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Uh.... Syntax Error. Does not compute.

I just kinda prefer looking at this guys portrait
hpAccJe.png


than this "guys" (honestly he looks like a transvestite to me)
MwmHxPo.png


The treehuggers still got the old portraits. No offense meant though. The other portraits look awesome and I love the work (no other mod has it to this degree).

http://tvtropes.org/pmwiki/pmwiki.php/Main/Elfeminate
 
Today we tried playing Geheimnisnacht in multiplayer.
It has always been unstable on multiplayer, it might just be that the last updates made it even more so.

Wood elves are awesome and sorta my #1 favorite, as I LOVE nature/animals/plants, but its really hard to get into since they start off as such a huge empire. Their leader is awesome as well, and I like that you can summon nature stuff from what I saw in the intrigue options. But...its such a big empire lol. If it was smaller (1-3 provinces) I'd probably choose it over anyone else, since I love nature so much. I might choose it anyway, but just so much land :(
The Wood Elves aren't just one ruler, there's plenty of little vassals under Ariel.

The Mahtmasi vampires also have interesting voodoo magic to indirectly influence foreign countries.
 
Hi, I am having trouble finding the requirements for the intimidate subjects decision which is visible in the Skaven Dev Diary. Is a particular trait needed or is there something obvious I am missing?.
It should be available if you have provinces in your demesne of a different Skaven culture.
 
Not directly related to the mod but does anyone know any good sources of information to get to know the lore a bit better? I tried looking at things like the wiki for warhammer and some youtube videos but they do not really explain things simply or they expect you to already know about other things.
As otherwise it is rather hard to get into the mod as I have no clue what I am doing or what the background for most events are.
 
I would go wandering around 1d4 chan a bit :D It is a good way to get a bit of grasp of what everything is about. Typically you identify with a race, and you take it from there. Me for instance, I like magic, so I looked into the High Elves, but from there I stumbled into the Lizardman and fell in love with the gloriousness of the Toad Master Race...
I vaguely know a bit of stuff from Warhammer Total War but I have gathered that the mod is set much further in the past so as to avoid massive blobs of the different factions, so basically I should just pick a race then look at it from there to work out their backstory and then see how the mechanics work for them in the mod?