• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
Status
Not open for further replies.
Just tried this mod, and BOY it is bugged... I will say impossible to play!
I just make it a week or two, then 20 empty event pop-up fill my screen, with no way to remove them, hence the game end...
A lot of wrong links in game, so when you click one guy, you end up with another, overlapping portraits, wrong musicfiles, certain characters that have no-culture and no-religion, and so on and so on...

I thought this was a fully functional mod, since it was stickied to the mod-folder... But it just seems it is in the test-fase...
So, I WARN everyone who try this mod, it may look pretty on the outside, but the inside is simply not playable... Back to the original CK2 for me... Shame, I had been looking forward to this mod... :(

And then it says that I should report BUGS in the Citadel Forum? What is that, and why isn't there a link there?
It just makes it harder for us to comment anything!
 
Just tried this mod, and BOY it is bugged... I will say impossible to play!
I just make it a week or two, then 20 empty event pop-up fill my screen, with no way to remove them, hence the game end...
A lot of wrong links in game, so when you click one guy, you end up with another, overlapping portraits, wrong musicfiles, certain characters that have no-culture and no-religion, and so on and so on...

I thought this was a fully functional mod, since it was stickied to the mod-folder... But it just seems it is in the test-fase...
So, I WARN everyone who try this mod, it may look pretty on the outside, but the inside is simply not playable... Back to the original CK2 for me... Shame, I had been looking forward to this mod... :(

And then it says that I should report BUGS in the Citadel Forum? What is that, and why isn't there a link there?
It just makes it harder for us to comment anything!

Empty pop ups - You're the only one with that problem.

Overlap - Known issue, there's a fix (which may or may not work) but its designed for a specific resolution, and since you can just scroll a bit to fix it, that's no issue anyway.

Directing to a different character - Only one with the problem.

Wrong Music - Only one with the problem.

No Culture/Religion - Only one with the problem.

Conclusion - Its a PEBCAK error for everything but advisors, which is a known issue that is a result of limitations of the GUI.

Also, Citadel Forum.... is googling two words too much for you?
 
Vindahl, it sounds like yu need to delete your AGOT mod files, reinstall the mod (making sure to install it in Documents rather than the game folder) and try again, as your install is broken. Scroll a few posts up and there are posts on this.

As per the title of the thread you are currently in, external links are not allowed, which is why there isn't a link present.
 
Vindahl, it sounds like yu need to delete your AGOT mod files, reinstall the mod (making sure to install it in Documents rather than the game folder) and try again, as your install is broken. Scroll a few posts up and there are posts on this.

As per the title of the thread you are currently in, external links are not allowed, which is why there isn't a link present.

Thanks for your answer, but I tried to reinstall it in my documents folder, but now the checkbox Game of thrones in the launcher is gone...
Have I placed it wrong?
 
Just tried this mod, and BOY it is bugged... I will say impossible to play!
I just make it a week or two, then 20 empty event pop-up fill my screen, with no way to remove them, hence the game end...
A lot of wrong links in game, so when you click one guy, you end up with another, overlapping portraits, wrong musicfiles, certain characters that have no-culture and no-religion, and so on and so on...

I thought this was a fully functional mod, since it was stickied to the mod-folder... But it just seems it is in the test-fase...
So, I WARN everyone who try this mod, it may look pretty on the outside, but the inside is simply not playable... Back to the original CK2 for me... Shame, I had been looking forward to this mod... :(

And then it says that I should report BUGS in the Citadel Forum? What is that, and why isn't there a link there?
It just makes it harder for us to comment anything!

Uhm? What? Maybe you should try a clean reinstall and make sure only AGOT is ticked because i play this mod almost daily and haven't seen any of the bugs you've reported except the interface one.
 
EDIT...

Ok, think I figured a lot of it out now...
I tried to manually create a folder in my documents folder, called mod, and tried placing the files there. Many of the problems dissapeared then... The no-culture/no-religion things, the wrong characters, the event-pop-up-madness where I could not press anything...

Unfortutly, my game crashed soon after I started... I tried again, and this time it didn't crash... So, a little problem there...

I have to manually delete the vanilla-folder music, before i can hear the new music...

And about THE CITADEL, I spend a lot of time looking around on this forum, looking in bug-forums, and mod-forums, going back a year ago, but couldnt find anything... So, to say afterwards I need to Google it, and find out it is a whole other gaming-community, doesnt really help me a lot...
Hope you understand...

Thanks for the help everybody, and sorry for hijacking this thread for help...
 
Last edited:
EDIT...

Ok, think I figured a lot of it out now...
I tried to manually create a folder in my documents folder, called mod, and tried placing the files there. Many of the problems dissapeared then... The no-culture/no-religion things, the wrong characters, the event-pop-up-madness where I could not press anything...

Unfortutly, my game crashed soon after I started... I tried again, and this time it didn't crash... So, a little problem there...

I have to manually delete the vanilla-folder music, before i can hear the new music...

And about THE CITADEL, I spend a lot of time looking around on this forum, looking in bug-forums, and mod-forums, going back a year ago, but couldnt find anything... So, to say afterwards I need to Google it, and find out it is a whole other gaming-community, doesnt really help me a lot...
Hope you understand...

Thanks for the help everybody, and sorry for hijacking this thread for help...

The mod folder needs to go under My Docs/Paradox Interactive/Crusader Kings II.
 
Just a quick question, when i try to give away a province to a member of my court they do not become part of me just an ally. Why?

That depends on what level of lord you are and what level of province you gave to them (ie, lordship, high lordship, lord paramountcy etc). If you are a high lord of two high lordships and nothing above, and gave one of them away, they can't be your vassal as you both are of the same rank.
 
Hey everyone, I'm really sorry if these things are asked all the time, but I just have 3 quick questions. 1: What actions will lower tyranny? 2: How can I see how much tyranny I have? 3: Can I somehow send unlanded men to the Wall? The game doesn't have an exile option for them.
 
I played as the Wildlings and conquered the Night's Watch and now I want to raid some. In the war against the Watch, I raided all their castles. However, when I send my raiders down into the north they do NOTHING. They just stand there, not siegeing, not raiding not anything, they don't even make the others hostile. They are raiders, I double checked and they are in a neighboring province (Last Hearth). So why might this happen?

I recall something like it happening to me in a MP game with a friend when the same thing happened as I tried to raid the Arbor as the Ironborn. They just stopped raiding sometime when I was raiding the Arbors third holding or something.
EDIT: IIRC, it was during the War of Conquest so it must have been some kind of changed political situation.

But seriously, now I am an independent King Beyond-the-Wall so I should be able to raid whomever I damn please :p

EDIT2: It seems it might just be because the Old Gods and the Beyond-the-Wall Old Gods are the same religion, the latter being a heresy of the first. Perhaps this ought to change? Wildlings unable to raid the North seems... Odd :p
 
Last edited:
I wonder if someone out there would be willing to make a mini-mod add-on to have extensive torturing. Gruesome as it may be, I really liked the detail of torture in the Elder Kings mod (taking arms, legs etc), and that coupled with not automatically releasing your prisoner when you do something would be awesome. I just like the idea of following Ramsay's philosophy. "You're just meat. Stinking meat."
 
Hey everyone, I'm really sorry if these things are asked all the time, but I just have 3 quick questions. 1: What actions will lower tyranny? 2: How can I see how much tyranny I have? 3: Can I somehow send unlanded men to the Wall? The game doesn't have an exile option for them.
1. None, save dying or waiting, I am afraid.
2. Hover your mouse over tyranny trait picture.
3. One of Exile (diplomacy options) or Banish (intrigue menu) should be available. Additionally, you can call them to face court (intrigue decision) - and if you win, you can send them to the wall.
 
1. None, save dying or waiting, I am afraid.
2. Hover your mouse over tyranny trait picture.
3. One of Exile (diplomacy options) or Banish (intrigue menu) should be available. Additionally, you can call them to face court (intrigue decision) - and if you win, you can send them to the wall.

Oh yeah, one thing I've noticed with tyranny is it seemingly appears to pass onto the heir if it's big enough? I'm not sure. I know sometimes 'dynastic stain' appears, but often have I played as a really tyrannical ruler, whose child then was automatically a tyrant as soon as I started playing as him.
 
Status
Not open for further replies.