
I made some suggestions in how to cut the wastelands so that it looks more clean
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Seconded please but for Byzzie from mePost in thread 'Tinto Maps #17 - 6th of September 2024 - Arabia'
https://forum.paradoxplaza.com/foru...f-september-2024-arabia.1702377/post-29867412
View attachment 1263686
Could you guys split these wastelands like that, so that I can create better Ottoman borders?
Judaism, the color got changed. I'm double-checking now if we can change it again since it's a bit confusing in locations with Miaphysite pops also present.
Sure:Can you give use the "coloured in" wasteland and the "vassals with overlord's colour" political maps please?
I would disagree. Pitch black, for me, looks like a strange void.
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The brighter colors of both wastelands and ocean tiles is producing unnecessary noise imo. It's a bit dizzying.
Also, the color of the sea tiles is bleeding through the market colors a lot more now, making it more difficult to see the transition on similar colored sea tiles.
I prefer the dark background without white lines, as shown in the Germany feedback map.
Corridors still look not great with coloured wastelands. It seems it should be easier for them to become your colour. I see plenty that are uncoloured for no good reason.
Just added a natural harbor there.NIce, thank you for changing 'Ibb raw materials into Lumber.
It is still sad that Jeddah is still not a Natural Harbor.
I have the exact opposite opinionI actually prefer lighter colours for wastelands and sea because pitch black forces you to concentrate your gaze on it, and that's the part of the map you have no interest in.
If it causes dizziness to some people it could be light gray, but I really rather not have these huge splashes of black here.
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Yam color is too similar to that of Yemen, Otaibah's colour is too similar to Subay's. So their colour should Imo be changed.
I'm serious. Split sea zones make the debate between Arabian and Persian Gulfs void.Are you being sarcastic? I literally can't tell.
Either way, they said that sea areas will get an overhaul once all the region reviews are done, so hopefully we will get a Gulf of Persia instead of these weird tiny sea areas
Yes, we have this issue because they are generated from the locations; so they add a dynamic 'al' prefix because of coming from that location, which is added to the scripted localization 'Al' on those locations that start with it. We're looking towards solving this behavior.
There is saffron, look again.So you removed dates, and I see some beeswax but no saffron... basically no reason to bother with raw materials anymore: it will be WIP until the last DLC
Johan will talk about the additions and rework of the raw goods this Wednesday.Have dates been merged with fruit?
SPOILERJohan will talk about the additions and rework of the raw goods this Wednesday.![]()
Interesting to see that Dhofar is ruled by the Rasulids yet it's not a vassal of Yemen, is it in a PU perhaps?
That would be very dumb. People should just grow up and accept that geographical features can have more than one name, and sometimes one is more often used than the other. Or, if people cannot be bothered to accept either one of the names, just make up a third one like "Bay of Mesopotamia" or something and call it a day.I'm serious. Split sea zones make the debate between Arabian and Persian Gulfs void.