Except Kingdom of GodThe papal states should explicitly be excluded from all formation decisions.
Except Kingdom of GodThe papal states should explicitly be excluded from all formation decisions.
That's not a nation-formation, it just changes the country's name. The tag stays the same.Except Kingdom of God![]()
that's a bit harsh, tho I'm sympatheticThe papal states should explicitly be excluded from all formation decisions.
Did you get the event The [Emperor.Monarch.Dynasty.GetName] Ring when you completed the mission? Then you should have branching buttons next to your mission tree window on the right side. They allow you to preview and select a branch. If you don't see the buttons, make sure that all mods are disabled. Outdated, incompatible or broken mods often break the buttons. Edit: this includes UI mods even if they don't seem to have anything to do with the mission window(e.g. banner mods which change the flags)another Fr mission question about Face the HRE - took it but the branching missions never fired - any ideas
How do you deal with overextension when absolutism is gearing up? Around 1620, ive got 85 max absolutism, but currently at 30. Already done some lower autonomy and rebel suppression.
But just taking 5 provinces gives you almost 100% OE because of development. Is there anything im missing? Or do i just wait untill its higher?
Also at what point is vassal core reconquering not optimal anymore?
You have a few options, including:
--- Limit yourself to 100% OE in the peace deal.
--- Limit yourself to ~115% OE in the peace deal, and hope that concentrating development brings you back under 100%. (If you really really care then you could savescum.)
--- Limit yourself to ~130% OE in the peace deal, and accept that you'll have ~110-120% OE for a while, even after concentrating development. (Make sure to click the bad events when they appear - leaving them on-screen is a rather bad idea nowadays.)
--- Vassal feeding: Once you're at peace, give some of the uncored provinces to your vassals. Or, if you're not going to be at peace for a while, give the provinces to the vassal in the peace deal (this option usually costs more warscore). Eventually, annex your vassals.
If you don't really care about OE, and it'll take longer and cost more to reconquer/annex than to conquer directly.
By ~1600-1650, a lot of cores that exist at game start will have disappeared, and probably the only ones that will remain will be those for primary nations of each culture. Or for nations that were recently conquered. So, often, the choice will be made for you: vassal core reconquering won't be optimal because there won't be any such vassals!
As a general rule, if you spot a nation with 20+ existing cores, it's probably worthwhile to release and reconquer at almost any time, since this allows you to conquer using dip mana (annexation) instead of admin mana (coring). (Exceptions include if it's after 1800 and you're going for a one-tag WC, or if you've already got a load of annexations ongoing/planned.) 10+ cores: maybe, depending on your other plans, dip rel limit, etc. <5 cores: probably not, unless they're really high dev.
It gets rid of the bad privilege https://eu4.paradoxwikis.com/Burghers_estate#Tax_Exemptions_for_Latin_MerchantsThe byzantines have a decision which translates roughly to "revoke privileges of western merchants".
The consequences of this decision seem to be all negative for Byzantium.
This might be historically correct - but why should I ever do this decision?
I see. The disadvantages of the privilege are lasting, the consequences of the revocation only last 30 years.It gets rid of the bad privilege https://eu4.paradoxwikis.com/Burghers_estate#Tax_Exemptions_for_Latin_Merchants
I went with subscription, you can sub to all DLC's for 8EUR a month.Hi everyone, I'm about to start playing EU4! Which DLCs do you recommend I use, if any?
I'm experienced with easier 4Xs such as the Civ or Endless series. But none from Paradox.
Thanks
Mandate of Heaven, Mare Nostrum and Art of War will be enough to begin with.Which DLCs do you recommend I use, if any?
There aren't that many republics at game start, and even fewer anywhere near GB, so that limits your choice somewhat.Looking to play a game where I form Great Britain as one of the small republics. Which would be the best?
I was thinking Friesland.There aren't that many republics at game start, and even fewer anywhere near GB, so that limits your choice somewhat.
FWIW, I think Dithmarschen would be the funnest (good missions, and an eventual peasant-ruled GB sounds awesome); and I think Lübeck would probably be the easiest (since even the AI usually manages to grow them significantly).
In all cases, you're probably going to want to culture-convert to English/Welsh/Scottish/Highlander asap, to avoid lots of pain later. And it might be a good idea to pick up an electoral vote (probably via either request or war), so forming GB doesn't kick you out of the HRE. You could theoretically form Scotland before GB, but probably not England (because forming England seems like it'll force you into monarchy).
FWIW, I can't think of any way in which Friesland is "better" than Dithmarschen (*), except if you have a particular role-play motivation.I was thinking Friesland.
Friesland has access to the Dutch mission tree, which ultimately gives it claims on England.FWIW, I can't think of any way in which Friesland is "better" than Dithmarschen (*), except if you have a particular role-play motivation.
But if you have that kind of role-play motivation then nothing else will ever compare - enjoy it!
(*) They're both peasant republics; F has very little uniqueness whereas D has lots; and the slight difference in position is immaterial because IIRC the D mission tree pushes you to take over the other peasant republics.