• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
Event: Alliance with Peru

I'm thinking about creating this event in order to represent the joining of forces of Greater Colombia, to fight against the Spaniards in Peru and the trigger is the total liberation of Ecuador; and as a ahistorical choice for Peru (PEU), they must accept the proposal of Greater Colombia or a proposal of Argentina to help them, as Gral. San Martin was the one who tried first lo liberate Peru, thing that only happened when Bolivar's forces enter the country.

Code:
event = { 
      id =  
      trigger = {
                  control  = { province = 164 data = U07 }
                  control  = { province = 163 data = U07 }
	}
      random = no
      country = U07
      name = "The meeting of Bolívar and San Martín in Guayaquil"
      desc = "After the liberation of Guayaquil by Simón Bolívar, the two 
greatest Generals of the SouthAmerican independance held a meeting where 
El Libertador, in a stronger position than San Martín given the economic 
power of Greater Colombia, gained the command of the Liberation of Peru 
from the hands of the Royalists."
      style = 5
      date = { year = 1822 }
      offset = 150
      action_a = {
            	name = "Offer Peru our Helping and Armed Hand"
                            command = { type = trigger   which = "next PEUevent" }
                      }
}

Now, the Peruvian Event
Code:
event = { 
      id =  
      random = no
      country = PEU
      name = "Generals offer their Help"
      desc = "After the liberation of Guayaquil by Simón Bolívar, the two 
greatest Generals of the SouthAmerican independance held a meeting where 
El Libertador, in a stronger position than San Martín given the economic 
power of Greater Colombia, gained the command of the Liberation of Peru 
from the hands of the Royalists."
      style = 5
      #there shouldn't be a date for this, right?. since its triggered by another event
      action_a = {
            	name = "Accept the offering of Simon Bolívar"
                        command = { type = alliance   which = U07 }
                      }
      action_b = {
            	name = "Keep General San Martin as our Leader"
                        command = { type = alliance   which = LAP }
                      }
}
those events I think must be better detailed and also a previous event for Argentina (LAP) should be created, but the idea is that, Peru is in a weak position to beat the spanish and they require the help of someone, and since San Martin tried to help, he was moved away by the more powerful and supplied army of Greater Colombia.

Also, I have to create the initial territorial position of Peru, the controlled areas and all that... and to recreate the fact that the actual Bolivia was part of Argentina, and given that Bolivar liberated the area, it was created that country... so, I'm thinking of the recreation of that by using as a trigger, that peruvian event.. the territory of bolivia must be transferred from Argentina (LAP) to Peru (PEU) and.. after the total liberation, Bolivia (U08) is created.
 
Hive said:
Who is 'El Libertador'?
Oh sorry!... Ironfoundersson is right... that's Bolivar.. but I didn't wanted to rewrite "Simon Bolivar" on that description nor to use "The Liberator" as it has translated in english that title... but yeah, few people would now who El Libertador was, so it's better to changed it to Bolivar...
 
Hive said:
That is indeed very odd... I just checked the event, it has the right commands... maybe I have corrected the event after it triggered in NO. I'll edit the save and make Lothian anglosaxon.

you can change it right back again- that fool of a FAL didn't have the province (he left the Scots free IIRC)
at the time of the event, so it's his own damn fault :p
 
ForzaA said:
you can change it right back again- that fool of a FAL didn't have the province (he left the Scots free IIRC)
at the time of the event, so it's his own damn fault :p

Ah yes, you are of course right... how could I forget...

Not that it matters much though, as UK now have celtic culture as well... but eh, it's the principle of things. :)
 
Ironfoundersson said:
Loading the 1795 scenario gives the following error.

Illegal to level object
line 46, (directory)/1795_per.inc

Ignore and the game says a bunch of Persian provinces are specified as owned but not settled followed with a CtD.

Hmm... you are right. I probably made this error while fixing a bug that would eventually make the scenario crash... ironical.
 
A bugs in the 1520 scenario for you, which I opened thinking we were playing this in NO4, not 1492:

Bourbonnais starts as a vassal of France, but allied to Austria, Spain and England.

I will post my concerns about the 1492 scenario in the NO4 thread, since they are primarily game balance issues.
 
If the White Sheep go with "No, we can be allies" in the Persian Resurrection event, they should make peace and sign an alliance.
 
Owen said:
A bugs in the 1520 scenario for you, which I opened thinking we were playing this in NO4, not 1492:

Bourbonnais starts as a vassal of France, but allied to Austria, Spain and England.

Heh. That's not a bug, that's very much intended. ;)

Owen said:
If the White Sheep go with "No, we can be allies" in the Persian Resurrection event, they should make peace and sign an alliance.

There is no peace command in EU2, only in later Paradox games. So I can't do that.

Btw, this is a Paradox event... so don't blame me for that one. :p
 
Hive said:
Heh. That's not a bug, that's very much intended. ;)



There is no peace command in EU2, only in later Paradox games. So I can't do that.

Btw, this is a Paradox event... so don't blame me for that one. :p
The problem only really occurs with your massive White Sheep setup though. You should only let the event trigger once the Persian independence war has finished. It's bizarre that the White Sheep will take provinces and then give them back, but I consider it the only way to ensure that Persia starts off at a good size.
 
Rythin said:
I am back to EU2 gaming after a bit of rest and I find it more than satisfying that my favourite mod has a new release ;)

Another minor update is due to be released next week, even - which will likely be the last patch for AoI 2.x.
 
Hive said:
Another minor update is due to be released next week, even - which will likely be the last patch for AoI 2.x.
Is it a big enough update for me to put off starting a new game?

Very nice-looking mod by the way. Just found it a few days ago.
 
Underhand said:
Is it a big enough update for me to put off starting a new game?


Nah, I wouldn't say so. It will mainly have changes to the 1492 scenario, so unless that's the one you are going to play, I wouldn't postpone.

Very nice-looking mod by the way. Just found it a few days ago.

Thanks. :)
 
Hive said:
Nah, I wouldn't say so. It will mainly have changes to the 1492 scenario, so unless that's the one you are going to play, I wouldn't postpone.
Ta. Actually, it's your 1337 scenario (which is clearly intended for the 1337 h4xx0r folk among us ;) ) I'm thinking of playing. I understand that it's a work in progress, and therefore has some things missing, but on the other hand, I want I want I want! :D
 
Underhand said:
Ta. Actually, it's your 1337 scenario (which is clearly intended for the 1337 h4xx0r folk among us ;) ) I'm thinking of playing. I understand that it's a work in progress, and therefore has some things missing, but on the other hand, I want I want I want! :D

It is indeed a work in progress, and lots of stuff about that scenario could be better still. One of the major problems is that I have made very few events for it so far.

And I'm afraid I won't be addressing the 1337 scenario in the upcoming patch - a patch I'm, to be honest, only making because I'm starting a new MP game using the 1492 scenario next week, and want some things tweaked for it.

But I do plan on going back to the 1337 scenario eventually...