No, only Malekith has the government form. The government form is tied to the "Malekith" trait. Gone Malekith, gone Naggaroth, in any sense.
You installed it wrongly.Every Sigmarzeit, regardless of what religion or gov type, I get a popup with just the letter A that is impossible to dismiss. Anything I can do about that?
You can't.1. Is there a mechanism for providing custom names to your state trooper regiments?
You can't.2. Is there a way to convert the Sigmarite Templars/Witch Hunters to Ulric? Because right now they provide a massive advantage for Sigmar versus Ulric. I don't necessarily mind that provided I can convert them to Ulric if I reform the Empire and Unite the Faiths later on in the game.
You can't.3. How would I go about invading the Under-Empire as the Empire? Is it even possible? Can I at least fabricate a claim on those Skaven surface (but not actually surface) territories?
Well, there would be some difficulties from a coding standpoint, but, for what concerns the lore, it's just the fact that the Templars are deeply rooted in sigmarite fanaticism, it's unlikely the order would just switch faith.2. Considering unifying the Imperial faiths under Ulric is incredibly lore-unfriendly what is the big beef about converting Witch-Hunters to Ulric?
Both Dwarves, Chaos Dwarves and Goblins should, but their casus belli seems to be bugged in the last version.3. Makes sense. But can Dwarves invade Under-Empire?
It is, but, weirdly enough, they should not. The scopes for wars are strangely set up in the anti-intuitive way.Well, I'm a newbie when it comes to coding, but shouldnt those "FROM" and "ROOT" be switched?EDIT: Provided that's the Dorf/Gobbo CB you were talking about I guess ^^underempire_conquest = {
name = CB_NAME_UNDEREMPIRE_CONQUEST
war_name = WAR_NAME_UNDEREMPIRE_CONQUEST
sprite = 16
truce_days = 12750
hostile_against_others = yes
is_permanent = yes
check_all_titles = yes # if permanent, setting this to true will check against all of someones titles, including vassal held titles
press_claim = yes
can_ask_to_join_war = no
battle_warscore_mult = 0.05 #Skaven stubborness
can_use = {
ROOT = {
OR = { trait = creature_dwarf
trait = creature_chaos_dwarf
trait = creature_goblin }
NOT = { culture_group = FROM }
It's likely a consequence of the fertility hit related to the switch, which needs to be in to avoid weird pregnancies.That's likely a cultural rather than religious restriction. The Kurgan and Hung are extremely misogynistic and see women as nothing more than breeders.
Just read their Dev Diaries.1. Why can't Athel Loren (or it's vassal Kingdoms) wage war for territory against enemies? Why can't the Lizardmen unify Lustria (or is that Old One event based?)
Just read their Dev Diaries.2. And why can't the High Elves conquer anything? (What if Ulthuan was persay fragmented by console; what's stopping the rival Kings from attempting to fight one another and reunify the land?
They cannot. If you want to know more, read their Dev Diary.3. How specifically could I allow the (player only) Forest Elves (for example) to wage wars of conquest against their neighbors (Beastmen, disunified Bretonnia), if I wanted to conquer the old world as 'em?
I believe it isn't anymore.That's still in? We were supposed to have removed it when we added the plot in.
I don't know about the others, but for what concerns my material (all the portraits, amongst other things), if you want to use any you need to explicitly write on your mod's presentation that I made them, and should also link Geheimnisnacht as their original source.If I try to make my own crappy little Warhammer mod, can I use resources (e.g. the map and the portraits) from this mod without explicit permission?