are we sure the immobile fighters will work as intended? I am just worried we fin out something like them being unable to deploy or disperse from their mothership at the worst possible moment.
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I thought we had like 11 engines from the drop ship alone.Are you sure we're going to get 138,000 RP out of the wrecks and captured military ships? The Freighters are too low-tech to count.
are we sure the immobile fighters will work as intended? I am just worried we fin out something like them being unable to deploy or disperse from their mothership at the worst possible moment.
I thought we had like 11 engines from the drop ship alone.
Seems unlikely we shouldn't be able yo get thr needed engines.
I assume we still have some standard protection around in case the Jerx pop in there for a raid?We can even drag in combat modules (beam weapon, or Fighter base) that are currently guarding stuff like Gas Giant fuel refineries.
Isn't it in tatters already?We might want to KEEP the drop-ship. We're going to need large numbers of them.
Wouldn’t it make more sense to cash it in for the tech and just build your own ones from scratch?We might want to KEEP the drop-ship. We're going to need large numbers of them.
I assume we still have some standard protection around in case the Jerx pop in there for a raid?
Isn't it in tatters already?
Wouldn’t it make more sense to cash it in for the tech and just build your own ones from scratch?
If 1 engine is 3.1% of the research needed for a 5 year research project, 11 would be well over a year! I would have thought that is likely to be far more valuable than a single dropship?
Isn't it in tatters already?
If 1 engine is 3.1% of the research needed for a 5 year research project,
About the fighter factories you're building. How much would component prebuilds speed up production of jump point assault ships?
Especially the Missile Jammers -- 150 tons out of a 480 ton partystarter should be some real construction time savers.
I am in fact retooling one 5-slip yard to Lakes and two 5-slip yards to Rodents.Why not both? Heavy armored for initial drop and to soak some missiles. Light armored after sto's dealt with.