, after his marriage with Elizabeth Přemyslid, the last princess of that dynasty; and Duke of Wrocław and overlord of Silesia, after his agreement with King Casimir III of Poland on the Treaty of Trentschin, in 1335. His heir is his son Charles, who rules over Moravia. You can also notice that Lower Bavaria is your ally, and all the countries involved in the ongoing Teuton-Polish War. As usual, take the map as WIP, as we’ve already internally discussed that the colouring needs to be improved, to portray better the diplomatic situation shown above.

Bohemia starts with a unique government reform, the ‘Bohemian Commonwealth’:
Bohemian Commonwealth.jpg

It also has a couple of unique Estate Privilege. The ‘Inaugural Diplomas’ were granted by King Jehan in 1311, after he acceded to the throne:
Inaugural Diplomas.jpg

While ‘Ius Teutonicum’ is a privilege for the Commoners, it represents the German settlements across the country:
Ius Teutonicum.jpg

This privilege can be coupled with the ‘Invite German Settlers’ that we mentioned in Tinto Flavour #1, making for a strong combination if you want to grow the population of your country.

As a side note, the Parliament of Bohemia has a flavour name, that we added following your feedback in Tinto Talks #41:
Zemsky Snem.jpg

Let’s take a look at some of the unique advances of Bohemia, now. The first unlocks a unique unit, the ‘Wagenburg’:
Wagenburg.jpg

Wagenburg2.jpg

We also have advances for later ages, such as the famous ‘Bohemian Crystal’ in the Age of Discovery, or ‘Bohemian Thaler’ in the Age of Reformation:
Bohemian Crystal.jpg

Bohemian Thaler.jpg

Let’s take a look now at the narrative content for Bohemia because it is very interesting. The main historical event of the period probably is the Hussite Wars, which we’re representing with a Situation:
Hussite Wars1.png

The situation may trigger around 1400, with this event initiating it:
Hussite Wars Trigger.png

These are the two options:
Hussite Wars Trigger2.png

Hussite Wars Trigger3.png

If the player selects the first, Bohemia will convert to Hussitism:
Hussite Bohemia.png

Hussitism.png

Jan Hus will be a character appearing in the game and founding this religion, but we will talk about him in a future Tinto Flavour devoted to another situation, the ‘Western Schism’.

The Pope will be able to declare a Crusade to restore Catholicism in Bohemia with a follow-up event, and the Hussite Wars will start after that:

Hussite Wars2.png

I triggered the situation from the console, so we obviously have some weird behaviors here with the countries called to arms, the leaders, etc.; please take this panel as a ‘template’ of how the situation will look like when triggered organically in a regular gameplay.

Apart from the side of the situation (Defender of Rome and Defenders of Bohemia), and their respective leaders, there are a few actions that can be performed by Bohemia through the situation:
Force Conversions.png
Prepare the Defenses.png

Aligh with the Moderates.png

Align with the Radicals.png

The currency that you have to pay to perform these actions is called ‘Religious Influence’. We will talk more about it in the future Tinto Talks devoted to Catholic and Protestant religions.

More content and events will trigger during the situation. And, finally, these are the conditions that may end the Situation, either with a Catholic or a Hussite victory:
Catholic Victory.png

Hussite Victory.png

The 30 years that the situation may last is subject to future balance, as usual.

Let’s take a look now at some of the Bohemian Dynamic Historical Events:

‘Maiestas Carolina’ is an event that unlocks a unique policy of the same name for the Legal Code law, if the first option is selected:
Maiestas Carolina.png

Maiestas Carolina2.png

There will be the option to found a University in Prague:
University of Prague.png

And also to sponsor an artist to craft a new fancy crown:
Crown of Bohemia.png

Crown of Bohemia2.png
You may notice that King Jehan wears a fancy, new crown, compared with the previous event. The name of the country will also change to ‘Crown of Bohemia’, and the ‘Crown of Saint Wenceslas’ will be created as a ‘Regalia’ work of art.

Last, but not least, I think that I might be willing to get a cold beer after this Tinto Flavour:
Liquid Delight.png

Brewery.png
Pivo, prosím!

…And much more content will be available for Bohemia, but that’s all for today! I won’t be available for the replies, but my fellow coworker @Roger Corominas will be replying instead of me. For next week, we will have the HRE Tinto Maps Feedback on Monday, and next Friday’s Tinto Flavour country will be Bavaria. Cheers!
 

Attachments

  • Hussite Wars2.png
    Hussite Wars2.png
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1-I know that, I meant the type/kind of vassal since the icon is a bit different from the others
2-Why? That's a weird decision since it's more appropriate as the flag of a united Bavaria amd there are better choices;
This one here is better
View attachment 1254319
it was used for the Palatinate too but the Rhine had another variant Coa and eventually flags too
View attachment 1254325
And if you think that that the first one is too similar to the banner of Munich Bavaria then just use the modern Coa
View attachment 1254324
1. Oh, sorry, I thought you were asking for the country. It is a fiefdom, a special type of vassal.
2. The Palatinate one is already being used for the Palatinate. We think that the current one is the most accurate at the start of the game, but we can take another look at it.
 
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Silesia in theory has already been reviewed. If we missed something please point it out again.
I wrote couple comments here:
part 1
part 2

Specifically regarding names of Silesian duchies, from the Countries section:
Zagan - Żagań
Oels - Oleśnica (Oels will be a German name of the city centuries later)
Tesin - Cieszyn (Tesin would be a Czech version of the name, missing diacritics)
Nam. - Namysłów (it could be correct for all I know, as we can't see the entire name, but make sure you have correct diacritics).
 
  • 4Like
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  • Can we review these icons, having the banner it making them less identifiable. I don't think the banner is needed. It wasn't used for the 'coins' on what I think was a tributary.
1739544133953.png


  • Can we get an Icon for Parliament here instead listing the base name in parenthesis after the flavor name?
1739544252230.png


  • I still feel the "Available in..." line isn't needed as the icon in the upper right indicates it.
  • I would swap the location of "Allows" and "Wagenburg Regular Regiment" so it follows the rest of the typical lines <icon of thing> <thing> <effect>
1739544380935.png


  • Can these change to use the icons like production methods in buildings as that reads better than a list.
  • If these are a per capita construction/maintenance cost can it be changed to the unit cost.
  • (Not pictured) What is the basis of the colors on unit statistics? Is the 0.30 on food consumption red because it is a consumption or is the specific value more punishing than something? Is it as compare to base Renaissance Unit Type | Auxiliary?
1739544571186.png


  • I assume the 'We' in the first line is Bohemia but the wording feel off. I think "Our (State?) Religion changes to Hussitism"
  • I am assuming that "In Defense of Hussitism" provides effects. These effects should be listed here as a sub list under its line. Please don't make us lock the tooltip and then go to its tooltip and possibly lock that one to see the tooltip of what the thing being affected is
Hussite%20Wars%20Trigger2.png


  • Can we change the Subtitle to "Religion | Christianity" like we do with unit type? This would also make the first line unnecessary.
  • Are the listed items the type of things we should expect from religions?
  • The listed items should follow the format of other tool tips (like advances) where the effect is right justified
1739545600442.png


  • Is the Hussite War a crusade, which I thought was an IO, or a situation as listed? Are Crusades/Jihad no longer IOs? Is it both? Are Crusades Situations with an IO?
  • I think having the 'victory' conditions listed would be better than having to mouse over to see them. (Even more so as they are tied together.) If not can we get the red/green wax seal outside of both Victory.
  • If the Papal States no longer exists does the situation still progress and the Catholics just can't win?
  • Should Bohemia Exists be a condition for Hussite Victory?
  • I think the length of the Situation should be listed on the this panel and not hidden in the Hussite victory condition.
  • The Strength of each sided doesn't make sense? What does it represent and why does it add to 100%
  • I think the 7 buttons lack something.
    • As the Align with appear to be exclusive maybe have them both on the same line with some indication that it is exclusive
    • I feel that the three Demand Donations could be on one line with Nobility, Pastor, Burgher as buttons
  • What does this look like the Papal States?
  • What does this look like for countries involved that are not the Papal States or Bohemia?
Hussite%20Wars2.png


  • ( Not pictured) For the list trees I feel that the 'tab' over can be reduced, branches should start from the check box that depend on them, and the main trunk should have its tail point up (preferably pointing into the 'title block' to a wax seal. Example show
1739547874946.png


  • Remove the Legal Code Law line and change the subtitle to "Policy | Legal Code"
  • Why is it "Noble Estate Satisfaction" and "Nobles Power"? Change to one of the two
    • "Noble Estate Satisfaction" and "Noble Estate Power"
    • "Nobles Satisfaction" and "Nobles Power"
Maiestas%20Carolina2.png


  • Why is it showing an unmodified cost? How do I get a modified cost? Is it because the price of the good may change during construction?
  • Can we cancel the construction and still be the other two bonuses?
  • In this one it indicates "Starts constructing" and in Prepare the Defenses a Castle "will be constructed" what is the difference?
1739548244102.png


Sorry for the length of the post.
 
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That for characters that are descendant from characters already present in game, that is not something we can force to happen (or rather, it would be too limiting if we had to force it)
Oh, so the events from EU4 that pop up leaders like Isabella, Ivan IV and Süleyman are gone? That's sad, I always thought that was great flavour
 
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I wrote couple comments here:
part 1
part 2

Specifically regarding names of Silesian duchies, from the Countries section:
Zagan - Żagań
Oels - Oleśnica (Oels will be a German name of the city centuries later)
Tesin - Cieszyn (Tesin would be a Czech version of the name, missing diacritics)
Nam. - Namysłów (it could be correct for all I know, as we can't see the entire name, but make sure you have correct diacritics).
Namysłów is already appearing like that in the long name. We'll implement the rest, thank you.
 
  • 14Like
  • 2Love
  • 2
Reactions:
  • Can we review these icons, having the banner it making them less identifiable. I don't think the banner is needed. It wasn't used for the 'coins' on what I think was a tributary.
View attachment 1254307

  • Can we get an Icon for Parliament here instead listing the base name in parenthesis after the flavor name?
View attachment 1254309

  • I still feel the "Available in..." line isn't needed as the icon in the upper right indicates it.
  • I would swap the location of "Allows" and "Wagenburg Regular Regiment" so it follows the rest of the typical lines <icon of thing> <thing> <effect>
View attachment 1254311

  • Can these change to use the icons like production methods in buildings as that reads better than a list.
  • If these are a per capita construction/maintenance cost can it be changed to the unit cost.
  • (Not pictured) What is the basis of the colors on unit statistics? Is the 0.30 on food consumption red because it is a consumption or is the specific value more punishing than something? Is it as compare to base Renaissance Unit Type | Auxiliary?
View attachment 1254313

  • I assume the 'We' in the first line is Bohemia but the wording feel off. I think "Our (State?) Religion changes to Hussitism"
  • I am assuming that "In Defense of Hussitism" provides effects. These effects should be listed here as a sub list under its line. Please don't make us lock the tooltip and then go to its tooltip and possibly lock that one to see the tooltip of what the thing being affected is
Hussite%20Wars%20Trigger2.png


  • Can we change the Subtitle to "Religion | Christianity" like we do with unit type? This would also make the first line unnecessary.
  • Are the listed items the type of things we should expect from religions?
  • The listed items should follow the format of other tool tips (like advances) where the effect is right justified
View attachment 1254318

  • Is the Hussite War a crusade, which I thought was an IO, or a situation as listed? Are Crusades/Jihad no longer IOs? Is it both? Are Crusades Situations with an IO?
  • I think having the 'victory' conditions listed would be better than having to mouse over to see them. (Even more so as they are tied together.) If not can we get the red/green wax seal outside of both Victory.
  • If the Papal States no longer exists does the situation still progress and the Catholics just can't win?
  • Should Bohemia Exists be a condition for Hussite Victory?
  • I think the length of the Situation should be listed on the this panel and not hidden in the Hussite victory condition.
  • The Strength of each sided doesn't make sense? What does it represent and why does it add to 100%
  • I think the 7 buttons lack something.
    • As the Align with appear to be exclusive maybe have them both on the same line with some indication that it is exclusive
    • I feel that the three Demand Donations could be on one line with Nobility, Pastor, Burgher as buttons
  • What does this look like the Papal States?
  • What does this look like for countries involved that are not the Papal States or Bohemia?
Hussite%20Wars2.png


  • ( Not pictured) For the list trees I feel that the 'tab' over can be reduced, branches should start from the check box that depend on them, and the main trunk should have its tail point up (preferably pointing into the 'title block' to a wax seal. Example show
View attachment 1254342

  • Remove the Legal Code Law line and change the subtitle to "Policy | Legal Code"
  • Why is it "Noble Estate Satisfaction" and "Nobles Power"? Change to one of the two
    • "Noble Estate Satisfaction" and "Noble Estate Power"
    • "Nobles Satisfaction" and "Nobles Power"
Maiestas%20Carolina2.png


  • Why is it showing an unmodified cost? How do I get a modified cost? Is it because the price of the good may change during construction?
  • Can we cancel the construction and still be the other two bonuses?
  • In this one it indicates "Starts constructing" and in Prepare the Defenses a Castle "will be constructed" what is the difference?
View attachment 1254348

Sorry for the length of the post.
We'll discuss all these with the UI team and see what we can do about it.
 
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Reactions:
Oh, so the events from EU4 that pop up leaders like Isabella, Ivan IV and Süleyman are gone? That's sad, I always thought that was great flavour
Not gone, the events will use appropriate characters in the game, and they will have a separate historical_info text explaining the actual history in our timeline.
 
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Why are there no more Silesian names on the map?

Do the maps shown today take into account HRE feedback?

Can I ask what flags belong to specific Silesian duchies? - (I can advise).
 
Some questions and ideas:
  • Any content related to the potential election of a Jagellonian / Habsburg as historically happened ? How the union system will deal with the crowns of Bohemia and Hungary being in a Union?
  • Bohemia had a interesting set of offices (chancellor Marshall...). Part of them were reserved for the knights. Is there any representation of that conflict between high and low nobility?
  • Any content regarding the burghers? Royal cities were really important in Bohemia
  • Any content regarding the county of Kladsko? eger/Cheb?
  • Any content regarding taxing beer?
  • Historically there were two major conflicts with the Habsburg regarding their centralisation. I guess you'll have content for that but... Is it Habsburg linked or can it be triggered by any centralising king?
 
  • 1Like
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