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Actually, what is wrong with the 4AD? I think that the Scotts are way more overpowered.

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Actually, what is wrong with the 4AD? I think that the Scotts are way more overpowered.

13 cheap 110 points 1200m hellcats able to shot/reverse indefinitely? With a points flow of 130 starting from B and 340 points overall ?
It's less costly than 125points 13ap M10 from 2DB when 2DB get 325 points overall.
it's less costly than A phase 130 points M4A1 from 3rd Armored, which are slower, don't have a 76mm, have 11ap instead of 13ap and knowing the 3rd armored get only 70 points in phase A and the 4rd Armored 80 points when 3rd Armored got 325 points overall
A beute firefly cost 200 points, 2 hellcats 220 points for only 70 points per tick in A phase for 12th SS and 320 points overall.
For 100 points a lehr player only get a puma with 10ap and a 50mm gun with 75 points per tick in A phase and 320 points overall.
Not to mention the 150 points 1000m shermans (lol) from 1st Pancerna with 330 points overall.
Or the 130 points 1000 shermans and the 210 points fireflys from GA for 80 points in A phase and 335 points overall.

Plus unkillable 130 points maraudeurs? Plus 4000m arty? And 4rd Armored also get cheap 20 points rifles to just hold ground, except 15 points A phase strezlcy from 1st Pancerna and 20 points rifles from GA with the shermans cost i just spoke about no armored deck get this kind of cheap infantry.

See where i'm going ? Everything is just too strong, which would be ok if that wasn't too cheap compared to other armored decks with the amount of points 4rd Armored get (double 130 points in B and C phases).
 
13 cheap 110 points 1200m hellcats able to shot/reverse indefinitely? With a points flow of 130 starting from B and 340 points overall ?
It's less costly than 125points 13ap M10 from 2DB when 2DB get 325 points overall.
it's less costly than A phase 130 points M4A1 from 3rd Armored, which are slower, don't have a 76mm, have 11ap instead of 13ap and knowing the 3rd armored get only 70 points in phase A and the 4rd Armored 80 points when 3rd Armored got 325 points overall
A beute firefly cost 200 points, 2 hellcats 220 points for only 70 points per tick in A phase for 12th SS and 320 points overall.
For 100 points a lehr player only get a puma with 10ap and a 50mm gun with 75 points per tick in A phase and 320 points overall.
Not to mention the 150 points 1000m shermans (lol) from 1st Pancerna with 330 points overall.
Or the 130 points 1000 shermans and the 210 points fireflys from GA for 80 points in A phase and 335 points overall.

Wrong math for points overall.

One 1v1 game as 16th vs 4th and so much emotions. :D
 
Wrong math for points overall.

One 1v1 game as 16th vs 4th and so much emotions. :D

No. It's the amount per tick if you add A phase, B phase and C phase points per tick. Of course C phase comes later but it gives an idea of what you can or canno't do per tick in each phase according to units prices. 4rd Armored is definitely ahead in B considering the deck has cheap solutions (hellcats, rifles, maraudeurs to give a few knowing for examples units like maraudeurs/M4105 cost 130, the perfect amount of the tick).
4rd Armored has 80/130/130 = 340.
3rd Armored (70/105/150) = 325.
2DB (100/110/115) = 325.
GA (80/125/130) = 335
1st Pancerna (90/115/125) = 330.
12thSS (70/115/135) = 320.
Lehr (75/95/150) = 320.

The ones which would benefit from more points in A (1st Pancerna, GA, 2DB) have no powerful hellcats whatsoever in their decks in A phase, the M10's from 2DB are the only ones which look alike but are more costly and have less speed. 1st Pancerna has cheap 15 points strelzcy for 90 points in A which explain their strong A phase but then got 150 points shermans in B then 190 and 210 points fireflys. GA is also a deck which doesn't get 76mm until B phase.
And obviously the german armored decks have more costly units and fewer of them on the field.

My point is you may have one hellcat per tick starting B phase with 4AD, but 2DB has to wait 2 ticks to get a 75/76mm 1200m gun. Same thing with GA, Pancerna or 3rd Armored. Not to speak about the number of ticks you need to get panthers on the field (2-3 ticks or more in B depending on what you get). And these hellcats do go way more quickly to the front than all the other units of the game.
It gives you a huge advantage.
 
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