Hello, and welcome to another Tinto Maps feedback review! This week, we will be taking a look at
Russia, a very anticipated review (which Johan already advanced in some maps last week).
A note before we start on the area that we've covered in this update. We've focused it on the core Russian lands, plus the Kola Peninsula. This means we've not yet updated the lands of Vyatka and Perm, nor those ruled by the Golden Horde. These will be covered in the future Tinto Maps feedback post, probably the one for the Steppes and Western Siberia. With that said, let's take a look at the list of changes, and then start with maps!
Countries
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In the first screenshot you can see the wider picture of the region, while in the second, we have the Russian Principalities more in detail. The main change here, besides the additions, is that most of them are now under the Tatar Yoke. Speaking of that, two more screenshots, the first with the IO itself, the second with the lands ruled by Ivan I 'Kalita', Prince of Muscovy:
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The second screenshot is taken playing as Novgorod, which has an elective system to pick its ruler, the current one being Ivan I 'Kalita'; you may see that Pskov and Orshek are subjects of Novgorod, while the other Principalities share with Novgorod a Personal Union under the aforementioned Prince of Muscovy.
Dynasties
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The map of Russia is much clear when you just take into account the ruling dynasties...
Societies of Pops
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A map mode that we hadn't revealed yet when we first presented Russia, as a few more below.
Locations
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Provinces
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Areas
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Terrain
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Russia is in general terms a cold, flat, and forested region. The climate has already been changed to the new standard (1901 distribution). Please let us know any further terrain suggestions for us!
Development
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Another new map, the development one. There's a big difference between the core lands, and the outer ones.
Harbors
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A few interesting harbors here.
Cultures
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Some tweaks here, as we now have Bjarmian, Polatskian, and Smolenskian spreading over the Russian map. It's WIP, so suggestions are welcome.
Languages
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This is our current proposal for Russia, following the feedback received, although take it as non-final. First, there are two Languages, Russian and Ruthenian, both belonging to the Slavic language family. Each of them is divided into two different 'Dialects' (remember, this is a gameplay term, as they're closer to real-life languages), Novgorodian and Russian for Russian, and Belarusian and Ukrainian for Ruthenian. The later terms are a bit modern for 1337, but we wanted to show here clearly what linguistical spheres we wanted to portray; we will gladly receive suggestions to potentially change these names for more flavorish ones if you think so. Finally, the third map is the Court Language, as you may notice because of having Latin over the Livonian and Prussian lands.
Religions
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Not many changes in the religious map mode. The main one is the portrayal of 'Finnish ancient religion' ('Suomalainen muinaisusko'), which we've called in-game 'Muinaisusko'; please let us know if you like this name, as well.
Raw Materials
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I suggest you to make an exercise, and find the differences with the original Tinto Maps...
Markets
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Not many differences, but I thought that a bigger picture wouldn't hurt, as taking a look at another endonym possible with our new flavor system, 'Moskva'.
And that's all for today! We'll be reading your feedback to our feedback review (feedback loop!), and replying to your questions, as usual. The next Tinto Maps will be this
Friday, the 13th, about
Central America. Aaand, we will be able to have one more Tinto Maps Feedback post before the Christmas break, the one devoted to
Levant and Egypt, next Monday, the
16th! Cheers!