As long as we can avoid the Vic3 horrifying big head babies thing I don't think I'll have too many complaints
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I think they mean the characters in 3DCan somebody provide some examples? I personally really like the UIs of both games especially when compared to EU4
Personally I vastly dislike both CK3 and Vic 3's UIs.Can somebody provide some examples? I personally really like the UIs of both games especially when compared to EU4
EU4 has the best UI Paradox has ever made and those two games sure as hell don't come remotely close.Can somebody provide some examples? I personally really like the UIs of both games especially when compared to EU4
But Johan probably thinks it's cool. I forget what he said in his original comment, but that's probably what he meant.
I completely agree with the idea that the 3D models that PDS now employs have obvious shortcomings in a relative sense. Please note that I am not suggesting that 3D should be discarded altogether and regress to the 2D era. Backwards is an undesirable behaviour, but progress is endless.
The question is: would PDX be willing to distribute some more resources to this to make the 3D portraits even better? I suspect this has to be up to Stockholm, not Tinto.
Oh you mean the placeholder style?Personally I vastly dislike both CK3 and Vic 3's UIs.
This post has some hints towards what I dislike: https://forum.paradoxplaza.com/forum/threads/ui-general-art-style-an-incoherent-rambling.1677630/.
Mainly they're too clean and not stylised enough, and the dreaded situation manager.
It depends - probably on how much it matters.I would say switching from something that is aesthetically pleasing to something that is not is regression, 2D or otherwise.
I get it with CK3, but with EU I think there's a much stronger argument that returning to 2D is only a step back from a sunk cost perspective. Take thumbnail portraits the size of the EUIV advisors, do a handful by culture / culture group / age / gender (some can probably be minor modifications of each other), and apply a consistent and attractive style to them that fits the time period - I'd go with royal portraits from the period.It depends - probably on how much it matters.
For example, CK3 focuses on characters' narrative. A character with 3D portrait is good with that. And, Vicky3 covers only 100 yrs so it wont have that many characters.
A EU game covers 500 yrs - it must be with some well-developed character portrait systems. But coming back to 2D is kinda hard, especially when latest PDS games are all using 3D.
But this won't hurt much in a EU game - it hurts heavily for a HOI game, where 2D portrait is an organic part of its art presentation. It would be fine for EU.
It seems to me that if PDS had improved its 3D design, the point we argue about likely wouldn't have come up at all.I know I'm oversimplifying it, but the 3D models are enormously complex, require multiple different skill sets to produce and continual attention, and in this context are processing power to no end. Honestly just give me a nice "Hapsburg monarch" jpeg to look at and move on - and by nice, I mean "oh god your gene pool is a puddle please stop."
Ironically is more easier make more differency with 2D than 3D, for modders tooI get it with CK3, but with EU I think there's a much stronger argument that returning to 2D is only a step back from a sunk cost perspective. Take thumbnail portraits the size of the EUIV advisors, do a handful by culture / culture group / age / gender (some can probably be minor modifications of each other), and apply a consistent and attractive style to them that fits the time period - I'd go with royal portraits from the period.
I know I'm oversimplifying it, but the 3D models are enormously complex, require multiple different skill sets to produce and continual attention, and in this context are processing power to no end. Honestly just give me a nice "Hapsburg monarch" jpeg to look at and move on - and by nice, I mean "oh god your gene pool is a puddle please stop."
ngl I do very much enjoy the city view... wouldn't mind at all seeing that make some kind of returnWe have used 3d graphics since EU3 and that will not change.
Don't you all remember these beauties?
We have used 3d graphics since EU3 and that will not change.
Don't you all remember these beauties?
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