1. Radar stations do give a bonus to fighters fighting in that area (only INT?), so they do help a little anyway, but yeah - some AA wouldn't hurt either. 
Hagar said:We will be adding more of those as we go. Given the fact that we're pretty much are winding up the tech trees (apart from the naval ones, but those will be covered by the next major release) that implies we have more time for event scripting, and thus alternate outcomes. But the CORE team will focus on plausible alternate outcomes rather than those covering options like 'Battleships for Bhutan' or 'Nukes for Nepal'.![]()
No worries, all the stuff we put in is either historical or historically plausible.FallenMorgan said:And I'd rather it not be silly events like "Aliens invade China." I noticed one of the scenario things said "Alternate History" but it's blank. I think the mod needs an ahistorical campaign that follows a definate storyline, like the first option of each event leading to the outcome planned, but with options for going in a different path.
I'll think of some ideas.
HistoryMan said:Macedonia did not exist in the time period we cover - the land area involved was mostly taken over by Bulgaria after the fall of Yugoslvia. I can't see how the inclusion of a "separate" Macedonia would help - how would you propose it might come into existence ?
Tim
Zumme said:Hi,
I'm new to CORE (only my forth game), but a veteran of HOI.
Here my small idea which I don't really know if it's possible to be implemented.....
Wouldn't it be nice to receive some more reports from your spies?
I mean something like: "Your spies in UK report that a surface fleet is leaving Scapa Flow: approx. 5 capital ships and .....bla bla bla"
Of course, the accuracy and frequency of these kind of reports would depend on the number of spies you have and your decryption ability.....
Maybe is just an Utopic idea.........but maybe....
Bye and thanks for the good work!!
Zumme
TeutonburgerW said:That's really something that's sounds hardcoded... Unfortuantley.
Yes, that sounds as being fixable. The surrender events need an overhaul at any rate (they're Vanilla, not COREd yet). So far we haven't gotten round to focus on those. Given the changes planned for 0.40 I don't think we will be able to in the upcoming release, but they will get scrutinized at some point.Voyager said:I have noticed something that may be able to be fixed. I had a game where the allies beat germany and the Soviets never entered the war in Europe. Now the postwar set up event fired and DFR became independant with prussia still being held aby the allies. There needs to be a check to see is the Soviets are in the war to claim it else it would have been integrated back into Germany.