Why have only Lannisport, Oldtown and King’s Landing a commander? In my opinion White Harbor and Gulltown should also have an commander.
Why have only Lannisport, Oldtown and King’s Landing a commander? In my opinion White Harbor and Gulltown should also have an commander.
I think that's because aforementioned City Watches are only we have any idea that are significant. Neither Gulltown nor White Harbour have any mention of City Watches, whereas Gold Cloak feature eminently in the series, Red Cloaks have some fame for their skills, and City Watch of Oldtown is significant enough to be led by Mace's uncle.Why have only Lannisport, Oldtown and King’s Landing a commander? In my opinion White Harbor and Gulltown should also have an commander.
Ah, also: in the list of fleets, Lannisport one should be before Hightower one, I think - as Lannisters of Lannisport had biggest fleet in west.
I think that's because aforementioned City Watches are only we have any idea that are significant. Neither Gulltown nor White Harbour have any mention of City Watches, whereas Gold Cloak feature eminently in the series, Red Cloaks have some fame for their skills, and City Watch of Oldtown is significant enough to be led by Mace's uncle.
Vale has one, though. It's Knight of the Bloody Gate - and I think it's even more awesome than CommandersAh ok. The title of a commander is a nice feature.
Remember that Wildings can raid neighboring counties, and this doesn't cause the North et al. to intervene. So go ahead and sack a couple of their castles with raid first, and then invade properly. That way they have fewer troops, defenders and money, and you have a slightly better chance of winning before the North decides to interfere. Plus, you'll have more money to spend on mercenaries or whatever.Essentially it's an arms race between the wildlings and the Wall - unfortunately I think in the long term the Night's Watch has the advantage as their cavalry is quite decisive. So what you need to do is unify the Kingdom beyond the Wall early, then pray that the lords of the North are otherwise engaged, and attack. Your goal is to beat the Night's Watch before the Starks or any of their vassals turn up and kick your ass.
That said, I've never managed to quite succeed in this strategy. Best I got was 80% warscore before Lord Stark showed up and killed me in single combat...
Are you sure that it's not because this 'my liege spymaster could well uncover my plot, we must off him" event"? It fires pretty often and is stupid just as often - as I had some random lord murder my (Iron Throne) Queen, because he didn't want his plot to buy minor septon's loyalty uncovered.So... is Catelyn Tully hard coded to want the Master of Whispers of the North dead no matter who he is? I've lost my last 3 (and I'm pretty sure a 4th got maimed, but that could be something else) to her assassinations, and I can't even take (legitimate) action against her. I've had my wife off (or try to) my Spymasters in vanilla CK2 because they want the job but Catelyn just wants kids and a hobby (and has an intrigue stat of 4, so its going to take something approaching genocide to wipe out all those more qualified) and has had no direct reason to have them murdered.
Use mod forum. 'citadel ck2' in google, should be like first finding.i've spent thousands of hours, (ok like 2 thousand but still) on this mod, and have found numerous bugs, and inconsistancies, i've gotten no confirmation as to if these are indeed bugs, WAD, or my copy is corrupt, if a dev would rather i not clog up the thread let me know and i'll just PM you all that i've discovered.
Also - attrition is on your side. It's pretty deadly beyond the wall - if you spot enemy coming in numbers, just retreat and let them die in thousands. THEN attack - siege Wall. Don't worry if you'll have to repeat a few times - if you won the siege of Wall fragment once, it'll in all probability fall in just a few days next time.Remember that Wildings can raid neighboring counties, and this doesn't cause the North et al. to intervene. So go ahead and sack a couple of their castles with raid first, and then invade properly. That way they have fewer troops, defenders and money, and you have a slightly better chance of winning before the North decides to interfere. Plus, you'll have more money to spend on mercenaries or whatever.
Are you sure that it's not because this 'my liege spymaster could well uncover my plot, we must off him" event"? It fires pretty often and is stupid just as often - as I had some random lord murder my (Iron Throne) Queen, because he didn't want his plot to buy minor septon's loyalty uncovered.
In general, those buy loyalty plots need to be taken out. All they do is spam you with pointless messages that get in the way of you noticing actual threatening plots.
The 'Investigate legitimacy of' needs to be removed, people with 100 opinion of you will spam it all the time, but I guess Eddard and Jon Arryn would be considered 100 opinion and they still did it.