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Yeah, I'm pretty sure that we've escaped.

Grandad Nikolai can't even detect their RADAR emissions anymore.

We have three probes.

There are two Mars-like planets that are natural targets for a RADAR probe, and eight other planets including one with 27 moons.

Go for those three targets?
sounds good to me!
 
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I think we've lost them!

Each time they turn on their active RADAR, they're further away than before instead of closer, despite them being faster than us.

Currently more than 90 million km away. The encounter took place at 50 m-km.

They're going the wrong way!
Are we sure they even spotted us?

Als, where is this system? And what's it called.
Like, could we get a map? Been a while.
 
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There are new star systems beyond the Radiant, beyond Prixhome, and beyond the Black Hole.

The Prix are in Phi Librae.

Why do I think they spotted me?

I was flying around using my usual tactic for stealthed scouts - I had my RADAR on instead of off. That might sound silly if I'm using a stealthed platform, but it actually makes sense.

If I turned my RADAR (and IFF) off they wouldn't see me at all... but then I couldn't see THEM either! These Explorer craft already carry both Geo- and Grav- sensors, as well as weak EM, Thermal, PD RADAR and long-range RADAR. After allowing displacement for the cloaking device, engines, fuel, life-support, etc they just cannot afford to carry large Passives.

So my tactic is to drive around "with my lights on", and to rely on my cloaking device's 600-ton RADAR signature to protect me from ambushes. The enemy will SEE my RADAR emissions from hundreds of millions of kilometers away, but unless they have an anti-FAC vessel right on the spot (with a RADAR calibrated for enemies of about a dozen hull squares) they won't actually be able to lock a fire control onto me until they get MUCH closer. They'll have to run in towards me, entering my own RADAR range and giving themselves away.

Then I douse my lights, turn off my IFF, and run. I'm just too small for them to keep track of, once I douse my own emissions.
 
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If the Prix have a planetary base in this star system (as opposed to just an isolated squadron) then it is obviously on Phi Librae II.

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Nearly Earth-normal atmospheric pressure. Plenty of Oxygen. Almost 1 g. Hydrosphere 64%.

The atmosphere of Phi Librae II would be perfectly breathable if the CO2 were replaced by a biologically inert greenhouse gas.

So this almost HAS to be their base here, if they have one.

I'm going to send RADAR-probes to planets II and III, and retain the third probe for contingencies.
 
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Granded Nikolai fires off a couple of probes.

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OK, we can't lose now!

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Should I promote him to Captain Kirk, or should I just let the game handle his career?
 
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Our probe aimed at Phi Librae II is shot down by an AMM (anti-missile-missile) as it approaches the planet. I guess that settles THAT question.

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Firing off our last probe now, at a waypoint that is off-set to (we hope) just outside his missile PD range.

At the same time, we are beginning our withdrawal since the probe will reach the waypoint and deploy before our scout ship reaches the jump point.

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There we go.

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Right where we expected to find them... based on Phi Librae II.
 
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I was flying around using my usual tactic for stealthed scouts - I had my RADAR on instead of off. That might sound silly if I'm using a stealthed platform, but it actually makes sense.

If I turned my RADAR (and IFF) off they wouldn't see me at all... but then I couldn't see THEM either! These Explorer craft already carry both Geo- and Grav- sensors, as well as weak EM, Thermal, PD RADAR and long-range RADAR. After allowing displacement for the cloaking device, engines, fuel, life-support, etc they just cannot afford to carry large Passives.

So my tactic is to drive around "with my lights on", and to rely on my cloaking device's 600-ton RADAR signature to protect me from ambushes. The enemy will SEE my RADAR emissions from hundreds of millions of kilometers away, but unless they have an anti-FAC vessel right on the spot (with a RADAR calibrated for enemies of about a dozen hull squares) they won't actually be able to lock a fire control onto me until they get MUCH closer. They'll have to run in towards me, entering my own RADAR range and giving themselves away.

Then I douse my lights, turn off my IFF, and run. I'm just too small for them to keep track of, once I douse my own emissions.

Can't argue against a winning strategy. It obviously works, at least against the prix. The older generations of exploration vessel would not have been able to do this.

Not sure if it will work against the Rakhas, though. Because they don't have much of a radar signature, won't approach, and won't fire until you are very very close.
But on the upside, that's what radar probes are for. You just have to fire probes at every single potentially inhabited planet, even before you run into enemies like here.
 
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OK, we can't lose now!

View attachment 1210634

Should I promote him to Captain Kirk, or should I just let the game handle his career?
We don't need him for anything until we've found either some godlike aliens or something shaggable though?
 
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Excellent!

Is the fleet back on earth yet?

The Fleet is back at Earth and has finished overhaul.

... but I wanted to explore most of the known jump points before deciding on our next military move. There are 22 more to go.



In other news, Grandad Nikolai is back in the Black Hole system, and is headed back to Earth for a new load of probes.

NEW probes. The 2027 model, fresh out of the ordnance factories.

They come in two versions: a Res-1 / 5 m-km radius model, and a Res-100 / 80 m-km radius model.

Both versions use an improved bus that is more than twice as fast as the 2008 model RADAR probe.

He'll load three of each and field-test them.
 
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We don't need him for anything until we've found either some godlike aliens or something shaggable though?

Set course for the planet of the loose green women, Mr. Sulu!

sc-1847.jpg
 
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If the Prix have a planetary base in this star system (as opposed to just an isolated squadron) then it is obviously on Phi Librae II.

View attachment 1210625

Nearly Earth-normal atmospheric pressure. Plenty of Oxygen. Almost 1 g. Hydrosphere 64%.

The atmosphere of Phi Librae II would be perfectly breathable if the CO2 were replaced by a biologically inert greenhouse gas.

So this almost HAS to be their base here, if they have one.

I'm going to send RADAR-probes to planets II and III, and retain the third probe for contingencies.
Can Phi Librae I be terraformed into being habitable?
Can you remove the low gravity parts of colony costs, by e.g. smashing together planetary objects?

Should I promote him to Captain Kirk, or should I just let the game handle his career?
I say let the game handle it.

At the same time, we are beginning our withdrawal since the probe will reach the waypoint and deploy before our scout ship reaches the jump point.
Can't you still get updates after having left the system?
 
Can Phi Librae I be terraformed into being habitable? - Phi Librae I is Venus-like.
Can you remove the low gravity parts of colony costs, by e.g. smashing together planetary objects? - No. You can breed some low-g people, though.
Can't you still get updates after having left the system? - If people enter the probe's RADAR range, yes.
 
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Mining and Grinding... grinding and mining...

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As you can imagine, this sort of thing burns through our Corundium supply as if it was beer during Happy Hour.

Still more than 150,000 tons of it in stockpile, though.
 
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> Can Phi Librae I be terraformed into being habitable? - Phi Librae I is Venus-like.
So we'd need thousands of terraformers working on it for ages.
Speaking of, how's the terraforming of Venus going?
Still using any spare terraformers there, when nowhere else is around needing terraforming?