Ah the game of werewolf, where the village lynches the village and the wolves hunt the wolves in a race to see which side can self-destruct more slowly.
2 dead baddies from 2 packs at the start of day 2. Not a bad start, though the baddies did die before they could yield much voting info. Probably a bit small to be a 3 pack game, my guess is 2 packs of 4, a sorc, and a free cultist.
1. Capibara -- Most of the mention of Capibara has been with regard to his TIE happiness. He did create the ultimate Marco - Panzer and dared someone to break it. Creation of ties is far from a bad thing -- though the move greatly benefited Claude (and perhaps Matthew, DBW, and Yvanoff as well), while condemning Panzer the known villager. So far... neutral -- many goodies accidently vote other goodies day 1. If we kill Capibara today, it should be for this....
What makes Arkasas a better candidate that the current front-runners?
Which is looks pretty terrible in retrospect. In fairness, at the time it was a legit question for a villager to ask too -- why were Marco (who really looks just as likely to be a panicky baddie as a nervous goodie to me), Avernite, and Claude bad candidates? (Claude dies early all the time [ugh! look at me! Irredeemable meta-gamer!] Avernite can be useful to have around [oof! There I go again!]) Why was Arky better, and why should we let Euro direct our lynches? We all end up with egg on our face as villagers occasionally... ...but still, he actively spoke up in favor of a known baddie in the thread. If analysis means anything, he is a perfectly legitimate candidate. I'm leaning toward innocent here myself, but wouldn't fault anyone for coming down the other way, and killing him for info is certainly justifiable.
3. aedan777 -- Cast a vote on someone he wouldn't mind seeing die and vanished for the day. Find myself nodding in agreement while I read his post today... ...and questioning his motivations at the same time. Behavioral read on Spock is insightful, but would hedge that Spock is a naturally sketchy player so my bar for wanting him dead is slightly higher and it's his first game back in a while [oh gods! All I do is meta-game! Maybe I deserve death for this alone -- remember that I've already claimed OEO villager before you consider acting on this, however]
4. Dedonus -- Cast an arbitrary early vote on Avernite and vanished for the day. Avernite was a legitimate contender for most of the day, so can't call it a throw-away.
5. MatthewFW190 -- Zombie. Still hasn't voted. Failed to gain traction yesterday as a CAWZ candidate primarily due to the preferences of Avernite, Spock, and Euro.
6. Culann -- Really don't understand his initial Audren vote (reacting to a Wagon? Against whom?) Switched (justifiably!) to Marco for Marco's odd DeChat vote, then vanished. Posted a brief summation today. If only
@Cliges were here to help us interpret his behavior!
7. LatinKaiser -- All eyes are on our TIE-breaker. I'm generally against lynching people for breaking day 1 ties (I would've broken the TIE the other way, but this is easier to say in hindsight). Woe is him should Marco filp baddie at some point. I've seen baddies risk such moves before, but it's probably the exception rather than the rule.
8. the_hdk -- An inscrutable one. Brought Witch Agatha into an early TIE with Claudius early yesterday, then vanished, but continued to comment.
9. De Chatill
ôn -- Cast a 1st vote on FatWombat yesterday before getting voted for bandwagoning by Marco. Vanished since then. Accused by Avernite of casting the last 'unserious' vote, but I'd argue this was Graymarch. FW ultimately proved a throw-away vote.
10. Sleepyhead -- Voted me early, before being the first Marco voter. Don't know what else to say about him so far.
11. Claude LC -- The finest of the Zombies voted Marco purely in self defense, which is hard to read. If he ever flips evil, the Panzer voters (Capi, Spock, Euro) might look a little suspicious.
12. Liefwarrior -- Wanted to see more Wombat-Wombat combat. Was disappointed in this, but didn't seem to bother him too much. Cast a very low-energy vote against Claude for being 'saved' possibly while pleading business. Pretty underwhelming -- maybe too underwhelming to actually be evil. But maybe not, and this sort of behavior deserves votes.
13. Wagonlitz -- Voted aedan early and vanished yesterday. Points out that it is possible to fit Euro's actions into a baddie narrative. No real read yet.
14. Audren -- Was the 1st person to push any voter to 3 votes with his Avernite vote (possibly benefiting Claude, Agatha, and Yvanoff), then vanished.
16. Avernite -- Initially voted called out Yvanoff for his populist demagoguery, whipping up hatred for all things Danish (an arguably legitimate behavioral read!). Was instrumental in guaranteeing Panzer rather than Matthew was the primary 'switch-to' candidate close to deadline, thus fulfilling Johho's pattern of vote switches.
Often when the village is presented with a decent case where multiple players fits the reasoning and the one bringing up the case picks one of candidates. Then the village ends up lynching one of the others. So the part where Panzer got lynched after Mathew was first singled out as the CAWZ candidate seems to me to be Village plan 1A.
My understanding of this phenomenon is that the other people are suspicious of those initially bringing up the argument and don't want to feel like sheep so they insist upon putting their own spin on someone else's idea. Don't really see this making Avernite evil though.
17. Witch Agatha -- Fellow Matthew voter, Clearly intended to vote no-show voters. As Aedan points out, this is of questionably utility -- why wouldn't the wolves vote early, helps control the narrative for the day and keeps you from having to take drastic measures to save your packmates. You have a pack there to remind you to show. Though you do on the balance tend to only kill off marginally engaged villagers. I voted Matthew partly just to see how people would react.
18. EUROO7 -- Somehow knew or guessed Arky was evil. Was disappointed in Marco, Claude, and Avernite as candidates. Wanted us to switch to Arky. Not wanting to feel like a sheep, I recommended Matthew instead (this might be the basis of Euro's hunch that I'm evil [an argument that applies to Capi and Avernite as well as me, I'd point out]. Other people wanted Panzer, chose Panzer upon hearing my metagamey motivations for preferring Matthew over Panzer. Eager for a TIE. Euro is hard to read, and I don't have a solid opinion one way or another yet
19. R.Graymarch -- Cast a vote that he goes to lengths to assure us is Random, but pushes Claude into the top candidate tier, possibly to the benefit of Marco, Avernite, or even Yvanoff or either Wombat. Could possibly do with a vote or 2.
20. Beartjah -- Possibly the quietest person so far, voted Yvanoff early and vanished. Everyone's friendly neighborhood Meh-Bear can be slow to activate, but I find I like having him around. Not ready to kill him yet.
21. Yvanoff -- Cast a 'demagogic' vote against Noble Wagon early day 1, then vanished... ...only to reappear shortly after deadline. Potential lurker. Should probably keep an eye on him. Was briefly a top-tier contender, so the late switchers could have been helping him.
22. Johho --
I got the part about guilds from the setup but why would they be infinite?
*checks the rules more carefully*
Right, the councils get replacements if members die. That seems a bit harsh on the bad guys so I wonder what counterbalance the GM put in for that. Do I really have to read the rest of the rules as well?
Maybe the baddies start on the councils? This is going to be an odd game, innit? Preparing myself for the inevitability of council analysis. An early would-be Claude killer.
23. MarcoRossolini -- Feel like I've already gone over Marco in my Capi section.
25. Spockyt -- Created early TIE by voting Avernite, possibly to the benefit of Witch Agatha or Claude. Showed up near deadline to disparage the current set of (day 1) candidates (as if we'd have a compelling one) before voting known-villager Panzer for the same offense for which I dinged Matthew. Followed it up today by voting pathetically easy lynch Yakman. Aedan's behavioral read is legitimate, but not compulsory -- I could read the Arky comment as an innocent joke. Still, I feel Spock gets mislynched a lot, so I'd set the bar for killing him relatively high.
26. TheFatWombat -- Wants to kill his wombat brethren. Other than that.... meh.
27. deathbywombat -- Another tough one to read, capable of putting on a very convincing show as a baddie. Half-tempted to read the switch to Arky as an alibi vote. Not ready to kill him as he does inspire the rest of us to play better while he's alive and there's no solid case.
28. Yakman --
Of the cases presented aside I think Yakman's skittishness is the most off.
Vote Yakman
If you think Claude, Wagon, and Euro are easy lynches, might I introduce you to the oft-maligned Yak? We all try to play the same as a goodie and a baddie. Is anyone actually better than Yakman in this regard?
On the balance, a good case can be made for Capi and Spock, but they're both pretty convenient punching bags. Thus, why not pressure Liefwarrior?
VOTE LIEFWARRIOR!