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Brigandine is actually a segmented armor (yes like the lorica segmentata)(but also with smaller segments) which is covered in a colored cloth. Fun fact: brigandine was most popular in Italy, especially in the 14th-15th centuries, where they would pair it with segmented shoulder plates, pteruges, a tabulaccio shield, a standard era sword or spear/pike, and a decorated barbute helmet. more important figures would also wear these same items but fancier and more decorated + a sort of cape/cloak. For good examples look at the Palio Di Siena soldier costumes
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That's a nice sword of Santiago there ;) - Not sure I dig the "dragon cap", but I'll give it a shot, that dragon crest sure is too sweet a model to have only on the war helm. Maybe if there was a way to make people "carry" their helmets instead of wearing them...

A question: could you make a new crown based on the Castillian crown, but changing the castles for simple leaf patters (or maybe even just pearls or rhomboid points) so that it can be used in León, Navarre, etc? It looks super good but this version is too Castillian to be used freely anywhere else.

As I've said many times already, this is astonishing work. Well done, sir.
 
promo_iberian_pack3.jpg


Featuring iberian hats (6 models)

A question: could you make a new crown based on the Castillian crown, but changing the castles for simple leaf patters (or maybe even just pearls or rhomboid points) so that it can be used in León, Navarre, etc? It looks super good but this version is too Castillian to be used freely anywhere else.

The model is not planned for that and it would be quite a pain to re-adapt now that it's done. However you'll find a new mainstream western royal crown (featured above), which represents a +33% increase in the number of options haha
 
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Version 2.4 : Iberian pack is out !

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Changelog:
## New assets
~ Added: Sancho IV of Castile's crown.
~ Added: Aragonese Dragon crown.
~ Added: Aragonese Dragon helm.
~ Added: Fleur-de-lis emerald crown (western royal crown).
~ Added: Iberian Nasal.
~ Added: Iberian cervelliere.
~ Added: Order of Santiago tabard.
~ Added: female Iberian bonnets in 3 variants (common, low noble, high noble).
~ Added: Iberian bonnets in 3 variants (common, low noble, high noble).

## AI Usage
~ Fixed: Spanish empire rulers who are also kings of Castille or Aragon will keep using their royal crown.
~ Fixed: Iron Crown of Lombardy now requires k_italy or e_italy as primary title, not just as part of character's titles. Avoids HRE ruler to constantly wear it.
~ Fixed: Norse emperors, commoners and low nobles had no headgears.
~ Fixed: missing "is_male = yes" check for latin commoners hats.
~ Fixed: as more prowess = more muscles. Plate armors won't show up automatically on THICC BOIS. True warriors fight shirtless anyway.

## Artworks
~ Added: compatibility with Fullscreen Barbershop thanks to Agamidae!
~ Added: Iberian castle backgrounds artworks by Juanlu Pinto thanks to Patreon funding!

## Strings and translations
~ Improved: spanish translation thanks to zoosant el suevo!

Devblog

Version 2.4 closes a 5 months cycle of european focused releases. I will now focus on the Muslim world for a while (berber, iranian and arabic cultural groups). However, this does not mean that no more european content will be out at all, but the updates will remain culturally focused, so most of their content will be for middle east and north african characters.

For the last months, Community Flavor Pack grew largely in term of content, with now 360 models (all variants included). The growth is even more crazy in term of subscribers : you are now 100k ! 90k Respectively 90k on Steam Workshop and 10k on Paradox Mods. Thank you so much! Parts of the credit of course go to the people who help me (translators, historical advisor and 2D artist) and the numerous reports and suggestions done by you, the community.

As 2021 begins, new CFP objectives draw on the horizon :
  • More in-built mods compatibility : currently Ways of Kings Artifact Module and Fullscreen Barbershop.
  • More dedicated support : I spent some time writing a wiki.
  • More assets, always.
In that regard, let me also expand a little bit on the Patreon page. Thanks to the contribution of 17 persons, I received 550$. The Patreon is working as a non profit organization, accounting is public and every coin is reinvested into the project. Therefore, community funding allowed me to buy numerous 3D models, brushes, materials, tools and participated in 50% of my software licence renewal (3D production tools and licences are rather expensive). Very lately, I have also been in contact with several freelance artists who will participate as contractors, bringing even more professional quality models and art. This update brings a sample of this : an Iberian style castle background artwork that you can use for your screenshots when you use Fullscreen Barbershop by Agamidae. This artwork was created by Juanlu Pinto, who was in Assassin's Creed: Valhalla artistical team.

Coming weeks and months should see some more assets, especially clothing, to be announced later. Altho, the quantity depends on the patreon's success, so feel free to contribute.
 
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v2.41 hotfix is out

~ Improved: Iberian noble bonnets are more likely to be used by Iberian characters.
~ Improved: tweaked Turkic, Latin, Iberian headgears spawn ratios.
~ Fixed: Iberian noble women did not use the new bonnets.
~ Fixed: a typo from Paradox prevented all western low nobles (counts) to wear headgears. (ref: https://forum.paradoxplaza.com/forum/threads/ck-iii-01_headgear-txt-typo.1452988/)
~ Fixed: this typo from Paradox was copy pasted to make new categories, leading to Iberian, Turkic and Latin low nobles not to wearing a hat.
~ Fixed: add a "portrait_wear_armor_trigger = yes" check to all war headgears categories as paradox code allowed some characters to wear a helmet despite wearing civilian clothes. (ref: https://forum.paradoxplaza.com/foru...cters-use-war-headgear-without-armor.1448012/)
~ Improved: German translation for v2.4.
~ Improved: latest assets added to artifact system.
~ Improved: plate armours to artifact system.

Thanks to voy178 for detailed feedbacks.
 
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Awesome! Really looking forward to the Middle Eastern stuff. I've been holding off on playing as Persians until they had some distinguishing attire!

Also, if it's OK, can I make a request for a single hat? Since the Hellenic priests are called flamens (flamines), I was thinking they could use a distinctive hat instead of the random hat they use in vanilla. I'm thinking something like the Apex ( https://en.wikipedia.org/wiki/Apex_(headdress) ) would be perfect for such priests. It's obviously from a much older time period, but it makes the most sense to me as a Hellenic priest hat. Here's an image of a re-enactor wearing one: https://2.bp.blogspot.com/-sdYQpqUwKqg/U7RmoDIxSwI/AAAAAAAAA-I/Wbp4abTt7_8/s1600/Flamen+dialis.jpg

I'm hoping you'd be interested in making such, though I understand you're moving away from Europe now so whenever you have the time or inclination.

Thanks for all the amazing work!
 
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Awesome! Really looking forward to the Middle Eastern stuff. I've been holding off on playing as Persians until they had some distinguishing attire!

Also, if it's OK, can I make a request for a single hat? Since the Hellenic priests are called flamens (flamines), I was thinking they could use a distinctive hat instead of the random hat they use in vanilla. I'm thinking something like the Apex ( https://en.wikipedia.org/wiki/Apex_(headdress) ) would be perfect for such priests. It's obviously from a much older time period, but it makes the most sense to me as a Hellenic priest hat. Here's an image of a re-enactor wearing one: https://2.bp.blogspot.com/-sdYQpqUwKqg/U7RmoDIxSwI/AAAAAAAAA-I/Wbp4abTt7_8/s1600/Flamen+dialis.jpg

I'm hoping you'd be interested in making such, though I understand you're moving away from Europe now so whenever you have the time or inclination.

Thanks for all the amazing work!

I think a better headgear for generically Greco-Roman priests is just the toga over the head, capite velato, the way Romans wore it for their sacrifices. But sure, why not have both?
 
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I think a better headgear for generically Greco-Roman priests is just the toga over the head, capite velato, the way Romans wore it for their sacrifices. But sure, why not have both?

That's a fair point. I suggested the apex because it works as a standalone hat whereas the hooded toga requires that we also have togas in the game. But honestly, whatever El Tyranos is willing to do works for me.
 
v2.42 is out!
~ Improved: buddists and bons pilosity code handling thanks to Pied-Noir. Reminder : they have no hair nor beard if devoted or court chaplain.
~ Fixed: missed a few "portrait_wear_armor_trigger".
~ Fixed: wrong index number.

Is there any evidence of these apex or capite velato being still in use during middle age ?
 
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v2.42 is out!


Is there any evidence of these apex or capite velato being still in use during middle age ?

Zero evidence for the middle ages. I'm suggesting it only because Hellenism is a religious option in the game, but it lacks priestly clothing. But our only sources for Greco-Roman priestly clothing are from antiquity.
 
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Many thanks to El Tyranos for including those small fixes for Bon and Buddhist monks from TIP II mod. Shout out to my friend @Veag for originally doing those.

It's nice that both mods are now fully compatible, with no overlapping files.

You have done the community a tremendous service here, sir. Keep up the good work!
 
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Version 2.5 « Iranian Pack » is out!

Changelog:
## New assets
~ Added: Iranian Khud helmet (painted and raw metal).
~ Added: Iranian quilted helmets (common and noble variants).
~ Added: Iranian boiled leather helmet.
~ Added: Iranian Mighfar mail coif.
~ Added: Iranian panel hats (commoner and low nobility, male and female).
~ Added: Iranian qalansuwahs (2 low and one high nobility).
~ Added: Mainstream MENA chainmail armor.
~ Added: MENA leather lamellar armor.
~ Added: Abbassid leather lamellar armor (locked to DLC owners).

## AI Usage
~ Improved: Turkic characters now have a more strict handling of DLC locked content.
~ Improved: how western mail coifs were assigned to MENA.
~ Improved: new MENA armors are now also part of Steppe, MENA "crusaders" and sub-saharan groups.

## Backstage changes
~ Added: Iranian, arabic and berber clothing triggers.
~ Fixed: file encoding.

## Strings and translations
~ Improved: spanish translation thanks to zoosant el suevo!
~ Improved: chinese to latest state (v2.2) thanks to N菌汉化!

promo21.jpg
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Version 2.51 is out!

~ Fixed: clipping with many haircuts on latin wicker hat.
~ Fixed: clipping on iberian cerveliere when characters had large heads.
~ Fixed: clipping on 2 northern nasals when characters had large heads.
~ Fixed: clipping on kettle hat when characters had large heads.
~ Fixed: disabled beard display for byzantine kettle and roman helmets.
~ Improved: Byzantine kettle helmet aventail's texture.
~ Improved: Byzantine Roman helmet aventail's texture.
~ Improved: german translation thanks to Tada-Kunただ!
Thanks to g.strategos for the clipping investigations.
 
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