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Tinto Talks #50 - 12th February 2025

Hey everyone, and welcome back. Johan is busy today (allegedly) so instead I will walk you through this Tinto Talks on Formable Countries in our little project called Caesar. It’s a fairly tight feature so this should be nice and quick.



What are Formable Countries?

Basically, formable countries are new tags that you can switch to. Typically they represent historical unions and conquests, but some represent aspirations that never materialised.

Generally speaking, the vision behind Formables is to offer roleplaying and historical immersion, and support player fantasies, rather than modifier stacking. They will change your country name, national flag, and map color. So while you may unlock some content such as advances or other minor unique content, the tag change is often the goal in itself.

Screenshot 2025-02-12 113332.png
Screenshot 2025-02-12 112612.png

Spain gets some unique advances in the later ages, but not all do.

Rather than your country changing automatically every age, you achieve it by completing certain objectives. Usually, you'll need to control a certain percentage of a predefined set of locations, for example Scandinavia needs 75% of the locations in the Scandinavia region.

There’s typically additional requirements as well such as your Primary Culture belonging to a certain Culture Group. Forming Spain also requires you and all the independent countries in Iberia to be Christian, as it is thematically closely tied to the completion of the Reconquista. Iberian Muslims have the reverse rules for forming Al-Andalus.

Some are directly tied to actions in International Organizations, like the Holy Roman Empire or the Ilkhanate.

Formables also have a Tier that represents their natural order of precedence. You can only form countries that are the same or higher tier than you. For example, England (Tier 2) can form Great Britain (Tier 3) but Great Britain can’t form England. The AI will only form countries that are a higher tier.


Screenshot 2025-02-12 124554.png

Country formation is just a click away.


There are 3 settings to the relevant game rule.
  1. Only Historical Formable Countries
    1. Only countries that actually formed in the game’s time period will be allowed.
      1. Examples are Spain and Great Britain
  2. Allow Plausible Formable Countries(Default)
    1. Countries that could plausible have formed, or formed just after the time period will be allowed.
      1. Examples are Germany and Italy
  3. Allow Ahistorical Formable Countries
    1. Aspirational or fantasy countries can be formed. Examples include
      1. North Sea Empire (which is a Tier IV) if you control Britain and Scandinavia
      2. Europa (Tier V)



Screenshot 2025-02-12 121247.png

Some countries have different flags depending on the exact manner in which they are formed. For example this variant of the Union Jack with a dominant saltire when you start as Scotland.


1739361227786.png

And some formables come with little treats to sweeten the deal.


Screenshot 2025-02-12 123920.png

The Teutonic Order has a long way to go before they can become Prussia…


Screenshot 2025-02-12 124144.png

But it might be worth it…


Screenshot 2025-02-12 121702.png

Some exist to fulfil common player fantasies, but only appear if the player chooses in the Game Rules to have the less historical ones.



This is our current list of formable countries, let us know which ones you would like us add!

FormableTierNote
Europa5Ahistorical
Rome4Ahistorical
Hindustan4Plausible
Holy Roman Empire4Plausible
Byzantium4
Ilkhanate4
Iran4
Mongolia4
Mughals4
Rûm4
Russia4
United States4
Celtica3Ahistorical
Latin Empire3Ahistorical
North Sea3Ahistorical
Al-Andalus3Plausible
Arabia3Plausible
Canada3Plausible
Egypt3Plausible
Germany3Plausible
Italy3Plausible
Malaya3Plausible
Ruthenia3Plausible
Scandinavia3Plausible
Shan3Plausible
Banten3
Bengal3
Deccan3
Delhi3
Ethiopia3
Great Britain3
Gujurat3
Hausa3
Inca3
Kongo3
Manchu3
Maratha3
Mexico3
Poland-Lithuania3
Punjab3
Rajput3
Siam3
Sokoto3
Spain3
Timurids3
Two Sicilies3
Yamato3
Africa2Ahistorical
Carthage2Ahistorical
Hen Ogledd2Ahistorical
Aotearoa2Plausible
Greece2Plausible
Jerusalem2Plausible
Livonia2Plausible
Maya2Plausible
Albania2
Armenia2
Austria2
Ayutthaya2
Bahamis2
England2
Georgia2
Golden Horde2
Holstein2
Ireland2
Navarre2
Nepal2
Netherlands2
Poland2
Prussia2
Scotland2
Serbia2
Sweden2
Switzerland2
Tibet2
Wales2
Connacht1Plausible
Ulster1Plausible
Aïr1
Bavaria1
Beja1
Mazovia1
Mecklenburg1
Mossi1
Nassau1
Northumbria1
Pomerania1
Sardinia1
Saxony1
Silesia1


That's it for today's dev diary. Thanks for reading, and we'll see you next time, where we will talk about Subject Types, and an interesting part of the Castilian player fantasy…
 
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Why is Canada tier 3, but America tier 4? What formables are we trying to allow/prevent by this?
Is Canada formable by celts, and if so, can Canada form Celtica?
Can Canada form the United States?

Edit: Looks like Celtica is tier 3. I guess same question, but for Russians.
 
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Consider adding the HRE stem duchies:
- Bavaria (already in list)
- Saxony (already in list but probably the eastern German Saxony not the original Saxony (now Lower Saxony) You could make it so Saxony can also be formed in what is now lower Saxony)
- Franconia
- Swabia/ Alemannia
- Lothringia

Also possible further additions:
- Westphalia
- Thuringia
- Upper/ Lower Lorraine

These would all be very nice stepping stones toward a Germany/ HRE game.
 
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Is there are kind of country degradation into lesser tags. If a county explode, it may fragment into parts that are not really their highest formed tag.

E.g. this is a bit off the time of PC scale, but Mongol empire was divided into a few states and none of them was called "Mongol Empire".

Or further in history: Yugoslavia falling apart where the main part became Serbia, ZSRR > Russia
 
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Here's what I think is missing from this list
Occitania, Gascony, Lusitania, Qing, France, Westphalia, Franconia, Swabia, Saxony, Japan, Sardinia Piedmont, Tuscany, Dalmatia, Romania, Hetmanate/Zaporozhia, some regional ones like unified Maghreb or Levant would be nice
and if you have US, Mexico or Canada as a formable you'll also need Brazil, La Plata/Argentina, Australia, Gran Colombia etc. as formables with maybe differences in name depending on who colonizes it
Japan is in there as Yamato.
 
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2: Australia (or some first-nations version of a united Australia, not sure what the best name should be)
Morobak may be a good name. An article I read a long time ago mentioned that in the indigenous languages of Australia (I forgot which tribe, sorry), it means the kingdom of the red land
 
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For the list of formable countries, I would suggest adding

Burgundy-Arles
Lotharingia

Burgundy-Arles in particular should be added because the HRE was legally viewed as a union of three kingdoms, Germany, Italy, and Burgundy. That's why the HRE had three ecclesiastical electors: Mainz, Cologne, and Trier were the arch-chancellors of Germany, Italy, and Burgundy respectively. So a restored Kingdom of Burgundy would not be implausible at all.
 
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I haven't seen any countrys that can be established in the Chinese region, why?
 
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So as I see, no releasable tags listed here?

Some commentaries on my home region:
- Hungary should be re-formable from the Principality of Transylvania, if the former ceases to exist while the latter stays as a rump state
- Romania, Slovakia, Slovenia, Slavonia, etc. should exist as "plausible" imo
- the Union of Poland, Bohemia and Hungary perhaps should form the Visegrad Union (as reference to the 1335 and 1339 congresses of Visegrád), with its flag being the flags of the constituent kingdoms quartered
- "Lands of the Crown of Saint Stephen" as an optional formable union of Hungary and Croatia under some situations?
- the "Danubian Republic" did exist as a concept for a while

And additionally:
- Zulu Kingdom perhaps?
- some sort of united Kingdom of Madagascar?
- Kingdom of Hawaii?
- Australia, Canada, Brazil, Mexico and other colonial nations are only releasable? Are they not "formable" like the US or something? Why are they absent, I wonder?
 
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Hey everyone, and welcome back. Johan is busy today (allegedly) so instead I will walk you through this Tinto Talks on Formable Countries in our little project called Caesar. It’s a fairly tight feature so this should be nice and quick.



What are Formable Countries?

Basically, formable countries are new tags that you can switch to. Typically they represent historical unions and conquests, but some represent aspirations that never materialised.

Generally speaking, the vision behind Formables is to offer roleplaying and historical immersion, and support player fantasies, rather than modifier stacking. They will change your country name, national flag, and map color. So while you may unlock some content such as advances or other minor unique content, the tag change is often the goal in itself.

View attachment 1253582View attachment 1253583
Spain gets some unique advances in the later ages, but not all do.

Rather than your country changing automatically every age, you achieve it by completing certain objectives. Usually, you'll need to control a certain percentage of a predefined set of locations, for example Scandinavia needs 75% of the locations in the Scandinavia region.

There’s typically additional requirements as well such as your Primary Culture belonging to a certain Culture Group. Forming Spain also requires you and all the independent countries in Iberia to be Christian, as it is thematically closely tied to the completion of the Reconquista. Iberian Muslims have the reverse rules for forming Al-Andalus.

Some are directly tied to actions in International Organizations, like the Holy Roman Empire or the Ilkhanate.

Formables also have a Tier that represents their natural order of precedence. You can only form countries that are the same or higher tier than you. For example, England (Tier 2) can form Great Britain (Tier 3) but Great Britain can’t form England. The AI will only form countries that are a higher tier.


View attachment 1253586
Country formation is just a click away.


There are 3 settings to the relevant game rule.
  1. Only Historical Formable Countries
    1. Only countries that actually formed in the game’s time period will be allowed.
      1. Examples are Spain and Great Britain
  2. Allow Plausible Formable Countries(Default)
    1. Countries that could plausible have formed, or formed just after the time period will be allowed.
      1. Examples are Germany and Italy
  3. Allow Ahistorical Formable Countries
    1. Aspirational or fantasy countries can be formed. Examples include
      1. North Sea Empire (which is a Tier IV) if you control Britain and Scandinavia
      2. Europa (Tier V)



View attachment 1253589
Some countries have different flags depending on the exact manner in which they are formed. For example this variant of the Union Jack with a dominant saltire when you start as Scotland.


View attachment 1253591
And some formables come with little treats to sweeten the deal.


View attachment 1253592
The Teutonic Order has a long way to go before they can become Prussia…


View attachment 1253593
But it might be worth it…


View attachment 1253594
Some exist to fulfil common player fantasies, but only appear if the player chooses in the Game Rules to have the less historical ones.



This is our current list of formable countries, let us know which ones you would like us add!

FormableTierNote
Europa5Ahistorical
Rome4Ahistorical
Hindustan4Plausible
Holy Roman Empire4Plausible
Byzantium4
Ilkhanate4
Iran4
Mongolia4
Mughals4
Rûm4
Russia4
United States4
Celtica3Ahistorical
Latin Empire3Ahistorical
North Sea3Ahistorical
Al-Andalus3Plausible
Arabia3Plausible
Canada3Plausible
Egypt3Plausible
Germany3Plausible
Italy3Plausible
Malaya3Plausible
Ruthenia3Plausible
Scandinavia3Plausible
Shan3Plausible
Banten3
Bengal3
Deccan3
Delhi3
Ethiopia3
Great Britain3
Gujurat3
Hausa3
Inca3
Kongo3
Manchu3
Maratha3
Mexico3
Poland-Lithuania3
Punjab3
Rajput3
Siam3
Sokoto3
Spain3
Timurids3
Two Sicilies3
Yamato3
Africa2Ahistorical
Carthage2Ahistorical
Hen Ogledd2Ahistorical
Aotearoa2Plausible
Greece2Plausible
Jerusalem2Plausible
Livonia2Plausible
Maya2Plausible
Albania2
Armenia2
Austria2
Ayutthaya2
Bahamis2
England2
Georgia2
Golden Horde2
Holstein2
Ireland2
Navarre2
Nepal2
Netherlands2
Poland2
Prussia2
Scotland2
Serbia2
Sweden2
Switzerland2
Tibet2
Wales2
Connacht1Plausible
Ulster1Plausible
Aïr1
Bavaria1
Beja1
Mazovia1
Mecklenburg1
Mossi1
Nassau1
Northumbria1
Pomerania1
Sardinia1
Saxony1
Silesia1


That's it for today's dev diary. Thanks for reading, and we'll see you next time, where we will talk about Subject Types, and an interesting part of the Castilian player fantasy…
Caliphate, please. Also (Neo)Carolingian Empire.
 
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Thoughts on 'Belgica'? Was historically used for the entire Low Countries till Belgium became a thing.
And "Belgica Foederata" was the common Latin name of the United Netherlands, i.e. the Dutch republic.
Belgium, Belgica, Low Countries, Lowlands, Batavia and the Netherlands were basically interchangeable terms used for the same geographical concept.

In a EU game it does not make any sense to have those as different country tags.
 
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And "Belgica Foederata" was the common Latin name of the United Netherlands, i.e. the Dutch republic.
Belgium, Belgica, Low Countries, Lowlands, Batavia and the Netherlands were basically interchangeable terms used for the same geographical concept.
With "Belgica Regia" for the rest.
I.e. "Belgica" for the entire thing.
 
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