If El Tyranos stops posting it's because Paradox have hired him and made him sign an NDA. I remember this with the guy who did unit models for HoI4 then just disappeared - turns out they hired him to do the DLC units. 
Only slim people will get into the XIVth Century
Will you make transitional armor before Churburg?
This is amazing work! It's incredible and I admire your attention to detail and historical accuracy.
Since you can link clothing to traits, is it possible to create a trait that then forces only a small selection of headwear to be used? I am making a Mandalorian religion and I want a trait that makes the character wear a helmet that covers the face at all times.
If El Tyranos stops posting it's because Paradox have hired him and made him sign an NDA. I remember this with the guy who did unit models for HoI4 then just disappeared - turns out they hired him to do the DLC units.![]()
Not now but this is top 1 for a next western europe war clothing, this set took me 2 weeks and 50-60 hours of work. I'm going to go back to my initial roadmap plan for a while !
So do we have era-locked clothing now? Or is it more complicated than that?
Right, so we can in theory era-lock everything based on tech level. When will we get that?Early full plate helmets (topf, sugar loaf and flat top) will unlock once you reach high middle age, if you allowed them via game rule.
Full plate armour and bascinet will unlock once you unlock "plate armour" late middle age innovation.
That's it for now in term of "era-locks".
Right, so we can in theory era-lock everything based on tech level. When will we get that?![]()
If El Tyranos stops posting it's because Paradox have hired him and made him sign an NDA. I remember this with the guy who did unit models for HoI4 then just disappeared - turns out they hired him to do the DLC units.![]()
Slowly, because it's still a PITA to code it this way.
~ Added: "cfp_is_loaded" trigger. Other mods can now ask for CFP to be ON (or OFF) for their own code to execute (or not).
~ Added: internal setup for Artifacts mods compatibility. Other mods can now catch triggers to use CFP assets in their own mod. Currently compatible with "Way of Kings Artifacts module" by Tobbzn. CFP must be before in load order.
~ Changed: all triggers are now prefixed with "cfp_" so code is easier to read.
~ Changed: eyeglasses won't be available to characters before 1286 (ROSEN Edward, "The Invention of Eyeglasses", 1956).
~ Fixed: "is_male = yes" was checked twice in plate armor legwear and headwear modifiers.
~ Fixed: duplicated nightgown in children barbershop.
~ Fixed: equipping nightgown won't make you naked anymore once you quit the barbershop.
~ Fixed: bascinet's mail is less likely to collide with characters chins.
~ Fixed: incorect normal map for plate armour legwear.
~ Fixed: plate armour legwear is now compatible with dwarf, fat and one-legged characters (upper armour are still clipping due to 3D exporter bug).
~ Fixed: sugarloaf mail coif clipped with the helmet when character had a large forehead.
~ Improved: more detailed brigandine armour texture.
~ Improved: cleaned-up headgears code from redundant triggers.
~ Improved: more code comments to explain what's going on.
~ Removed: "norse_common" headgear group as it was 1:1 duplicate of "northern_common".
~ Removed: Norse clothing groups as they were 1:1 duplicates of northern ones.
To what extent do you use specific cultures and religions as triggers in this mod? I've added several in the mod I'd like to try this alongside, so I'm wondering whether I'd need to manually update anything.
That aside, I assume it's broadly compatible with gameplay/history mods. I haven't changed anything relating to what characters wear.
Check the change log, you'll find it mentioned there and why it hasn't been fixed as of yet.I have a funny bug with 2 armours. Can it be fixed? Thanks for reply.
I have a funny bug with 2 armours. Can it be fixed? Thanks for reply.
Cross of Santiago wouldn't have this shape until the XVIth Century