I noticed its a specialized upgraded planet--habitats--verses a vanilla planet. Not the best comparison. I wonder what the difference would be if that argi-planet was turned into a Gai world or something similar. I do wish habitability was harder to max out.
4x seems like a lot. but I do think it makes more sense to have the artificially made purpose-built structure better at food production.
Sure, here's that same world Terrofrmed to a Gaia planet, and built up to 22 Districts. As Planets are limited in Districts, I can only build 10 Agriculture Districts, and the rest I put into Generators and Mining. Out of 36 Planets in my Empire, the only one with more than 10 Agriculture Districts available in one with 15 Districts, but it has a Planetary Feature that gives a 15% Bonus to Mining Output, so I became a Mining-World.
As you can see, when filling it out this way it nets you even less food. Upgrading to Gaia doesn't add to food production, I was already at 100% Habitability at this point, and then you lose food feeding those other Pops. That's why I compared this world at 10 Agriculture Districts, and did the same for the Orbital as 10 City Districts, to compare apples to apples in a way.

And yeah, you could say it's not a fair comparison because you're getting 22 full Hydroponic Districts on a Habitat, where you only get 15 of such Districts on a plent if you're lucky - but that's also kind of the point. Because City Districts aren't limited at all, you can always fill a Planet or Habitat with all City Districts, they're gonna be much more efficient at production.
Orbitals with Tech Districts by default will create less Research than a random planet with Cities and Research Zones. And an Agriculture-heavy world will nver be able to make as much food as a standard Habitat with City Districts and Hydroponics Zones. That's the result of this system. If it's intended behaviour, ok. But to me those results seem kind of flipped from what I'd expect. An orbitial around a science deposit should be able to create more research points when specialized than a regular planet to me, that's not what plays out with the economy rework.
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