I'd recognise that gem anywhere. I guess this is the primary source? Mathilde von Canossa auf Thron - Matilda of Tuscany - Wikipedia
I'd recognise that gem everywhere. I guess this is the primary source? Mathilde von Canossa auf Thron - Matilda of Tuscany - Wikipedia
## New assets
~ Added: Iron Crown of Lombardy.
~ Added: Mathilda of Tuscany's hennin.
~ Added: Latin high nobility circlet.
~ Added: Latin high nobility pannonian hat.
~ Added: Venetian Doge Ducal Horn.
~ Added: Venetian Doge robe.
~ Added: latin low nobility top hat.
~ Added: latin phrygian hat.
~ Added: latin wicker hat.
~ Added: Siculo-Norman helmet.
~ Added: curved Siculo-norman helmet.
~ Added: Latin flat top helmet (raw metal and painted variants).
~ Added: Latin curved helmet with stripes.
~ Added: Latin curved nasal helmet.
~ Added: Slavic male earrings as separate accessory.
~ Added: metal eyeglasses.
~ Added: wooden eyeglasses.
~ Added: female version of the vanilla imperail sub-saharan crown.
## AI Usage
~ Added: eyeglasses for Western Europe, Northern and Muslim characters with Administrator trait and stewardship >= 12 OR Whole of body trait and learning >= 12.
~ Changed: Venetian doge will use a royal cloak.
~ Changed: great helms will only be used once character's culture reached high medieveal era.
~ Changed: pannonian hat to latin commoners.
## Expanded barbershop
~ Improved: all hidden vanilla clothes and headgears (religious, stealth) are now unlocked in the barbershop (game rule controlled).
~ Improved: special trait items (eyeglasses, blindfold, face mask, etc.) are now available in barbershop. This opens more customization options in the furture, like jewelry and other face accessories independent from the actual headgear.
## Game rules
~ Added: new game rule to disable full plate helmets (default: visible).
~ Added: new game rule to disable characters using eyeglasses, or upcoming new accessories (default: enabled).
~ Added: new game rule to disable the Expanded barbershop system (default: enabled).
## Backstage changes
~ Added: Venetian Doge color palette and variations.
~ Added: painted metal color palette and variations for western helmets.
~ Added: portrait_latin_clothing_trigger.
~ Added: portrait_norman_sicily_clothing_trigger to look for Normans living in Italy region.
~ Added: cfp_era_high_medieval_trigger to check if characters reached High Medieval era.
~ Added: cfp_innovation_plate_armor_trigger to check if characters can use plate armor (spoiler wink wink).
~ Improved: various code optimizations.
~ Fixed: headgear assignment coding towards northern cultural groups emperors.
~ Fixed: useless set_tags values in headgears definition.
~ Fixed: crusaders helmets assignment code back to normal and cleaned-up.
## Strings and translations
~ Fixed: all vanilla special trait items had no name.
~ Fixed: all unlocked vanilla clothes and headgears had no name.
~ Updated: chinese translation for versions 2.0 and 2.1 thanks to N菌汉化!
~ Updated: german translation thanks to Jadyv and Tada-Kunただ!
~ Updated: russian translation.
~ Updated: spanish translation thanks to zoosant el suevo!
~ Improved: some assets names wording.
Paradox must watch this thread with fear as you slowly and surely close down their DLC options. I hope your intrigue skill is nice and high, or at least hope your spymaster loves you to protect your back. I would suggest not accepting any gifts of carpets for the time being and don't go for rides through woodlands.![]()
~ Added: "No custom accessory" entry in the barbershop to force remove CFP trait items (eyeglasses).
~ Improved: better accessories ordering in the barbershop.
~ Improved: accessories listed as last entry in the barbershop.
~ Improved: Iron Crown of Lombardy can now only be used by the Kingdom (or Empire) of Italy ruler, instead of any Latin kingdom holder + HRE emperor. Cheers to u/eccekevin for the suggestion.
~ Fixed: invalid assets were listed in female characters barbershop.
Jokes aside this mod is absolutely astonishing in it's quality and quantity!