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Hello, I tried to use the convertor but nothing changed when I opened EU4, and I triple-checked to make sure that the mod was enabled in the launcher. I assume the reason why the mod isn't working is because of some errors I got when using the convertor (but it's very possible that I've messed something else up and have no idea what I'm talking about):


[WARNING] Title c_gode has defacto liege 16789726 which has no definition!
[WARNING] Title d_coptic_papacy has defacto liege 8787 which has no holder. Fixing error internally.


The log.txt file and save file are attached as I imagine that would be helpful.
Conversion looks fine. If it doesn't load in the game that's because either you didn't add it to a new playset and then enabled that playset on the main launcher page, or you exported it to a wrong location. I can't tell where you exported it from this log, i'd need the log.txt that's next to the frontend, one folder above.
 
Is this the correct log file?

I did add the mod to a new playset and enable that playset from the launcher, so that wouldn't be the problem.
D:\games4\Steam\steamapps\common\Europa Universalis IV\mod/Emperor_Clemens_of_Ireland_1444_11_11_END

That's not the correct place to export it. Your mod folder is in c:\users\<youruser>\documents\pdx\eu4\mod.
Delete that previous attempt and reconvert.
 
I can't believe how stupid of an issue this was lmfao.

At first, I was very confused by your message because I know for a fact that I tried that first, and when I went to look in that directory sure enough there was no mod folder. For some reason, my mod folder was deleted or never existed in the first place and I literally never thought of just making a new folder called "mod" until now.

Thank you so much for the help!
 
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Hey, I just finished My Portuguese letsplay and I wanted to convert it into EU4. But then i try to convert it , it fails

Two sus things that may cause this:

1. I have CK3 on Microsoft, while EU4 on Steam, i have found the Ck3 install directory through hard work, though it might not work.

2. The Ck3 game has ended, and turned my player into observer mode. Should this be the Answer?

Any reply is appreciated highly!
 
I appreciate the suggestions.
1. This has always been iffy. Very iffy. I'm not a modder myself but I agree global formation decisions should be better sorted. In all honesty this will likely wait for eu5 where we could - hopefully - finally have dynamic cultures and far more importantly dynamic culture groups. I know we currently rely on a combo of both vanilla and our own additional decisions (you can see those as having _extra next to the regular name so in the files it's "form_russian_nation_extra") - which loosen up the requirements already. But I didn't write these so can't really help. you are free to look them up and edit them to suit your needs. If you improve something, pass along and we'll incorporate.

2. Again yes, but time and effort. We're stretched thin and could use the extra help for expansions such as these.

3. This is a cup half-full/empty thing. Yes, we don't blank vanilla events (gods, how could we even do it? there are thousands to sift through!) but on the upside for a relatively historical conversion those will still function. And the main issue is it's all in common files. Every time PDX edits a typo in england's file - or heavens forbid general ones - we'd have to sync up. It's incredibly tedious already with just the monuments.

I'm sorry all these boil down to "not enough time" but that's the honest truth. Halp.

Don't worry dude. Thank you for taking the time to consider the suggestions and reply. You really should get paid for all the work you do lol. I'm not really talented in programing but i might take a look at it. Maybe for number 3 just disabling the "invite timurid prince" decision would be easier? I might take a shot at it.

There's a couple more things i've observed that might be easier to code: 1. Ruler stats might be being converted to high. In my last games most nations had kings and heirs with full 5's or 6's. Even a ruler with the imbecile trait had like 2/3/3 stats after conversion. 2. I think it would probably be a good idea to make a nation's culture be defined by either the culture in the capital or the majority culture for the counties rather than ruler culture. Just makes more sense considering the game treats ruler culture as a separate thing in the game and the AI doesn't always adopt local culture.
 
Hey, I just finished My Portuguese letsplay and I wanted to convert it into EU4. But then i try to convert it , it fails

Two sus things that may cause this:

1. I have CK3 on Microsoft, while EU4 on Steam, i have found the Ck3 install directory through hard work, though it might not work.

2. The Ck3 game has ended, and turned my player into observer mode. Should this be the Answer?

Any reply is appreciated highly!
First post, read FAQ.
 
Don't worry dude. Thank you for taking the time to consider the suggestions and reply. You really should get paid for all the work you do lol. I'm not really talented in programing but i might take a look at it. Maybe for number 3 just disabling the "invite timurid prince" decision would be easier? I might take a shot at it.

There's a couple more things i've observed that might be easier to code: 1. Ruler stats might be being converted to high. In my last games most nations had kings and heirs with full 5's or 6's. Even a ruler with the imbecile trait had like 2/3/3 stats after conversion. 2. I think it would probably be a good idea to make a nation's culture be defined by either the culture in the capital or the majority culture for the counties rather than ruler culture. Just makes more sense considering the game treats ruler culture as a separate thing in the game and the AI doesn't always adopt local culture.
Rulers may indeed be rolled too high. It's hard to find the right spot. I'll try lowering them a tad.
As for primary culture that's really unconsistant in eu4 itself as well. For example you have epirus with italian dynasty ruling part of greece but while ruler is italian you'd expect their primary culture was greek no? Nah, italian, with 0 italian provinces. We tried to emulate this style.
 
First post, read FAQ.
I have read FAQ.txt already (also, other than that there is no identical folder in my converter, except of readme), and it is also on the converter's wiki page.
 
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I have read FAQ.txt already (also, other than that there is no identical folder in my converter), and it is also on the converter's wiki page.
also i will send the log.txt there:

2022-01-27 03:44:19 [PROGRESS] 0 %
2022-01-27 03:44:19 [INFO] Reading configuration file
2022-01-27 03:44:19 [ERROR] Could not open configuration.txt for parsing.
2022-01-27 03:44:19 [INFO] Using output name
2022-01-27 03:44:19 [ERROR] does not exist!
 
also i will send the log.txt there:

2022-01-27 03:44:19 [PROGRESS] 0 %
2022-01-27 03:44:19 [INFO] Reading configuration file
2022-01-27 03:44:19 [ERROR] Could not open configuration.txt for parsing.
2022-01-27 03:44:19 [INFO] Using output name
2022-01-27 03:44:19 [ERROR] does not exist!
Now I have configuration.txt, it cannot found it's own output folder
 
I have read FAQ.txt already (also, other than that there is no identical folder in my converter, except of readme), and it is also on the converter's wiki page.

Would I be sending you to the *first post*, and telling you to read the faq, if there wasn't an answer inside?

1. Update your converter.
2. Read the faq:

1643263332849.png


also i will send the log.txt there:

2022-01-27 03:44:19 [PROGRESS] 0 %
2022-01-27 03:44:19 [INFO] Reading configuration file
2022-01-27 03:44:19 [ERROR] Could not open configuration.txt for parsing.
2022-01-27 03:44:19 [INFO] Using output name
2022-01-27 03:44:19 [ERROR] does not exist!

Pasting a snippet of the log.txt is not uploading entire log.txt. You use the "Attach files" for that.

Now I have configuration.txt, it cannot found it's own output folder

That's nice. Now read the faq.
 
I'm having issue with "Could not find coverter folder", What should be the path for my converter executable?
Ideally you should not need to change it. It's within ck3toeu4 folder inside the converter.
 
Would I be sending you to the *first post*, and telling you to read the faq, if there wasn't an answer inside?

1. Update your converter.
2. Read the faq:

View attachment 799048



Pasting a snippet of the log.txt is not uploading entire log.txt. You use the "Attach files" for that.



That's nice. Now read the faq.
Now what i have reinstalled, i can see a file identical with that. "XBox/Gamepass installations cannot be used.". I do not have Gamepass, though this means that microsoft version is not supported?
 
Now what i have reinstalled, i can see a file identical with that. "XBox/Gamepass installations cannot be used.". I do not have Gamepass, though this means that microsoft version is not supported?
WoW... it has done the conversion, but then I load EU4, it just remains vanilla...
 
having a issue with the Converter.... every time ill try to Convert it says "[ERROR] Could not open configuration.txt!" .. need help...

here is the log btw
 

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