Probably no. Try it and see.Is this Compatible with Governments+ and Historical Invasions?
Probably no. Try it and see.Is this Compatible with Governments+ and Historical Invasions?
Depends, if you're using RICE the converter it already has some compatibility. If you're using anything else then I think it converts as a dynamic tag. So convert and find out.If a Title has been added via a Mod, Is it possible to add it in the Converter manually or can I not use Mods that add Titles?
You can add it manually in configurables/tag_mappings.txt.If a Title has been added via a Mod, Is it possible to add it in the Converter manually or can I not use Mods that add Titles?
No clue. Try it and see.Hello again, does adoptionism convert as one of the ck2 denominations (https://eu4.paradoxwikis.com/Crusader_Kings_II_denominations), or as protestantism or something, or as a dynamic faith?
As dynamic tags.How are Custom Titles Converted over to Eu4?
I checked the Titles added by HI and the Converter's tag_mappings.txt and the ones from HI do appear in the .txt file. This leads to believe that HI Compatibility does exist. However, Governments+ did not work on the Converter.Probably no. Try it and see.
I checked the Titles added by HI and the Converter's tag_mappings.txt and the ones from HI do appear in the .txt file. This leads me to believe that HI Compatibility does exist. However, Governments+ did not work on the Converter. Is Historical Invasions Compatible?Probably no. Try it and see.
A few months ago I modified the Imp to Ck3 converter to work with governments+ mods pretty easily, you just have to modify the Ck3 to eu4 converter to take in Ck3 governments+ governments and then spit it out a eu4 governmentI checked the Titles added by HI and the Converter's tag_mappings.txt and the ones from HI do appear in the .txt file. This leads me to believe that HI Compatibility does exist. However, Governments+ did not work on the Converter. Is Historical Invasions Compatible?
That means you have a mod that defines a color for something, somewhere, in a broken fashion. Colors have 3 numbers in PDX games. The mod probably uses 4 or more.My converter stops at 10%, telling me "Color has wrong number of components".
What does that even mean and how do I fix it?
That is where my mind was going, but the only explanation I can think of off the top of my head is that I customized my country's map color and flag, which surely isn't the cause of the error. Is there a way to figure out which mod does this by looking in the save file or something?That means you have a mod that defines a color for something, somewhere, in a broken fashion. Colors have 3 numbers in PDX games. The mod probably uses 4 or more.
It's not in the save for sure, it's somewhere in some mod's files. Probably common/landed_titles/ of one of the mods - those usually carry colors.That is where my mind was going, but the only explanation I can think of off the top of my head is that I customized my country's map color and flag, which surely isn't the cause of the error. Is there a way to figure out which mod does this by looking in the save file or something?
Some file in common/ideas/ will have them. Look around, search for your tag, or your culture.Can someone tell me how to edit my national idea? I looked online and it said to look for the file called 00_country_ideas.txt but I can't find that in my mod