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Only question left @Silfae, will it be possible to mod temple dedication for the other Pagans? Like could I mod a custom Doctrine into the game that lets me dedicate temples as a Norse or Slavic Pagan?
You could, sure, you'd need to write text and modifiers for all the other gods of all the other religions. It's not a complicate task, but it is time-consuming.
 
Thank you!

And yeah I assumed that it'd be a bit of a workload, but that's not a problem. Just wanted to make sure it's not hard coded or anything.

Thanks, again. for your response and for making this game so moddable and all-around awesome. :)
You're welcome.
Yes, it is a shame, if I had had more time I might have done it myself so that other pagans could have it as a selectable Doctrine. The problem was that, unlike Haruspicy and Astrology, adapting Dedicate Temple was not just about changing a trigger or two, it required an extended rework.
 
To be clear on something, will flipping to Hellenic pre-reformation force me into gavelkind?
No.
As a person who is really excited for bloodlines this does kind of concern me.

As much as I more often like to play a Byzantine vassal instead of someone big who would get a cool bloodline. And as much as I understand balance has to be had. Having it be either or to me is just sort of a buzz kill.

Are there other bloodlines that can prevent me from having an even cooler bloodline?

What are the general conditions that one might not get a bloodline?
It depends on the Bloodline. There will be time in the future to discuss this in detail; as far as this specific example goes, it is a question of redundancy. If you have the Makedon Bloodline and restore the Empire, people will remember that it was the blood of Makedon (which was already well-known and prestigious) that restored Rome, whereas, if you are an upstart, you will found a Bloodline yourself.
One question about Roman culture. How does the Culture conversion game rule affect the spread of Roman culture? I like to play with “combination”. Is it treated as a Greek-Latin melting pot for gameplay purposes or is it considered separate?
It has its own modifiers to try and give the idea of a natural spread over the more compatible cultures.
 
Does this only support predefined localisation in the files or can you use a character name for example?, thinking of the Elder Scrolls mod, currently if your character becomes the ninth divine they are revered to as the canon Talos.
That will definitely be possible.
 
If I uderstand it correctly, it will be necessary to change the culture to Roman (if Greek) before the reformation of religion to have the latin names of the gods.
Either that, or be an Italian Emperor.
 
So are the god names dependent on who reforms it or is it localization eg Greeks will always see Zeus Latins always see Jupiter?
Depends on the Reformer's culture.
Well now we *need* a reformation option where the reformer can be added to the gods list as some kind of god-king or messianic figure :p
Well...
 
How easy is it to add other culture names to Hellenism's Gods or other pagan Gods?
A simple event should do the trick?
Yes, if you wish to mod other changes and variations, it is extremely simple.
 
I read that Romans will have Italian gfx faces. Does that keep true even if you start the Roman renaissance as Greek? (not that I intend to, I'll be playing in Romagna) :p
Yes. Naturally the Greek rulers will not change physically, they will just gain the Roman clothes. The Roman Renaissance requires you to move your capital back in Rome (Italy), so it makes sense that eventually the courtiers of your new administration will start look somewhat Italian as well.

Is the Latin Empire able to restore the Roman Empire?
No, the only changes in the requirements to restore the Roman Empire are that now you can be a Christian or Hellenic (rather than be locked to Christians only).

I don't know if it possible, but the name of the gods should depend on the cultures of the provinces, also, we are talking about a Roman culture, but is should rapresent somewhat the difference beetween hellenic east and latin west. For example with roman culture, what about the names? They will be only latin or greek will stay? To be an empire with a greek flavour I must refuse to change culture to Roman? Roman will be a melting pot or it's going to flatten on latin all the provinces western and eastern?

Probably all this it's too much complicated, but I propose only a simple thing: a decision based on the culture so no arbitrary (italin, roman\ greek) to switch beetween god names instead to be locked all the game with the names you receive when you revive hellenism.

I do not disagree on the principle, but, like you say, this sort of granularity would require a lot of work to be implemented. If you wish to have Greek Gods, just Reform Hellenism before starting the Roman Renaissance, the change in the Pantheon will happen on Reformation and will check only at the time of the reformation what culture the Reformer belongs to. It will not change again later if you become Roman. Conversely, if you want to keep them Latin, wait to Reform until after the Renaissance (or have a non-Greek Emperor doing the Reformation).

As for the culture spread, Roman culture will be very contagious in Italy and towards other Latin cultures. Italian especially is likely to be wiped out if you start the Roman Renaissance. Greek specifically, as it was the case historically, is going to be significantly more resilient to it.

Are we going to get some new art for Hellenic temple baronies? In the screenshots they are still churches.
They have new art. The screenshots were taken a long time ago.

On which note... Will the unavailability of the Imperial Conquest CB against titles in the Kingdom of Corsica and Sardinia be fixed in the upcoming patch, by any chance?
It will indeed be fixed.
 
Do other pagans have similar cases of features that will never be lost on reformation?
Does this mean we could accidentally, and pointlessly, choose the Haruspicy or Astrology doctrine when reforming?
The Doctrines are simply not available for Hellenism. Things that are inherent for other Pagans are flavor such as Blots, Patron Gods, etc.
As for the major deity renaming thing, what about religion icons?
No, religious icons have always been static, making them dynamic would require a lot of work.

you keep mentioning roman being contagious among other latin cultures? is there a degree of separation for Visigothic and vlach compared to say italian and french?
Visigothic and Vlach are not in the Latin group, so yes.

I'm fairly certain that you mean Hephaestus (equivalent of Vulcan). Is this a typo, or is the 'H' dropped in Swedish? I only ask because it took me 10 minutes to figure out who you meant.
Yes, that is a typo. I don't know about Swedish, but it definitely is dropped in Italian.
 
Can we restart the Olympic games? Rebuild all the major Hellenic/Roman monuments? Celebrate the major Hellenic/Roman festivals? Reinstate the Legions?
Unfortunately no; while I do not disagree those could be interesting things to have, Holy Fury is not an Hellenism-focused DLC; there were other tasks that needed to be prioritized as well.

Please for the love of all the RNG pantheon holds dear make this possible for an AI to do! It would be insanely fun for Hellenism to get re-introduced and then as say the king of Jerusalem go marching in with the Templars against the Roman Empire.

PLEASE OH PLEASE MAKE THIS POSSIBLE
XD
As I said in one of the posts before, if the game rule is on, both player and AI have access to it, but the AI is extremely unlikely to be competent enough to pull it off (at least as far as our internal testing has shown).

Do I get all these cool events etc. if I use the console command to give myself the Roman Empire title?

Only reason I ask is I prefer to play small/tall empires. De Jure Roman Empire as it is now is way too big for my playstyle. I'd basically only want to control Italy, Sicily and Corsica/Sardinia (and even that is bigger than how I play).

Thanks.
The event chain is triggered by reforming the Roman Empire, not simply having the title.
In any case, if you do not wish to restore Hellenism as a Roman Emperor, you still have the Delve into Classics decision, which has much more accessible requirements.

yeah don't leave out the famous Roman crucifixions. If a megalomaniac managed to resurrect the Hellenic religion amongst a Christian populace he'd be crucifying people left and right in mockery. Also: slavery; there would be a lot of slavery going on.

A Roman Emperor who brings back Hellenism should get the "Apostate" title, too.
Crucifixion was thought about, unfortunately didn't get the occasion to implement it (got lost in the other stuff); a slavery system would need mechanics of its own, so unlikely to be made just for Hellenism. There was a slavery death_reason added for the Children's Crusade though, which I suppose could be used when modding a slavery action for Hellenic rulers, if somebody wishes to do it.

The reforming Roman Emperor does get the Apostate title though, that is in.
 
This is really impressive. BTW, are You going to make similiar opportunity to Persians?
No, Zoroastrians were already given a process to restore their ancient religion to Persia.

I have a question:

The first method of reviving hellenism seems to have two options available for how to go about it; A loud and upfront declaration of one's new faith and a call to arms for all loyal vassals against the inevitable civil war that will ensure, and what looks to be a more subtle option.

Does this mean that if you go the revive the Roman Empire route you will be also be able to secretly convert and spread the hellenic religion through your vassals and lands before going openly hellenic or will there be some other way to do things more subtly if you revive the Roman Empire first?
Yes, if you pick the second option, you will become secretly Hellenic and then establish the religion on your time with a Secret Cult.
 
Is this something unique for Hellenic, or does the other pagans retain some of their (unreformed) special stuff no matter which doctrines they pick upon reformation too?
Hellenics are a bit of a special case, since most of their religious flavor was then also converted into Doctrines so that the work that went into it would not just be visible in the rare circumstance of a player going for an Hellenic playthrough.
The flavor that other pagans retain regardless of Reformation is usually something that is very specific to those pagans and has not been translated into a Doctrine (such as, for example, the Great Blot for Germanics).
 
What about the levy/retinue bonuses? I assume they remain as they are now?
If you are referring to the aggressive/defensive troop modifiers that some pagans get, no, those are not retained during Reformation as they are determined by the religion's Nature.
From a lore perspective, if the religion is defensive and decides to become aggressive, it should not still maintain the characteristics of a defensive religion.
From a gameplay perspective, if you are Slavic and pick Warmongering, you shouldn't be able to stack both the Slavic's defensive bonus on top of the newly acquired offensive bonus given by the new Nature (or if you are Slavic and pick Unyielding, you shouldn't have your defensive bonus doubled to a ludicrous degree).
 
Any unique festivals in the decisions for Hellenism?
Do they have unique councillor models and names?
I'm sure I've seen that "Rome burns!" art before but I can't remember where, is it used for something else in the current game?
No unique festivals or models. The image is used on one of the Mongol pillaging events.

If you adopt Hellenic as Byzantium (or Greek/Italian lower ranked rulers) before reforming Rome (or without reforming Rome) do you still get the events of the Christian worlds' reaction?
No, if you do it progressively by Secret Cult, there are no special events. Naturally, Christian rulers will still treat you like an infidel, the Pope might call Crusades against you, etc.
 
Thank you. I have never seen the AI form the Roman Empire (formable version) before, although I understand the Byzantine Empire to really be the Roman Empire, to begin with. If they form this new united Roman Empire (Western and Eastern), then I would rather that, under most circumstances, it is just Byzantine business as usual, staying Christians, whichever branch of that it may be for the leadership. I could deal with a certain chance for the reintroduction of paganism in the Empire, and it would be fun to see it occur in the same way I see the Aztecs happen, so unexpectedly. That would give me a chance to fight a Julian the Apostate type of ruler, and try to restore the Empire to Christendom. I support the new possibilities enabled by Holy Fury, and I also like that the Hellenic paganism is a feature that could be enabled or disabled for a game. I knew about Hellenism being a religion that one could give a character through the console, but that is not Ironman compatible, so currently, it is not really possible under the stricter rules of play to see it happen, except with Holy Fury, and now there are in-depth new events associated with its reoccurrence into the world.
As already said, the chance is very low, but the AI can do it in theory.

Wow! Silfae I didn't know you started to work for the paradox team! That is epic! You deserve it with your awesome portrait mods and work for the community. I don't usually post on forums much but I thought I should say it anyways.
Thank you, I appreciate it.
 
I am actually genuinely curious. How should we even have done a converter from I:R to CK2? Just ignore about 7 centuries of history? That makes little to no sense. There is a whole game worth of content between the two games.
 
Hope i can still get a reply.

So, if you reform hellenism not as Roman emperor and you pick the Temporal religious head.. You should become the Pontifex. .. Does that mean you'll get to wear those awesome priest clothes, since it's a king tier title?

Furthermore i'm curious about the choice of holy places. I just think the ratio is a bit off. I know that hellenism encompasses both Greek and Roman, but why only 1 Roman site against 4 Greek?
Couldn't we have at least a 2/3 split?

Thanks in advance if you manage to reply, and thanks for answering one of my questions earlier. :)
Regarding the Pontifex Maximus, no, Temporal Religious Heads do not get religious clothing, though you will get something else that might be discussed in the future.

As for the holy sites, that was the pre-existing setup and, looking at it, it felt reasonable enough for me: one in Italy (Rome), one in Egypt (Alexandria), and the remaining three in Greece. I suppose it might have been equally valid to move one from Greece to Sicily, but at this point they are likely going to stay as they are.
 
Do the names of pagan religious heads depend of the type of leadership chosen? Will a temporal Hellenic head still be called Pontifex Maximus? Will an autocephalous Germanic head still be called Fylkir?

Also, if Hellenism is reformed by a Greek, will the head still be called Pontifex Maximus, or something else instead, like Hierophant or Archiereus?
Religious head names are static, so unfortunately there is always only one available name for each.