• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
Status
Not open for further replies.
I disagree. While you may certainly argue that e.g.
Victarion Greyjoy pays his offerings to both R'hllor and Drowned God
, and aforementioned person is still reaver, Ironborn (culture) and Drowned God (religion) are – as far as I am aware – both requirements for raiding.

Therefore, it's less about „what do you believe in” - as this seems to be small issue as long as you're not willing to burn world for your beliefs – but more about some semblance of Old Way. With mindset for raiding (Drowned God Ironborn) comes some pity for „green men”, and then green men rather doesn't like

For most part it IMHO works good. Iron Isles rarely rebel – as you said – but on the other hand, I learned to expect them to sit aside of all major wars, as they should. Ocassionally raiding would be also apprioprate, but that is more of AI deficency than anything moddable. And for the opposite far, I fould this penalty working quite good when I am LP of Iron Isles, as Kings on the Iron Throne rarely come for me, but at the same time they are quite content to e.g. never intervene on my behalf when some LP alliance comes beating at my mainland possession.

As for Stannis: yeah, he didn't rebel from religious reasons. But, on the other hand, most of his retainers were very vary of „woman in red” and burnings - and Tywin once made good use of his ways to spark rumours of intended Grand Sept of Baelor's destruction. To sum it up: I think this penalty is here to make for the distrust of your vassals, not some r'hlloran ambition to rebel. And for this, I think it works quite good.

PS. And about Iron Islanders' rebellions: I think the main fault lies with manpower. Computer just can't use Iron Isles well enough to estimate probability of success - raiding or rebellion - or just fight the war best way.

Well my "problem" with it is simply that it seems too high, not that it exists which is fine. But that is mainly a problem with the AI as you said. Although truth be told, the iron islands are OP if the AI was capable of using them correctly. In the War of Conquest scenario, i played the iron isles for fun and actually managed to beat Aegon's army repeatedly and killed 2 of his dragons, well his and one of his sisters because they have a clear manpower advantage at the start because they hold what amounts to 2 lord paramouncies right away and as such are quite capable of holding their own against any invader prior to the iron throne which shifts the balance.
Especially as a player this makes them incredibly overpowered, but the player is always at the advantage so that doesnt mean much.

But what could be done is to boost their aggressiveness to make them more "suicidal". Though i suppose you'd also have to give them appropriate boosts to stay true to the books when
20-30 ironborn manage to take winterfell

Though another thing i noticed, going through the event files, there is a so far empty plot to steal a valyrian sword, will this ever be included? I'd rather like the ability to steal one of the neat swords, although i can certainly see some problems with it if the AI keeps doing that plot repeatedly, though it would be "historical" as well since the Drumm's stole Red Rain.
 
Is there something I can change to allow me to join my vassal's wars, or is in a vanilla feature?

It's totally impossible to do that. It'd be a violation of the feudal contract to declare war on one vassal in support of another, and if they're attacking outside the war it wouldn't make sense to join them, as their war is private and offensive.
 
I found this the other day and felt a wonderful sense of awe and happiness.

971934_417491535035361_1240972613_n.jpg
 
Does anyone why portraits change. During the Blackfyre Rebellion bookmark, if I play as anybody in the south and don't click the North region at all, Brandon will have a beard, but if I go to play as Brandon he has no beard. Same goes for the Skagosi who's rebelling, if I click his region in the character select screen he'll have no beard but if I don't click it he has a beard.

I can't recall any other situation where the portraits change, it's awfully weird.
 
Does anyone why portraits change. During the Blackfyre Rebellion bookmark, if I play as anybody in the south and don't click the North region at all, Brandon will have a beard, but if I go to play as Brandon he has no beard. Same goes for the Skagosi who's rebelling, if I click his region in the character select screen he'll have no beard but if I don't click it he has a beard.

I can't recall any other situation where the portraits change, it's awfully weird.
Sometimes Margery will have red hair, and sometimes she will have brown hair.
 
It's totally impossible to do that. It'd be a violation of the feudal contract to declare war on one vassal in support of another, and if they're attacking outside the war it wouldn't make sense to join them, as their war is private and offensive.

I realize that in theory, but I am a Targ king and my 3 yr old grandson is currently the LP of the Westerlands (my daughter is his regent). He's in the middle of a massive war where his uncle is pressing a claim. I think I should be able to step in with my dragon and defend my family. Right now it's basically half of the Westerlands (my grandson) vs. the other half plus the Riverlands and the Vale.

It's annoying because The Dragon Gate (one of my younger sons), White Sword Tower (my bastard is LC), Dragonstone (my heir), and a few other Targ baronies have all marched to defend their blood, but I cannot.
 
Last edited:
I realize that in theory, but I am a Targ king and my 3 yr old grandson is currently the LP of the Westerlands (my daughter is his regent). He's in the middle of a massive war where his uncle is pressing a claim. I think I should be able to step in with my dragon and defend my family. Right now it's basically half of the Westerlands (my grandson) vs. the other half plus the Riverlands and the Vale.

It's annoying because The Dragon Gate (one of my younger sons), White Sword Tower (my bastard is LC), Dragonstone (my heir), and a few other Targ baronies have all marched to defend their blood, but I cannot.

Well for one its a game-limitation. Its basicly due to vanilla where you can not do this either, but in the concept of GoT it has probably to do with that as the King/Queen on the Iron Throne you are supposed to deal with the whole realm, not just internal petty squabbles even if those squabbles are within your own family and you'd like to support them. You just can not do that for the good of the realm, after all imagine Joffrey only doing things for his family and not bothering with other problems, he'd be deposed as quickly as possible.

The sad thing is, your King, or Queen, is somewhat impotent in these matters, its not that you theoretically couldnt, but that you shouldnt, so the limitation makes somewhat sense even if that isnt the intent. If you were capable of dealing with the matter however, then you would be expected to deal with all those matters, not just your family, unless you play favourites which as said isnt a good thing.
 
I realize that in theory, but I am a Targ king and my 3 yr old grandson is currently the LP of the Westerlands (my daughter is his regent). He's in the middle of a massive war where his uncle is pressing a claim. I think I should be able to step in with my dragon and defend my family. Right now it's basically half of the Westerlands (my grandson) vs. the other half plus the Riverlands and the Vale.

It's annoying because The Dragon Gate (one of my younger sons), White Sword Tower (my bastard is LC), Dragonstone (my heir), and a few other Targ baronies have all marched to defend their blood, but I cannot.

You should be able to command them to make peace by the personal interaction button.
 
It's annoying because The Dragon Gate (one of my younger sons), White Sword Tower (my bastard is LC), Dragonstone (my heir), and a few other Targ baronies have all marched to defend their blood, but I cannot.[/QUOTE]

First try and end the war via personal interactions and if that's not possible, my advice is to try and imprison your brother. If you fail then he will declare war on you and so you will be able to defeat his armies. If you succeed you can banish or execute him which should end the war.
I've sometimes had an event where one of my vassals will ask me to intervene and sort out a war so if you're not opposed to console commands you could try and trigger that. (rp purposes only)
 
I so wish there was a 'Direct Vassal of Direct Vassal' map mode because that would make playing a High Lord alot more fun. Like De jure duchy mode but dynamic...
 
I so wish there was a 'Direct Vassal of Direct Vassal' map mode because that would make playing a High Lord alot more fun. Like De jure duchy mode but dynamic...

Err..not sure if i understand you correctly, but the relations map does show the vassals land and their vassals..in vanilla. It's just not as good as the map in CK1.
 
zonkie means a way to then go the next level down, to see the vassals of vassals, i.e. the vassals of immediate vassals. It's slightly annoying in large realms in vanilla, but given that the vast lands of Westeros is almost enitrely under the vassalage of one of the Lord Paramounts, the direct vassal view is of limited used outside of a Mega War.
 
Status
Not open for further replies.