I've caught up with the thread!
Or, caught up with where the thread was on Tuesday, when I came back.
Now to read the replies to my posts.
Anything we can salvage?
In fact, once the dust dissipates, the temp should rise again on its own.
Does the dust disappear just like the radiation? And if so, at what rate?
Perhpas the carrier was thoguht too close to comabt to be restocked safely.
So with 1000 vehicles it'd only take 5 years to go from 1000 to 0. Now, would having 1000 such vehicles be worth it? Quite possibly not.
Though, if 872 BP for 100 vhicles is cheap, then perhaps.
Is 872 BP cheap? And does it require maintenance?
Or, caught up with where the thread was on Tuesday, when I came back.
Now to read the replies to my posts.
Honestnly is a shame you did that, isnetad of killing them with lasers. Meant we had absolutely no chance of salvaging any tech from teh rakhas.Two more Fighter strikes would erase these clowns...
Are there any survivors?Yup.
View attachment 1136557
I'm afraid Klendathu isn't much of a vacation spot. Not after that orbital bombardment.
Radiation: 17,650
Atmospheric Dust : 33,296
Anything we can salvage?
Once you raise the temp you'd end up with the CO2 coming back, though.So… terraforming via nukes…?well, find the silver linings where you can, right?
In fact, once the dust dissipates, the temp should rise again on its own.
Does the dust disappear just like the radiation? And if so, at what rate?
Could it be because it was a contested system?Huh. The bug didn't happen. The Collier transferred missiles to both ships just as its supposed to.
You might think that the "5-second increment rounding error" explanation covers it... but what about the periods when our Sabres were out of combat, re-stocking with spare parts inside their tenders, and I was advancing the clock an hour at a time? The Colliers STILL didn't transfer anything to the Carriers.
But it works fine here in the Sol system? Just like the "Alien Emu" bug went away as soon as we towed the shipyard back into the Sol system?
Perhpas the carrier was thoguht too close to comabt to be restocked safely.
Can it also decontaminate witout that commender trait?
You're forgetting the bonus from the vehicles also applying after it reaches 100. That bonus is static.Those 100 vehicles from that other post would reduce that to 22-ish years, but after that the rate would be essentially flat - another 10 years to get it down to 0.
If we however spam a 1000 vehicle fleet at it, the rate goes up to 30% and we'd reach that same 1000 radiation after just 9-ish years.
So with 1000 vehicles it'd only take 5 years to go from 1000 to 0. Now, would having 1000 such vehicles be worth it? Quite possibly not.
Though, if 872 BP for 100 vhicles is cheap, then perhaps.
Is 872 BP cheap? And does it require maintenance?