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Hello guys, would it be possible to make More Bookmarks+ compatible with converter again in the future? It errors out at 10 % as I wrote some time ago :( i tried to talk to Mod dev but he said he doesnt know what u mean by malformed titles :(
IIRC the error is with a COLOR. Some title defined in the mod uses an illegal color definition (4 instead of 3 numbers or similar) and the converter rightfully throws a fit as colors are managed by a subsystem all converters rely on. Pass that along if you have a chance.
 
IIRC the error is with a COLOR. Some title defined in the mod uses an illegal color definition (4 instead of 3 numbers or similar) and the converter rightfully throws a fit as colors are managed by a subsystem all converters rely on. Pass that along if you have a chance.
I think this could be handled, it doesn't cause game crash. The colors code could take the first 3 elements, ignore the rest and log a warning instead of stopping the conversion.
 
My ck3 run ended with a dynamic christian religion with a landed pope supplanting most of catholicism. The dynamic religion converts well, however its pope converts as an archbishop. Would it be possible to make the dynamic faith's pope operate as the pope in eu4 and enable the catholic/pope interactions only for the dynamic faith?

Seeing that the dynamic faith is an offshoot of mozarabism which ends up grouped back into catholic anyways, I think my workaround would be to map the dynamic faith to catholic in religion_map.txt and remap the ck3 catholic to one of the eu4 catholic heresies. From there I think I should be able to just set the catholic tenets and features in the eu4 mod folder to reflect the dynamic religion, and set the new "catholic" heresy to the old catholic tenets to keep things ahistorically historical.
 
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Hmm. That's weird. That shouldn't have any mods on it. It was an Ironman Achievement game
The log you uploaded says otherwise. Maybe you tried to convert a wrong save. Also, nothing prevents you from running an ironman on a modded game, you just wonćt get achievements.
 
My ck3 run ended with a dynamic christian religion with a landed pope supplanting most of catholicism. The dynamic religion converts well, however its pope converts as an archbishop. Would it be possible to make the dynamic faith's pope operate as the pope in eu4 and enable the catholic/pope interactions only for the dynamic faith?

Seeing that the dynamic faith is an offshoot of mozarabism which ends up grouped back into catholic anyways, I think my workaround would be to map the dynamic faith to catholic in religion_map.txt and remap the ck3 catholic to one of the eu4 catholic heresies. From there I think I should be able to just set the catholic tenets and features in the eu4 mod folder to reflect the dynamic religion, and set the new "catholic" heresy to the old catholic tenets to keep things ahistorically historical.
Doing this works perfectly fine, the only hiccup I had was getting the dynamic faith's landed pope to become PAP in eu4. The fix is to link the ck3 dynamic faith's pope title to eu4's PAP tag in tag_mappings.txt.
 
My game keeps crashing between 1625-1630, here is the log.
That error.log shows you're using quite a bit more mods than just the conversion. As the conversions don't usually crash, I'd look for the error in one of those mods.
 
Hello all! I just want to start by saying thanks to the devs for making the converter, I am looking forward to some amazing mega campaigns in the future. With that being said, I have a quick question, how could I go about replacing one tag with another in EU4. For example, a Christian state in Egypt got converted over as the Bahruun Khanate. This state was, and always has been, a crusader state so Jerusalem would be a much more appropriate tag. Similarly, the Empire of Galicia covers all of modern day Portugal and then some, I would like to swap their tag to Portugal so they can have a proper mission tree and events. I know I could give Jerusalem or Portugal a province and then have them annex the rest of the land with console commands but I was curious if there was a way to do this more efficiently/effectively. I did some fiddling with the mod files and, though I did find a list of tags and a list of provinces, I saw no way to swap one tag for another. Any help would be much appreciated. Thank you so much for your help in advance!
 
Hello all! I just want to start by saying thanks to the devs for making the converter, I am looking forward to some amazing mega campaigns in the future. With that being said, I have a quick question, how could I go about replacing one tag with another in EU4. For example, a Christian state in Egypt got converted over as the Bahruun Khanate. This state was, and always has been, a crusader state so Jerusalem would be a much more appropriate tag. Similarly, the Empire of Galicia covers all of modern day Portugal and then some, I would like to swap their tag to Portugal so they can have a proper mission tree and events. I know I could give Jerusalem or Portugal a province and then have them annex the rest of the land with console commands but I was curious if there was a way to do this more efficiently/effectively. I did some fiddling with the mod files and, though I did find a list of tags and a list of provinces, I saw no way to swap one tag for another. Any help would be much appreciated. Thank you so much for your help in advance!
Quickly, I figured I'd add that my best guess would be to tinker with the History Files! I just don't know what to do and would like some help.
 
Update: I found the ck_extra_reformable_nations decision file. However, these decisions aren't appearing in game. What could be causing this? I skimmed through the contents and it seems like it should work but I'm obviously not an expert.
 
IIRC the error is with a COLOR. Some title defined in the mod uses an illegal color definition (4 instead of 3 numbers or similar) and the converter rightfully throws a fit as colors are managed by a subsystem all converters rely on. Pass that along if you have a chance.
I have found a solution to this problem, as proposed by the developer of More Bookmarks himself: go to the mod files, delete "MB_landed_titles", load the game with the save you want to convert, save again, and the converter functions.
 
IIRC the error is with a COLOR. Some title defined in the mod uses an illegal color definition (4 instead of 3 numbers or similar) and the converter rightfully throws a fit as colors are managed by a subsystem all converters rely on. Pass that along if you have a chance.

Yea this is me using the fact that CK3 can use HSV values which lets me do things like make a titles color be invisible in game. This would then cause issues with the converter since EU4 doesn't support that. I'd say the best way for someone to handle it would be to open MB_landed_titles.txt and remove the fourth value from every null title there (be as simple as doing a mass replace of color = { 0 0 255 1 } to color = { 0 0 255 } ) and then re-save the game and then try and run the converter.
 
Yea this is me using the fact that CK3 can use HSV values which lets me do things like make a titles color be invisible in game. This would then cause issues with the converter since EU4 doesn't support that. I'd say the best way for someone to handle it would be to open MB_landed_titles.txt and remove the fourth value from every null title there (be as simple as doing a mass replace of color = { 0 0 255 1 } to color = { 0 0 255 } ) and then re-save the game and then try and run the converter.

Wait, a four-value HSV? I'm unfamiliar with this. But if its truly something the game supports, I oughta put that in the common library for the converters (from which we can make it whatever equivalent representation we need). In this case, what are the four values indicating?
 
So I converted a save with Historic Invasions mod, Teutonic Order and Livonian Order are there just fine in EU4 with their mission trees but they are kingdoms.
If I want them to be monastic orders which file and what do I edit? I already tried looking around myself but I'm too bad at this.

Edit: Nvm I got it now
 
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Wait, a four-value HSV? I'm unfamiliar with this. But if its truly something the game supports, I oughta put that in the common library for the converters (from which we can make it whatever equivalent representation we need). In this case, what are the four values indicating?
Yea it was something Celticus figured out for me when he was trying to figure out a way for me to hide the (once) ugly null titles I used.
 
Yea it was something Celticus figured out for me when he was trying to figure out a way for me to hide the (once) ugly null titles I used.
With all due respect, HSV by definition supports 3 values - the aforenamed hue, saturation and value (alternatively Light in HSL model). Neither wikipedia nor various implementations mention a fourth value. The fact that PDX engine supports 4 values honestly looks to me more of a bug-handling measure.