You mean these ones?Can someone please explain to me what all the modifiers in the Base Strike doctrine - Carrier Primacy mean? I honestly have no idea what any of those stat modifiers actually do. The game doesn't explain it at all.
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Carrier Organization: Ships of carrier type get more maximum organization. This primarily has an effect on the ship's hit chance (which does not apply to carriers) and when they decide to retreat. But again ship organization only really drops when it already has taken a good amount of damage, which hopefully does not happen for CVs. In the case of CVs, low org also reduces sortie efficiency (see below).
Naval Targeting: increases the aircraft stat of the same name, which affects the hit chance of aircraft against ships. Naval targeting only caps out at 33.3 so increasing it will effectively increase damage dealt by the same factor.
Sortie efficiency: this stat can be seen when hovering a CV airwing icon in a naval battle window:
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and it works as described there. The efficiency obviously caps out at 100% but raising it from the default 50% doubles the amount of planes and overstacking efficiency allows for some overcrowding as well. I.e. if you have some sortie efficiency beyond 100%, you can put that to use by overcrowding the carrier.