MEIOU had it right with a start date of 1356 at the order of the golden bull in the HRE. 1356 -1856 is a good timeline.
MEIOU had it right with a start date of 1356 at the order of the golden bull in the HRE. 1356 -1856 is a good timeline.
1856? Why 1856? That's well outside the thematic timeframe of the series, and past EU games have not even remotely had the mechanics to depict the 19th century at all. Besides, we have the Victoria series for that.
It shouldn't be that hard to depict the 19th century. Paradox would have to add a few new techs (such as railroads), new sprites and new scenarios. Politics, military and trade should be kept simple (like it is). You don't need more than three branches for the armies (Infantry, Cavalry and Artillery) and you don't need more than four different ship types (big ships, light ships, galleys and transports).
I don't think that it should be impossible to make a new game that depicts parts of the 19th century, just because Victoria II also depicts parts of that timeline.
Btw. if that were the case you shouldn't have a Darkest Hour game (1914-1946) nor a Sengoku game, because both those game depicts parts of timelines allready depicted in other paradox games (HoI3, Vic2, CK2 and EU3).
Because the main feature of the 19th century was industrialization which this game doesn't model.
The industrial revolution didn't really take of in most developed countries untill late in the 19th century. This early industrialization could be depicted in various ways. Paradox could add "large factory upgrades" to the refinery, wharf, weapons and textile manufactories once you get the "industrialization" idea! Or once you reach a certain tech level. You could also add another layer of to trade and production buildings (ie. railroad).
Late industrialization (post 1870) will not be easy to integrate into an EU-game and is better portrayed in a Victoria-game. In most countries real political parties didn't even exist for the better part of the 19th century. Parliaments where primarily made up of factions liberals, whigs, monarchists etc.
The first industrial revolution, nationalism, sphere influencing, all aren't really modeled in EU. Political movements, and political revolts were a big part. Inheritance, Personal Unions, and pretty much most of the stuff in EU don't fit in the period of 1790 on.
The early 19th century is the growth of the Victorian British empire, and Victoria II ain't called that for nothing...
1800-1835 isn't depicted in Victoria II (1836-1936)!
Btw. Victoria ruled Britain from 1836 to 1901. Meaning that the Vic2-game has expanded out of the Victorian era and well into the New Imperialism era (1880-1914) and the World Wars era (1914-1945). Maybe EU4 could expand into other eras as well?
Yes, but there aren't any WWI or interwar games, so Vicky isn't expanding into ground better covered by other games. Extending EUIV into 1870, on the other hand, would take over nearly half of Victoria II's timeline. Also, since we are having a Napoleonic era game (march of the Eagles or whatever) extending EUIV to 1870 would completely override that entire game.
IMO EU4 should be shrunk back to 1796, and start at 1420 or so. That means that it covers the early modern period, the core part of the game, without being diluted with medieval mechanics or having effort wasted on a late game which nobody ever plays.
Norway was forced into that Personal Union, it wasn't the result of inheritance. They didn't inherit, like with their King being next in line, any country that is big enough to be modelled, they invaded and annexed them. Austria inherited Hungary, then gave Hungarians more say in the government. It doesn't have enough nationalism, it doesn't even represent minority cultures. Just because a country is formable doesn't represent anything behind it. I would be somewhat fine with up to 1836 though I think 1821 would be better.Sweden-Norway was a Personal Union from 1814-1905. Prussia inherited many duchies and minor principalities during the 19th century.
Austria-Hungary another personal union came into being after a revolt following Austria's defeat in the Austro-Prussian War 1866. Furthermore, simple nationalism is already integrated into EU3, with the UNION countries (France, Germany, Great Britain, Scandinavia, Russia, Spain and Italy).
I think the industrial, political and economical complexity of the late 19th century should be kept in Vic2. However, I also think that the first half of the 19th century (up to 1836 or 1870) has to be modelled into the next EU game.
Why 1870 would be bad
Think of what you do in Vicky 2 for the first 40 years. You try your hardest to industrialise, try to form bigger nations, try to control the liberal revolutions and try to prepare your country for civilisation. Extending a game to this period and giving it mechanics that will be used to 34 years of gameplay, by only a few, powerful nations, would be a waste of resources.
But isn't that what you do in EU3 as well? try to grow your economy (industrialize), try to form a bigger nation, try to limit the number of rebels while you prepare your country for global domination.
If you extend the timeline to 1870, you could add scenarios about the US-Mexican wars, the Crimean War and the South American Wars of Liberation among others... Scenarios that are not dealt with in Victoria 2, because of the complexities with that games' pop-system and economics.
While I don't have any strong feelings regarding the starting date, I'd like to see the game finish with the "French" revolution - as a random event which can occur with increasing probability in any major country (so that it may have continent-wide effects) where the conditions are right (e. g. low stability, a government averse to reform, Enlightenment ideas, perhaps a financial crisis).
But why make 1789 the enddate, you don't have to play beyond 1789 or 1804 if you don't like to. However, if you give the game a late enddate then you get time to play your country for A LONG TIME and you don't have to convert the game. I like the simplicity of EU-games, but I also like the long time span and the many possible scenarios...