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Tinto Maps #24 - 25th of October - Japan and Korea

Hello and welcome once more to another week of Tinto Maps. This week we are going to the lands even further to the East and taking a look at Korea and Japan. So, without further ado, let’s get started.

Countries
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Korea during the Goryeo dynasty was under the orbit of Yuán, and had very close ties with it, with the Yuán emperors taking Korean wives. The north, though, and also Tamna in the Jeju island wouldn’t be unified under Korea until the following Joseon dynasty, so they are still separated although all of them also under Yuán. On the other side, Japan starts in a very interesting situation. After a failed attempt to overthrow the shogunate and restore imperial power during the Kenmu restoration, one of the generals that contributed to such restoration, Ashikaga Takauji, in the end established his own shogunate in 1336 (just before the start of the game). The emperor had then to flee the capital and thus we start with the period of the Northern and Southern Courts, with two opposing Emperors and the shogun fighting for legitimacy. So, although it appears unified at first glance, Japan hides many internal divisions within (more on that later). Further South, the kingdom of Ryūkyū is not yet unified, so the three mountain kingdoms of Hokuzan, Chūzan and Nanzan vie for supremacy over the island.

Societies of pops
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Basically already shown in the Manchuria Tinto Maps, but they need to be shown here too, especially the Ainu.

Dynasties
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As it happens in China, the “Goryeo dynasty” name is actually not the name of the dynasty itself, which is actually the house of Wang.

Locations
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Provinces
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Here (as well as with the areas next) we have tried to follow the administrative division of both countries in period, but we’ve had to make some adjustments. In Korea, we had to account for the fact that historically, almost immediately after the start of the game the Josen dynasty took over and the administrative divisions are somewhat different, so we’ve adjusted them together (and had to divide some of the bigger provinces for gameplay reasons). In Japan, the administrative divisions remained virtually unchanged since the establishment of the Ritsuryō system in the 7-8th century until after the Meiji restoration in 1868. However, we still had to make some adjustments, and the smaller ones had to unfortunately disappear.

Areas
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Terrain
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Very mountainous and forested areas both, so the few plains have to be taken the most advantage of.

Development
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Not bad developed areas, but obviously development decreases the further north it goes.

Natural Harbors
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Cultures
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Korea is mainly Korean, and Japan has been divided into four main groups. Besides this, we also have Ainu in the north, Jeju in Jeju island and Ryūkyū in the Ryūkyū islands.

Religions
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Korea has the same (name pending) religion as China while Japan is Shintō. I must say that this Shintō is not at all considered to be a Kami-exclusively-oriented Shintō nor the post-Meiji State Shintō in any shape or form. In all effects, it is considered under the Buddhism umbrella and it is treated as Buddhist Shintō, while of course including some different mechanics and references to the Kami too. The name Shintō was chosen basically because it’s more recognizable and identifiable with Japan. Besides this, there’s also the Ainu religion for the Ainu, and the Utaki religion for the Ryūkyū.

Raw Materials
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Not bad areas for resources, and plenty of rice and fish in Japan to get good sushi. The more observant of you will see that the resources of Hokkaido have already been adjusted thanks to feedback from the previous Manchuria Tinto Maps.

Markets
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Some may find surprising the presence of Izumi as a Market in Japan, but it is the area that served as the main point of entrance for commerce into central Japan, where the merchant town of Sakai developed, until later Osaka developed under Toyotomi and basically took over that function.

Population
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Not much to say here, except that quite a bit of population waiting for some action.

Extraterritorial Countries
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I’m sure many of you were waiting for this. The samurai clans in Japan are represented as Extraterritorial Countries, and we have tried to be as close as possible to their distribution of territory in 1337. As you can imagine, that is not an easy task, and some more tweaking is needed, so if you have any feedback or extra info on that regard it would be much appreciated. Unfortunately, there’s some overlapping of some clans on the same territory and only one name can be shown at a time, so not all names are visible (the Oda clan is still there, I promise), but there are a total of 143 clans (not counting Ashikaga), plus two extra for each of the imperial courts that are present at start. Related to this, each clan will pledge its allegiance to either the northern or the southern court, mainly based on their historical allegiances but allowing a bit of leeway (and those allegiances don’t necessarily have to be permanent). So, as a bit of an extra tease, these are the allegiances of the clans at start (yellow are the north court supporters, blue are the southern court ones, and again keep in mind that only one color can be present even if there’s more than one clan with different allegiances in the same location)
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And that is all for today. Next week there will not be any Tinto Maps due to being a bank holiday, so next one will be in two weeks for a look further south into South East Asia. See you there.
 
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awesome, though a couple of extra points as a korean myself i want to add:

Tamla if divided into 3, should have the north south and *center* as its 3 locations to better represent the fact that dislodging someone resisting in hanlasan has historically been a pain, and has happened quite a bit. There should be a event decently soon after game start of the revolt over tamla falling back under full goyro control around the mid 1350's so it should be important. The 3 goods of the provence should reflect the 3 historical goods of the reigion, fruits, *horses*, and fish respectivly. having horses in the mountains might be the best idea? since fish and fruit were in the lowlands, and techically most of the mountenside was more highlands then harsh mountains.
While Tamla was de jure fully intergrated into korea by the 12th century, it was de facto a vassel state up to the mid 14th century. so yes, it should be a vassel state with a unique though in same culture group as korean proper.
Ullung, i feel might benefit from having a relesable tag and a seperate cultrue to korea proper? idk. at any rate, should exist on the map. honestly if east asia post 15th centrury hadn't frozen up on trade ullung might have become a decently important middle resting point in east sea/sea of japan trading?

speaking of the sea of japan issue... at least locally, and historically, it HAS been known more as the sea of korea(china/japan) or east sea (china/korea), but then again, familiarity. I wonder if it could be shown as east sea if playing as the sinosphere but sea of japan as japan and non eastern countries? for flavor.

there is one more elephant in the room, and that is tsushima. before the imjin war, tsushima was technically running double time as a vassel of sorts to *both* the japanese and koreans and mediating trade between the two. would be interesting if this is modeled.
To add, China refers to the Sea of Japan as the Whale Sea rather than the East China Sea. The East China Sea has two meanings, one referring to all the oceans east of China's coastline. Another type is the sea area south of the Yellow Sea (West Korean Sea), north of the South China Sea, and west of the Ryukyu Islands
 
I like your post, but all these maps with colors that are sometimes hard to see and those separate lists of names are a bit unwieldy, so I decided to put your suggestion into one big labeled map which hopefully makes it easier to digest:
View attachment 1208620
I also attached a version with black background.:)

Edit: Just noticed I forgot to label Sangju, can't really be bothered to upload a fix for just one small mistake though.
Very good job, I couldn't bear to read it when I saw his post in the middle.:D
 
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Why "medicaments" are a raw material? Shouldn't it be herbs or some other material name used in the manufacturing of these obviously transformed good? It's like making "weapons" or "glass" a raw good.

In the medieval period the medicine making process was down to popular knowledge of herbs and spices. Later we have the knowledge of the Islamic world and the Renaissance brought to medicine making, including the use of that famous predecessor of chemistry (yeah: alchemy), which was famous for using a myriad of goods, including gold and silver salts for example (not that any of it was more effective, but mainly more dangerous!).

Anyways, "medicaments" should be a good produced by an apothecary building, later a hospital perhaps, and the "herbs" good can maybe used up raw and in a production method along with some others like spices, mineral goods or add some opium to the raw materials mix, since there is evidence of its use since the neolithic.

I'm not way an expert on medieval or early modern medicine manufacturing, just a physician comfortably practicing in the 21st century who got this pet peeve with it being a raw resource and not a manufactured one.

Really hope you will change it in the final game!
 
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Why "medicaments" are a raw material? Shouldn't it be herbs or some other material name used in the manufacturing of these obviously transformed good? It's like making "weapons" or "glass" a raw good.

In the medieval period the medicine making process was down to popular knowledge of herbs and spices. Later we have the knowledge of the Islamic world and the Renaissance brought to medicine making, including the use of that famous predecessor of chemistry (yeah: alchemy), which was famous for using a myriad of goods, including gold and silver salts for example (not that any of it was more effective, but mainly more dangerous!).

Anyways, "medicaments" should be a good produced by an apothecary building, later a hospital perhaps, and the "herbs" good can maybe used up raw and in a production method along with some others like spices, mineral goods or add some opium to the raw materials mix, since there is evidence of its use since the neolithic.

I'm not way an expert on medieval or early modern medicine manufacturing, just a physician comfortably practicing in the 21st century who got this pet peeve with it being a raw resource and not a manufactured one.

Really hope you will change it in the final game!

Medicaments does not refer to medicine, it refers to raw materials, mostly plants, with medicinal or psychoactive properties, things such as Aloe, Cannabis, Myrrh, Opium Poppy, Lingzhi, Psilocybin Mushrooms, etc.

There may be a manufactured good called "medicine" or "medical drugs" or something that is produced by using medicaments, though one hasn't been revealed yet.
 
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@Roger Corominas Is it possible to have the Northern and Southern Courts' full territorial extent to be shown as a filter (same for other extraterritorial tags, like the Japanese clans), regardless of the overlap?

Seems a bit awkward that I can't see the full extent of my country at a glance just because of said overlap of territory.
 
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there used to be some muslim population in korea,please add them
resource:https://en.wikipedia.org/wiki/Islam_in_Korea

According to local Korean accounts, Muslims arrived in the peninsula in the year 1024 in the Goryeo kingdom, a group of some 100 Muslims, including Hasan Raza, came in September of the 15th year of Hyeonjong of Goryeo and another group of 100 Muslim merchants came the following year.[11]

Trading relations between the Islamic world and the Korean peninsula continued with the succeeding kingdom of Goryeo through to the 15th century. As a result, a number of Muslim traders from the Near East and Central Asia settled down in Korea and established families there. Some Muslim Hui people from China also appear to have lived in the Goryeo kingdom.[12]

With the Mongol armies came the so-called Saengmogin (Chinese: 色目人), this group consisted of Muslims from Central Asia. In the Mongol social order, Saengmogin occupied a position just below the Mongols themselves, and exerted a great deal of influence within the Yuan dynasty.

The first named Muslim of Korean provenance, Ramadan ibn Alauddin, died in 1349.

One of those Central Asian immigrants to Korea originally came to Korea as an aide to a Mongol princess who had been sent to marry King Chungnyeol of Goryeo. Goryeo documents say that his original name was Samga but, after he decided to make Korea his permanent home, the king bestowed on him the Korean name of Jang Sunnyong. Jang married a Korean and became the founding ancestor of the Deoksu Jang clan. His clan produced many high officials and respected Confucian scholars over the centuries. Twenty-five generations later, around 30,000 Koreans look back to Jang Sunnyong as the grandfather of their clan: the Jang clan, with its seat at Toksu village.[3]

The same is true of the descendants of another Central Asian who settled down in Korea. A Central Asian named Seol Son fled to Korea when the Red Turban Rebellion erupted near the end of the Mongol's Yuan dynasty. He, too, married a Korean, originating a lineage called the Gyeongju Seol that claims at least 2,000 members in Korea.[4]
 
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there used to be some muslim population in korea,please add them
resource:https://en.wikipedia.org/wiki/Islam_in_Korea

According to local Korean accounts, Muslims arrived in the peninsula in the year 1024 in the Goryeo kingdom, a group of some 100 Muslims, including Hasan Raza, came in September of the 15th year of Hyeonjong of Goryeo and another group of 100 Muslim merchants came the following year.[11]

Trading relations between the Islamic world and the Korean peninsula continued with the succeeding kingdom of Goryeo through to the 15th century. As a result, a number of Muslim traders from the Near East and Central Asia settled down in Korea and established families there. Some Muslim Hui people from China also appear to have lived in the Goryeo kingdom.[12]

With the Mongol armies came the so-called Saengmogin (Chinese: 色目人), this group consisted of Muslims from Central Asia. In the Mongol social order, Saengmogin occupied a position just below the Mongols themselves, and exerted a great deal of influence within the Yuan dynasty.

The first named Muslim of Korean provenance, Ramadan ibn Alauddin, died in 1349.

One of those Central Asian immigrants to Korea originally came to Korea as an aide to a Mongol princess who had been sent to marry King Chungnyeol of Goryeo. Goryeo documents say that his original name was Samga but, after he decided to make Korea his permanent home, the king bestowed on him the Korean name of Jang Sunnyong. Jang married a Korean and became the founding ancestor of the Deoksu Jang clan. His clan produced many high officials and respected Confucian scholars over the centuries. Twenty-five generations later, around 30,000 Koreans look back to Jang Sunnyong as the grandfather of their clan: the Jang clan, with its seat at Toksu village.[3]

The same is true of the descendants of another Central Asian who settled down in Korea. A Central Asian named Seol Son fled to Korea when the Red Turban Rebellion erupted near the end of the Mongol's Yuan dynasty. He, too, married a Korean, originating a lineage called the Gyeongju Seol that claims at least 2,000 members in Korea.[4]
This is true, and there are records of it.
Records of their presence start almost from the 9th century.

The Islamic community seems to have continued to exist without any specific conflict, and there doesn't seem to have been any other discrimination (Some actually held government positions and others apparently just didn't much care. After all, Korea is not a very religious society to begin with), until early in the Joseon Dynasty, when King Sejong prohibited wearing Islamic clothing to assimilate the community.

Records from the 9th year of King Sejong (1427)

Yejo (禮曹) asks King Sejong to abolish Islamic dress

"The Muslims are dressed differently from the rest of us, so that everyone sees them and is ashamed to marry them because they are not our people. Since they are already people of our country, they will naturally marry if they do not do anything differently in accordance with our country's customs. It is right that we abolish the ritual of praying at the grand assembly." All of them complied.

If we look at this record, it appears that the Muslim people kept the Islamic dress until that time (the time of King Sejong), and that they kept the Islamic dress and the ritual of praying at the Grand Assembly (when all the courtiers gathered to announce the king).

And even after that, there wasn't any significant conflict, and it seems to have been simply integrated into the Korean ethnic majority, as it was mentioned less and less in the records and then disappeared.

They were there anyway, and they're still there at this point in time.
 
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As some have already said, I would suggest that Japan's total population is too high for 1337. In Japan to 1600, William Wayne Farris estimates the Japanese population in 1280 at approximately six million, and in 1450 about ten million. The paragraph with these estimates includes more interesting information as well. (Ch. 6 "The Revival of Growth", p.141)
During 1280–1450, Japan’s population began to grow again. The number of Japan’s inhabitants increased by about sixty-seven percent, from around six million to more than ten million. Most of the growth took place in central and western Japan where urbanization expanded by leaps and bounds. At least fifty new towns and cities sprang up, totaling about 400,000 residents. Kyoto was the largest at 200,000, but seven others contained more than 15,000 people. Hakata (40,000), Tennòji (later Osaka, 30,000), Òtsu (20,000), Anotsu (15,000), and Nara (9,000) bustled with activity. Altogether, persons residing in towns and cities represented at least four percent of the augmented population, making Japan one of the most urbanized areas in the world.
The start date of 1337 places us in the middle of this "return to growth", but the 10,000,000 number is the endpoint, and is still over a hundred years out. If we assume linear growth from 1280 to 1450 with the 6m and 10m figures on either end, the Japanese population should be around 7.33 million (repeating, of course). Warfare in the Nanbokuchou and Sengoku periods obviously blunted this population growth some, and according to the same book famines caused by rampaging/looting armies were very common.

A major reason why Japan's population grew so fast during this period was improving agriculture. Specifically, this included the introduction of Champa rice, combined with a double-cropping scheme that allowed peasants to farm both a rice paddy and a dry field at the same time. However, this technique was not effective in all of Japan, so growth was not even! About this double-cropping, Farris says: (p.145)
[...] this potentially critical development was restricted to certain types of land in western and central Japan because farmers had to wait for the paddy to dry completely before beginning a second planting. Where land was low lying or swampy, as it was in much of eastern Honshu, double cropping was impossible. So the agrarian development of eastern Honshu—potentially a rich region—lagged behind that of western Japan.
So not only is this a period of lower population but rapid growth, the growth is mainly happening in western and central Japan, not yet in eastern Honshu.

The outlier to the "lower population" thing is Kyoto. Kyoto was a massive city (by Japanese standards of the time...) and by far the biggest population center in the country. As it stands the location doesn't quite stand head-and-shoulders above everywhere else as much as it should, in terms of raw numbers. As cited from Farris earlier it should probably have closer to 200,000 residents - that's the city alone. On the other hand, its infrastructure should be absolutely dreadful: Farris states that Kyotoites in 1337 were still using the same sewage ditches dug in the ninth century. And while the massive plague-waves that suppressed Japan's population for centuries had since abated, Kyoto continued to have its population decimated by plague. This suggests a bustling urban center with a high mortality rate, but a higher rate of new migrants leading to the total pop growing anyway.

Basically, I would suggest the following:
  • Japan's population should generally be lower, especially in eastern Honshu. More around 7 million. Even the valley where modern-day Tokyo sits, which you might think of as populous and fertile, was not especially developed at this time. If vegetation changes are implemented, these should probably not even be "Farmland" at game start and only develop into that later.
  • However, the land across the islands should be good enough to support a population well above what exists at the start. Japan should be an underpopulated land with a lot of potential for growth, if the landowners develop it properly. Cut the population, but not the population capacity.
  • On the other hand, this is a period of massive urbanization in Japan. Since we don't have a towns-and-cities mapmode picture, I can't tell how many pops are living in urban centers, but if it turns out around 4% in a typical game by 1450 then that's good. The populated cities should be in central and western Japan in 1337, not the east.
  • Specifically, Hakata seems like its population is too low. This was an important port for overseas trade at the time and Japan's second most populous city. It appears to have less population than other adjacent provinces, so I'd double-check that one.
  • Kyoto should be another outlier here, and have more population rather than less. But its infrastructure should be very poor and it should be a demographic death trap.
A few other random things I noticed:
  • Osaka and Nara are important cities, but the locations directly south of them dwarf them in population. Is this really accurate, the locations without the cities are much bigger than the ones with the cities, or were the numbers mixed up, or am I mixing up where the cities should be?
  • Central Japan had been heavily deforested centuries ago by this point. The shogunate shipped timbers to the capital all the way from Shikoku and the eastern mountains (Farris p.147). Thus I don't think those provinces in the Kinai should have lumber. Japan should probably have to be careful with its timber resources in general, deforestation was a big potential problem.
 
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  • Central Japan had been heavily deforested centuries ago by this point. The shogunate shipped timbers to the capital all the way from Shikoku and the eastern mountains (Farris p.147). Thus I don't think those provinces in the Kinai should have lumber. Japan should probably have to be careful with its timber resources in general, deforestation was a big potential problem.
Great post! This inspired me to make a vegetation suggestion map for Japan.
The main goal was to break up that monolithic dense forest and give Japan more pockets of good farmland that allowed it to grow to a fairly large population. I also think it would simply be more fun to play in than if the majority of locations were just forest as if it was the Siberian wilds.
I'm certainly not an expert on the topic and haven't done extensive historical research, so most of this is based on modern tree cover, soil suitability (this one is tricky because eastern Honshu has lots of good soil that wasn't really developed at this time) and the book mentioned in the quoted post.
I didn't do Hokkaido since there isn't really much going on there in this time period.

japanveg.png
 
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I also made a vegetation map for Korea, a similar introduction to the map above applies.
I think the current vegetation doesn't do a good job of representing the agricultural potential of the south-west, historically the most populous region of Korea.
koreaveg.png
 
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Looks very nice, but could you share your findings with the Victoria team please?

I came here taking a break from a Japan game in V3, and apparently they got their RGO's very confused there:
No iron in Chugoku, no lumber in Kyushu, etc.
Not to mention they have a corporation that is unlocked (luckily with other options) by building 3(?) Coal mines in Chugoku, and there's no coal RGO there.
 
it be interesting if they not only had the extraterritorial clans but also made the smaller clans that didnt fit the criterial of extraterritorial as building based countries
 
Isn't the Nanboku-Cho an ongoing civil war at the start date? Why is the Southern Court just an extraterritorial tag and not a separate landed tag from the Ashikaga Shogunate the same way that Edward Balliol's occupied territories were shown for Scotland?
 
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