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Excellent work StephenT, a round of applause for your work.

::Applause::
 
OK, air forces. I'm going to work on the basis that 100 aircraft equals one full-strength air unit; in reality aircraft tended to be split up into much smaller detachments and spread out among the army units. Canada, which had exactly one aircraft in August 1914, would therefore in theory have an air unit with a strength of 001, except that I've not bothered to include it ;)

For reference, I've also mentioned how many front-line aircraft each country had at the end of the war, and what they called their main units of organisation.

Also, I'd think that at the start of the war there's only one type of aircraft available, "Pre-War Scout", which has absolutely no attack factors at all - its only use is reconnaissance.

AUSTRIA-HUNGARY
"Luftfahrtruppen", strength=50
Austrian air units were known as D-Fliks (Divisions-fliegerkompagnien). About 500 aircraft at the end of the war.

BELGIUM
"Aviation Militaire Belge", strength=15
The Belgian air force was organised into escadrilles. 140 aircraft in 1918.

FRANCE
"1. Aviation Militaire", strength=100
"2. Aviation Militaire", strength=50
Escadrille. About 4,000 aircraft in 1918.

GERMANY
"1. Fliegertruppen", strength=100
"2. Fliegertruppen", strength=100
"Festungs-Fliegerabteilungen", strength=50
Abteilung, Staffel or Geschwader. 2,700 aircraft in 1918.

Germany also had 11 Zeppelins in August 1914, divided between the Army and Navy Airship Services.

ITALY
"1. Corpo Aeronautica", strength=100
"2. Corpo Aeronautica", strength=50
Squadriglia. 1,150 aircraft in 1918.

RUSSIA
"1. Imperial Air Service", strength=100
"2. Imperial Air Service", strength=100
Otryady. 550 aircraft in February 1917.

BRITAIN
"Royal Flying Corps", strength=50
"Royal Naval Air Service", strength=90
Squadron. About 2,600 aircraft in 1918.

UNITED STATES
"Aviation Section", strength=25
Squadron. 740 aircraft in 1918.
 
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Originally posted by Allenby
Here's my two cents:

Brigadier-General Sir George Aston was the commander-in-chief of the Royal Navy Division in 1914.

:)

Wasn't that an infantry division under naval commanders in which Asquith's son was a serving officer?
 
I've now added the German naval OOB to the germany.inc file provided by Johan. It's fun to then load up the scenario and see your ships sitting there, exactly where you put them :)

Less fun when the scenario doesn't load at all :( (a missing " in one division line) or when the ships don't appear :eek: ("what do you mean the Stettin province isn't a port!")

Some notes:

I've treated battlecruisers as battleships with a "9" seadefence factor for now. We can always tweak this later.

The leaders are treated as text comment fields for now, like this:
# leader = Souchon
Once we have proper leader lists done with IDs, this can be edited.

I gave Germany three transport ships, which is 50% more than they have in 1936 (when they had no overseas possessions). My proposal would be to base numbers of transports pretty much on the standard HoI set-up, unless anyone wants to contribute more detailed information.

The Mittelsmeer division starts in the Austrian port of Split. The Caribbean Squadron starts at sea off the Windward Islands. I spread out the High Seas Fleet between the three adjacent North Sea ports because having about a hundred ships in one province seemed a bit awkward!


I'll work on adding the ships to the other country set-up files over the next few days.

Johan - the revised germany.inc file has been e-mailed to you, along with the new French sprite artwork.
 
Austria and France now also complete, and I've added their ships to the "under construction" pool too.

I've found that you can't set seadefence or maxspeed values for ships in development, unfortunately, so battlecruisers under construction will have to be treated as plain-vanilla battleships.

Incidentally, France's dreadnought construction programme takes up about 100 ICs from their total of 150 or so - leaving them nothing left to do research or make supplies. I can see French players cancelling some of those dreadnoughts pretty fast, or at least starving them of funds (which is what the French did in real life too, so this is realistic). Wonder how the AI will cope?
 
Originally posted by Allenby
I think the AI will simply plough all its money into those Dreadnoughts even when German troops are approaching Paris.

I think the workers enterred the army, which didn't help the construction programme. Two suggestions:

A: could the build time be altered with a much lower cost over a much longer time.

B: The French are offered an event in which they can keep building them, even rushing the completion dates? Or scrapping them and getting some (token) manpower and supplies, or finally leaving them to build bery slowly, say 2IC for 3 years?
 
I've scripted all the Naval OOBs now. :)

200 units for the British Empire (114 for Germany, and 18 for Sweden (9th biggest, yeha!) :D ) takes some time... :)

/Johan
 
I don't know if anybody's covered these yet: some OOBs for revolter-nations.

Azerbaijan
Army formed November 1919
"Moslem Corps"
2 infantry divisions: "1st Rifle Division", "2nd Rifle Division"
1 cavalry division: "Horse Division"

Georgia
Army formed November 1917
"Georgia Corps"
2 infantry divisions: "1st Division", "2nd Division"

Armenia
Army formed November 1917
"Armenian National Army"
2 infantry divisions: "1st Rifle Division", "2nd Rifle Division"
 
I am making some adjustments to the OOBs (yes, I got the WWI Databook today :D ), and I've come across a problem. It seems like the French divisions wheren't raised until the war broke out (it says "Formed: 8/14)? I've decided to include all divisions formed during August 1914 or earlier in all OOBs. Because I think that anyone playing the French would panic without any divisions at the start. :D Is that ok? (Don't say no! :D ) I've also decided that divisions formed in September are to be added through events (I'm thinking i.e. of the British "New Army" divisions raised from volunteers). Is that ok? (Don't say no! :D :p )

/Johan
 
I have also just obtained the WWI Databook, and although it is certainly very useful, it can hardly be described as bedtime reading. ;)

Concerning France, it does seem to list a great deal of French divisions as being formed in August 1914. I think it would be best to simply have these divisions present from the outset of the game.

As for Britain, I'd suggest that the following OOB apply for the home islands:

EITHER
I. Corps (Lt.-Gen. Haig)
1st Division
2nd Division

II. Corps (Lt.-Gen. Grierson or Gen. Smith-Dorrien)
3rd Division
5th Division

III. Corps (Maj.-Gen. Pulteney)
4th Division
6th Division

Cavalry Division (Maj.-Gen. Allenby)

OR
BEF (Field Marshal French)
1st Division
2nd Division
3rd Division
5th Division
Cavalry Division

III. Corps/BEF (Maj-Gen. Pulteney)
4th Division
6th Division

*III. Corps was held in Britain at the outbreak of war incase the Germans launched an unlikely surprise invasion.

In reality, these should be the only available divisions in Britain itself by August 1914, although there should be the following under construction:

7th Division ready for September 1914
8th Division also ready for September 1914.

Apart from that, the 'New Army' should be built by the player/AI, or to ensure that Britain constructs more divisions, by eventing.

With such an arrangement, the British player or British AI is likely to proceed in the first few months of the war in the fashion that actually occurred - with the Professional Regular Army crossing the channel and moving to Belgium, followed by Pulteney's III. Corps, then to be backed up by newly formed 7th and 8th Divisions, and eventually, by Kitchener's recruits.
 
I'd say that the British Empire player should get lump sums of manpower to use for building British divisions (or ships), but the Dominion/Empire forces should be scripted through events. That way, the player will have units appearing in Sydney, Cape Town, etc, and be forced to ship them to Europe through seas infested by German commerce raiders, just like in real life. Without such events, all the divisions will appear from the build pool in London...

In fact, see the Entente Events thread... :)

Regarding France, if you look at the small print in the Databook, the 1st to 48th divisions were pre-war formations, while the 51st to 75th were "Reserve Divisions formed upon mobilisation". I'd guess that the same goes for the Territorial Divisions listed as being formed in August 1914 (are these militia?).
 
Originally posted by StephenT
I'd say that the British Empire player should get lump sums of manpower to use for building British divisions (or ships), but the Dominion/Empire forces should be scripted through events. That way, the player will have units appearing in Sydney, Cape Town, etc, and be forced to ship them to Europe through seas infested by German commerce raiders, just like in real life. Without such events, all the divisions will appear from the build pool in London...

In fact, see the Entente Events thread... :)

Regarding France, if you look at the small print in the Databook, the 1st to 48th divisions were pre-war formations, while the 51st to 75th were "Reserve Divisions formed upon mobilisation". I'd guess that the same goes for the Territorial Divisions listed as being formed in August 1914 (are these militia?).

The use of reservists is a bit vague in HOI terms. In the british Army there was a big difference between the 6 divisions of the BEF and those formed from the territorials. But the territorials were hardly militia. The problem for the reservists was they were formed from the 4 & 5th btns of the regiments, they had regular training (annual I think) and were of a reasonable standard. Certainly after the soring 1915 they were not really any different from anyone else.

That said, they were definitely not formed before the war. They were called up. Maybe they could be in the build queue? To rate them as militia is tremendously unfair though.

With the British OBS it is important to remember how small the British contribution was until mid-1915. It was Kitchener's New Army, with the territorial Divs. BEF deployment in August was 4 divs, with 2 to follow and and cav div... that aint much at all.

I agree with the Dominion Divs. Maybe they could start there with a nominal strength of 10? So they have to be brought up to war establishment, and then shipped out. The events idea is defintely best, but it would take some poor soult time to script them.

Johan,

The French failure to mobilise reserve divisi0ons was regarded as one of the major failings and the near success of the Scliefen plan was attributed to Germany's preparedness to deploy these divisions in the front line. Could these Ffench divs be put in the build queue instead? No costs, just a a while to finish, and time to recover org.
 
Originally posted by Kaiser Bill
I agree with the Dominion Divs. Maybe they could start there with a nominal strength of 10? So they have to be brought up to war establishment, and then shipped out. The events idea is defintely best, but it would take some poor soult time to script them.

Probably the best idea, representing the companies, battalions and regiments that the Dominion countries did have before they formed those divisions. It'll also be a good choise for a human player to either reinforce them and send them the long way home, or just to leave them where they are.

I'll start adding divisions to the build queue and add some events for other countries raising divisions right at the start of the war.

/Johan
 
Kaiser Bill - my reference to "Territorials" was to the French Territorial Divisions (numbered 80 to 170), not the British Territorial Army.

The British Territorials should be the equivalent of second-line troops from the other major powers, such as the French and German Reserve Divisions, who already had training. The French Territorials, and the German Landwehr divisions, on the other hand, were third-rank troops who were generally considered unfit for front-line service.

In fact, four French Territorial Divisions (81st, 87th, 88th, 97th) were later redesignated "Active Divisions" as a mark of recognition that thery were better than the other Territorials :)

Johan - Putting units in the build queue will just make them appear in March 1914 ready for action... A better solution would be to use either add_division or build_division events (perhaps "add" for the French and "build" for the Russians?). We could give the Germans their reserve divisions (but not Landwehr) from the outset but at, say, 35% strength, to represent their historical advantage in early deployment.