So, yes. CK2 portraits were ass. There are a few crucial differences I think are worth noting, though:
I don't think it's unfair to point out that 2D art can be poor and refer to CK2 as evidence. I think it's also fair to point out that Paradox's track record with both types of art definitely leans stronger in 2D overall than 3D, where they've yet to have a clear and absolute win. Even with CK3 (which I have not played), the consensus seems to me to be quibbling about how they are the best of the 3D models but was it worth the cost in the modding scene.
- CK2 portraits were small. They looked terrible, but for all that it's a supposedly character-centric game you never actually look all that closely at them; the game does a very good job actually of leading your eyes back out towards the places that things are actually happening (the map, other menus), and your character in the top left mostly became a quick button to reach familial interactions. The 3D models always seem to end up being enormous, for reasons known only to Paradox. No one yet knows what the UI will look like for this game or how it will impact the UX; it could be as tight as EU4 and the 3D will hardly matter or it could be as bloated as V3 where vast tracts of screen real estate are dedicated to portraying unattractive images that convey no information. What little we have seen does seem to indicate that it's not huge, referring to the family tree image on the dev diary, but I'm the very last person to blame people for being sensitive to UI/UX issues from Paradox of late (even if Johan himself has had a pretty good track record on that, to my awareness).
- CK2 alone was seen in such a poor light. Vic II has no shortage of both praises and criticisms thrown its way but the one thing I've never even heard someone say in the context of it is character portrait (lest anyone argue they don't get them - generals and admirals did). They were at least innocuous. HoI4's lavish oil paintings are, even I must confess, a little impractical for a more widely scoped game but are also clear evidence of what 2D art Paradox has put out in the past.
Completely agree. I've posted this before in one of the dozens of merged threads so I don't even know if it is in this one, but the problem for me isn't 2d vs 3d. It is the size and distraction that can bother me. Ideally I would want to play a Caeu5ar game and not be bothered by how characters look. When I hire an EU4 advisor I don't even know how they look, I just look at the level and what bonuses they bring. Heck, most of the time I don't even know what my ruler's name is, I just look at the stats and traits and I am up to date.
If the designers of Caeu5ar want to add some extra's and have images of rulers I can life with that, as long as it doesn't distract from the gameplay, doesn't take to much screen-space and doesn't require me to do a bunch of additional clicks.
The difference between the four choices in Lord Lamberts poll is completely negligible to me. If this is the size of the ruler on my screen, does it really matter whether its 1,2,3 or 4? Are people here really so passionate about that small difference? That guilded destiny image looks as 3d as the Tinto Talks 3d model? You could even trick me into believing the CK2 is a 3d-model.

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