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That's beautiful.

I agree that's about as big as we can safely make the British Isles, so as you say it may be necessary to cut some provinces - or maybe stagger the sprites, but that's unattractive and confusing. I was never too sure about some of those northern provinces truth be told.

One teeny tiny issue - Gwynedd includes that bit to the south of the inlets that looks detached in your version.

Any thoughts as to a typeface? Something more legible than uncial but more period than Helvetica?
 
BSweezy said:
467_small_whole_world.jpg
.

Is this enough of the playable world for your mod? Do you absolutely require the Swahili Coast (Southeast Africa)? How much of SE Asia do you need? Malaysia? Indonesia?

I'm having second thoughts about the feasibility of this new, enlarged map. You guys realize that if you change the map you won't be able to load your scenario's save games into CK or into EU2 proper, right? Is that a feature that you guys require?

I'm going to start reallocating province IDs since no one else made any proposals about it. Is there any concensus about whether you guys actually want to change the map and/or add provinces? If you change province numbers you kind of need to rewrite all your events to apply to the new province IDs.

Do you want me to continue to work on this?
 
you guys should keep greenland (and possibly newfoundland) in your map, to represent the total extent of viking colonisation/exploration. orkneys/shetlands and the faroes would look cool too!. the greenland/newfoundland part is only if the scenario extends to around 1000AD though, vikings took a while to get there.
 
BSweezy:
Nice you want to do the map, as for province ids use the ids for the North American provinces first (1 and up) for all 'new' provinces. I'll let Earl Uhtred tell which provinces should be the 'old' ones (although old Wessex-new Wessex and old Kent-new East Kent).

The British map seems to lack borders between Sussex-Wessex, Middlesex-Essex and Essex-Suffolk.

That big map has about enough, the only thing we are using that isn't on it is the province of Palembang, but we could either drop it or bend the map a little, since we don't need Kamchatka, as well as moving it up a little since the northernmost province we will have will not be more north than current Tröndelag.

One thing, we would like a province in the middle of the PTI somewhere for PAP, it shouldn't have any contact whatsoever with other nations. Name that province whatever you want, and we could use province-Id 1 for it.

Earl Uhtred:
I like Ireland. About Arthur, I would say that he would just be a leader for the nation most fitting (and a monarch but with a * as well if there is no other monarch at the time which would be more appropriate, I.e as we have for current Calchvynydd (which has the monarchs for Caer Gliw and not Calchvynydd) :p). A small event might be nice but no tag-changing for this so no Pryden.

Wilhelm VI:
Either before the map is done or just when it is done. :D

Kelvin:
I'm not sure about this but check in (Your EU II folder)/476/Scenarios and see if there is a folder named Save Games. It should be there and I can't see any reason why it shouldn't but if it isn't there add it. If it is there then I can't think of any other reason.
 
Gaius Marius I said:
you guys should keep greenland (and possibly newfoundland) in your map, to represent the total extent of viking colonisation/exploration. orkneys/shetlands and the faroes would look cool too!. the greenland/newfoundland part is only if the scenario extends to around 1000AD though, vikings took a while to get there.

The Viking Age is barely begun when the scenario ends (819) so I don't think we need any of that nor Iceland.
 
Well I've made those fixes to Britain and added rivers, but guys, this is a huge undertaking. To change the map like this requires recalculating the coordinates for EVERY ICON on the map. It's just infeasible unless we get more people working on it. I appreciate the help you guys have given me, but we need more for this undertaking to really happen. I made a post in the Scenarios, etc forum generally asking if anyone else wanted to make a pre-1492 map and I've gotten no replies so far.

The other option is to use the current map's dimensions and just cut all the provinces from the Americas etc. This way we wouldn't have to redo every province's information, just the ones we change. But you won't be able to have an enlarged map, nor as many provinces as you're currently working with.

Thoughts?
 
BSweezy said:
Well I've made those fixes to Britain and added rivers, but guys, this is a huge undertaking. To change the map like this requires recalculating the coordinates for EVERY ICON on the map. It's just infeasible unless we get more people working on it. I appreciate the help you guys have given me, but we need more for this undertaking to really happen. I made a post in the Scenarios, etc forum generally asking if anyone else wanted to make a pre-1492 map and I've gotten no replies so far.

The other option is to use the current map's dimensions and just cut all the provinces from the Americas etc. This way we wouldn't have to redo every province's information, just the ones we change. But you won't be able to have an enlarged map, nor as many provinces as you're currently working with.

Thoughts?

Just a suggestion: Could You do the map (or just a pic as it would be) with the coordinate lines as longitudes and latitudes. In this way it's as simple as look at the maps lines (and numbers of course) and edit in the numbers for the province. And if you simplyfie the "registration" you could enter the numbers in a text file like: prov.number coordinates-for-port coordinates-for-city etc.
Then you have a simple program that updates the province.csv with these files as input.
And before starting, divide the provinces in groups to be worked on by different people.
 
Since there is a map project going on I can advice you to make all those uncolnized provinces in Scandinavia, Russia and Finland PTI since there were no nation making any claims on them at the time, and they don't really play a great role in the mod either.
 
yourworstnightm said:
Since there is a map project going on I can advice you to make all those uncolnized provinces in Scandinavia, Russia and Finland PTI since there were no nation making any claims on them at the time, and they don't really play a great role in the mod either.

I think that's the plan. See Lofman's take on Scandinavia further up the thread.
 
Yeah, I think Eon's idea would work. MKJ replied to my post in the scenarios folder by suggesting that we just use his new map and crop it to our needs. His is pretty complex... But it doesn't take advantage of the increased possible size of provinces due to the cropped map.

I recommend you guys search out his map (look in AGCEEP) and see what you think.
 
Lofman said:
Rythin: Yes I'm aware of that and even wrote it, but as long as it is just a beta I would prefer not to use it.
Unfortunately it is very likely that there will be no more patches other than betas so eventually you'll need to support them or just do the mod for yourself (and Mac users that can't use betas) instead of others. AGCEEP is looking at this same issue now.

Speaking of betas, what was changed in adjacent.tbl? I may try making this compatible with the latest betas and I don't think it will work with a modified adjacent.tbl. If province links were added then they could be moved to adj-defs.csv using the latest betas.
 
Where do you download this?
 
What tools do you guys use to edit the maps like that, that is awesome, i wish i could do that
 
BSweezy:
Even if we used MKJs map as a base we would still have to make a lot of changes to make it the way we want. However I think that we regardless should try to decrease the size of the British Isles a tiny bit, so if Earl Uhtred could try to remove provinces that can be dropped and present an idea of a smaller Britain, it would be nice. We still will have to redo almost every coordinate, so the reason is not that but it is that most other areas will NOT get as many new provinces. However the changing almost every coordinate is not as hard as it might seem since although the map won't be included until it's completely finished, you may do it step by step (that is first when we have what we want for the British Isles, make that and make it work but ignore the fact that on the rest of the map almost no city is where it should be and so on, since that will be taken care of when we make that part, and I find it unlikely that we will be able to be finished with our suggestion for the next area before you are done with the current one)

jdrou:
We it may be done for the beta when the MES have their map if they have it for the beta, however not before that. And we should be nice to the Mac users if we can. The added links is stated in the ReadMe file but here they are anyway
- Basrah <-> Arabia
- Tian Shan <-> Kunlun
- Xinjiang <-> Tannu Ola
- Xinjiang <-> Chatga


A note regarding tax values in this scenario

Tax values are generally lower than in Vanilla in this scenario so here comes a tiny list to give you what idea what tax value a new province should have:
0 - Means that the province is a wasteland. Never give a province this tax value. If a province would get this taxvalue it should not have been added in the first place.
1 - Extremely poor. Should only rarely be used.
2 - Very poor.
3 - Somewhat Poor. The minimum for 1-prov minors if we wan't them even remotely playable
4 - Poor mostly, however in places such as British Isles and Scandinavia it should be considered average.
5 - Average. If the province ain't neither rich nor poor or if we have no idea.
6 - Slightly rich.
7-10 - Quite rich.
>10 - Very rich. Do not use often.

For BSweezy. If nothing has been said give new provinces tax 4 and manpower of 2 in Scandinavia and British Isles and tax 5 and manpower of 2 elsewhere.
 
Hi. I've just downloaded this scenario and I've manged to be able to actually get the scenarios playable but they just run like normall EU2 games (Burgundy getting annexed a few months in due to Charles the Bold's death etc). How do I get the scenarion to actually run like it was intended to?
 
Zhuge Liang said:
Hi. I've just downloaded this scenario and I've manged to be able to actually get the scenarios playable but they just run like normall EU2 games (Burgundy getting annexed a few months in due to Charles the Bold's death etc). How do I get the scenarion to actually run like it was intended to?
It uses the "mod-dir" feature of EU2 so you need to create a new shortcut to EU2.exe with a command-line parameter of 476, like this:
Code:
"C:\Program Files\Paradox Entertainment\Europa Universalis 2\EU2.exe" 476
That means it will read game files from the 476 folder instead of the original files.
 
You guys are drawing a new map, right?

The Balkans and Asia Minor/Caucasus need the most improvements. It's the worst part of the EU2 Vanilla Map IMO.

Some criticism:

Where did you get these ridiccoulous city populations from?
Constantinople wasn't smaller than Mediolanum.
200000 is way to much. Constantinople should have that.

Are you going to change the city populations in the next patch?

Oh yeah, keep up the good work :)

Very promising scenario!