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Showing developer posts only. Show all posts in this thread.
yep all 3 removed, could it be written in away that is if you are the ruler you have the tomb king trait, the temple vassals have the liche priest trait and the others have the servant trait, would also work so the king has the tomb king, and say a duke has the servant trait?
No, it would not, only Tomb Kings should be allowed to hold land, except for the temple held by the Liches, but there should also be landless Tomb King claimants.
The problem is, we do not know what is the event causing the switch, once it has been found, it can be easily corrected.
 
Yes, we found out in the afternoon and I'm now working on the fix, since it's apparently hardly than it might seem.
 
Not really, I just wanted to give them a more Warhammer-y feeling by changing the marshal clothing to something more appropriate for the setting ( The ones we have now are from the MEP mod, mostly ). Silfae, our main artist, is a 100% pro-Elf partisan, so he has no sympathies for the Stunties and their beardly plight.
Yes, I suppose I'll eventually cover dwarves too, but it's not high on the list.
 
However, I had a Tzeench demon in my court (a flamer if i recall correctly) But there was no way to execute/imprison/bannish him without a tyranny malus (which seems very strange, I mean it's a demon..). The only thing i could have done was to increase my opinion of him and ask for conversion, should I have tried? (doesn't sound logical to me)
No, that wouldn't have worked.
It'll be tweaked a little for the future version, but if you have an active daemon in your court (that is, you receive bad events of him doing things), you can hunt it down by decision.
 
Theoretically yes, nothing prevents them from having children, a female Witch Hunter which is found out pregnant can be expelled without penalty.
To influence the vote you need to assign the Favoured Hunter minor title to the one you want to be elected, if it's not one of the twelve Council-Knights, you need to create a Chapter for the prospect, which is also a good way for him to earn piety and prestige, which he will need when the election comes.
 
Both of those decisions are settlement decisions, you need to right-click on the main holding of the province you want to investigate or request a barony from. Of course, you can only request baronies from counties which have still empty holdings.
 
For now they stay as they are, as for peace time, you already can ask for baronies and ask to investigate provinces.
 
The Everchosen is an old event chain, pre-Horse Lords. Now, Nomads cannot be vassals, therefore the Chaos Wastes remain independent.
 
Not really.
They have already received nomadic retinues. The only change for the next version is that they won't have the conquest cb anymore, just migration.
 
Are you sure that's why they die? If they're executed, there should be the name of the executioner on their skull, what does it say?
 
If there's no Witch Hunter in your court, it must be something else, I don't know what it could be, especially if it doesn't send you a warning. What kind of ruler is yours?
 
Yes, it must be an event, I don't know which one could be, though.

The mod is already compatible with the current version of CK2, try and reinstall it.
 
I'm not sure, they are special units, but they are defined as a light infantry type.

Yes, mage commanders should cast magic.
 
Only an Asur can restore the Everqueendom after it is destroyed, so you're stuck with that.
Checks for passing the Asuryan flames are already in place, being a Druchii is no disadvantage.
Malekith's government is the result of thosands of years of work, once he dies, it cannot be restored.
 
Not really, if you made a submod, feel free to open a thread about it in this subforum.
 
You need to be Cadai and have passed the flames.
 
No, halfbreed do not exist in warhammer. As for Nehekhara, it's a magic catastrophe beyond repair.
 
That is not a simple one trait to add, you'd need to revise all events and decision to include or exclude hybrids.
 
You need to have to have a vampire or necromancer liege.
Else, fulfill one of the conditions to teach Necromancy yourself.