Some Tenders carrying spare parts have arrived at the rendezvous and are bringing the Gunships back up to 100%.

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I gave each version enough shuttles to reduce the loading time to between three and four hours. I could add a few more without exceeding the slipway limit.Regarding the dropships, is there a place that we can use as a staging point near Mechanus? Something close enough that we can make a lot of trips in a single 8 hour ground combat interval?
If the answer is no, then we need to build dozens of the highest capacity version of troop transport. Plus tugs, I guess. So we can land a big, several million troop first assault wave.
If the answer is yes, we can go for the highly armored version as we can do more round trips before the ground combat kicks off in earnest.
How quickly does one of these things load up the troops it's going to be shipping?
Isn't there a jump gate from NZ to Harmony?
Could jndel give tech too?
Isn't there a jump gate from NZ to Harmony?
I thought it only was the Harmony NZ direction which wasn't built yet.
Could jndel give tech too?
I say let's use rhe heavily armoured dripship.
Such that we can avoid blasting the planet from orbit and wrecking it.
Is there a darkside to the moon or is it rotating?
I take it we cannot drop something on the moon for the sole purpose of the Morons wasting their shots on it?It is tidally locked.
But the game mechanics don't distinguish between different parts of its surface.
If they can see the moon, then they can shoot at anyone on it.
The home planet has a moon that is only 31,000 km out. More than ten times closer than our own moon, Luna.
Naturally that's within STO range... it's within Gauss PD range!... so we could only set up there after wiping out all the enemy STO.
But from there we can transfer our army to the planet pretty quickly.
Slipway limit? Ad in how much tonnage you can give the ship?gave each version enough shuttles to reduce the loading time to between three and four hours. I could add a few more without exceeding the slipway limit.
It's not missiles, so they'll never run out.I take it we cannot drop something on the moon for the sole purpose of the Morons wasting their shots on it?
I suspected that. But what about reload times?It's not missiles, so they'll never run out.
I take it we cannot drop something on the moon for the sole purpose of the Morons wasting their shots on it?
Cool, the loading time reduction really helps.
That's unfortunate, the ideal staging point is close but out of STO range. Because then you can make do with less drop capacity and leave the STO alone.
If you are killing the STO anyway we can do it without armor on the dropships.
Slipway limit? Ad in how much tonnage you can give the ship?
It's Udgaardsloke, who's different from Loke.Snake, lizard, rodent, and lake: what led you to name one dropship class “Lake?” You always have a reason for your naming conventions!
Also, snakes eat rodents and lizards!But not lakes. Wondering if you’re making a Norse mythology allusion; didn’t Loki give Thor or Odin a tankard that was magically connected to the ocean and bet him that he couldn’t drain it in one go? I haven’t read any mythology in decades, so I don’t remember the exact details.
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Snake, lizard, rodent, and lake: what led you to name one dropship class “Lake?” You always have a reason for your naming conventions!
Also, snakes eat rodents and lizards!But not lakes. Wondering if you’re making a Norse mythology allusion; didn’t Loki give Thor or Odin a tankard that was magically connected to the ocean and bet him that he couldn’t drain it in one go? I haven’t read any mythology in decades, so I don’t remember the exact details.
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I suspected that. But what about reload times?