• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
As long as we can avoid the Vic3 horrifying big head babies thing I don't think I'll have too many complaints
 
  • 13Like
  • 4Haha
  • 3
  • 1
Reactions:
I'm in the faction "animated realistic painting style 2D characters", but I don't mind 3D if it's well done (for example I think CK3 is WAY better than Vic3)
 
  • 9
  • 3Like
  • 3
  • 2
Reactions:
At least I hope they aren't animated if they go with 3D. CK3 and V3 characters look like they are having a stroke imo.
 
  • 9
  • 2Like
  • 1
Reactions:
  • 13
  • 2Like
Reactions:
I would very much prefer 2D artwork, but I would also like to say that the dense, technical UI of say EU4 or CK2 are MUCH better than the “more accessible” Vic3 or CK3. And I think the reason is that, whether or not the UI is “easy” like it is in these newer games, learning the UI is the simplest part of learning the game. As the player learns the game, the UI will make sense, and the density of information makes things MUCH quicker and easier. I think most of you here will agree that it’s easier to open up a window, glance at a half dozen small icons to see what is going on with something, and do something with that information than it is to make my way through 9 different tooltips which each present me with a massive paragraph explaining things I already know
 
  • 9
  • 3
  • 1Like
  • 1
Reactions:
Can somebody provide some examples? I personally really like the UIs of both games especially when compared to EU4
EU4 has the best UI Paradox has ever made and those two games sure as hell don't come remotely close.
 
  • 16
  • 2Like
  • 2
Reactions:
But Johan probably thinks it's cool. I forget what he said in his original comment, but that's probably what he meant.

I completely agree with the idea that the 3D models that PDS now employs have obvious shortcomings in a relative sense. Please note that I am not suggesting that 3D should be discarded altogether and regress to the 2D era. Backwards is an undesirable behaviour, but progress is endless.

The question is: would PDX be willing to distribute some more resources to this to make the 3D portraits even better? I suspect this has to be up to Stockholm, not Tinto.

I don't think it's true that 3D is the future and 2D is the past, nor do I think change is always progress.

I would say switching from something that is aesthetically pleasing to something that is not is regression, 2D or otherwise.
 
  • 16
  • 1
Reactions:
Personally I vastly dislike both CK3 and Vic 3's UIs.

This post has some hints towards what I dislike: https://forum.paradoxplaza.com/forum/threads/ui-general-art-style-an-incoherent-rambling.1677630/.

Mainly they're too clean and not stylised enough, and the dreaded situation manager.
Oh you mean the placeholder style?

I don't agree that there's any material similarity between CK3, Vic3, and the current PC art but I do agree what they've shown is bad. That said what they've shown is almost certainly placeholder

The modding argument makes a lot of sense though
 
I would say switching from something that is aesthetically pleasing to something that is not is regression, 2D or otherwise.
It depends - probably on how much it matters.

For example, CK3 focuses on characters' narrative. A character with 3D portrait is good with that. And, Vicky3 covers only 100 yrs so it wont have that many characters.

A EU game covers 500 yrs - it must be with some well-developed character portrait systems. But coming back to 2D is kinda hard, especially when latest PDS games are all using 3D.

But this won't hurt much in a EU game - it hurts heavily for a HOI game, where 2D portrait is an organic part of its art presentation. It would be fine for EU.
 
  • 5
  • 2
Reactions:
It depends - probably on how much it matters.

For example, CK3 focuses on characters' narrative. A character with 3D portrait is good with that. And, Vicky3 covers only 100 yrs so it wont have that many characters.

A EU game covers 500 yrs - it must be with some well-developed character portrait systems. But coming back to 2D is kinda hard, especially when latest PDS games are all using 3D.

But this won't hurt much in a EU game - it hurts heavily for a HOI game, where 2D portrait is an organic part of its art presentation. It would be fine for EU.
I get it with CK3, but with EU I think there's a much stronger argument that returning to 2D is only a step back from a sunk cost perspective. Take thumbnail portraits the size of the EUIV advisors, do a handful by culture / culture group / age / gender (some can probably be minor modifications of each other), and apply a consistent and attractive style to them that fits the time period - I'd go with royal portraits from the period.

I know I'm oversimplifying it, but the 3D models are enormously complex, require multiple different skill sets to produce and continual attention, and in this context are processing power to no end. Honestly just give me a nice "Hapsburg monarch" jpeg to look at and move on - and by nice, I mean "oh god your gene pool is a puddle please stop."
 
  • 9
  • 1
Reactions:
I know I'm oversimplifying it, but the 3D models are enormously complex, require multiple different skill sets to produce and continual attention, and in this context are processing power to no end. Honestly just give me a nice "Hapsburg monarch" jpeg to look at and move on - and by nice, I mean "oh god your gene pool is a puddle please stop."
It seems to me that if PDS had improved its 3D design, the point we argue about likely wouldn't have come up at all.
 
  • 5
  • 1Like
  • 1
Reactions:
I get it with CK3, but with EU I think there's a much stronger argument that returning to 2D is only a step back from a sunk cost perspective. Take thumbnail portraits the size of the EUIV advisors, do a handful by culture / culture group / age / gender (some can probably be minor modifications of each other), and apply a consistent and attractive style to them that fits the time period - I'd go with royal portraits from the period.

I know I'm oversimplifying it, but the 3D models are enormously complex, require multiple different skill sets to produce and continual attention, and in this context are processing power to no end. Honestly just give me a nice "Hapsburg monarch" jpeg to look at and move on - and by nice, I mean "oh god your gene pool is a puddle please stop."
Ironically is more easier make more differency with 2D than 3D, for modders too
 
  • 4Like
  • 1
Reactions:
I think 3D portraits can be done right in EU5 if:
1_They do not show below the shoulder/chest(like Imperator sort of)

2_When you view them in the menu(or wherever they're placed) they have various effects on them that makes them look like a medieval/early modern painting, possibly make the portrait only show the side of the characters face and suddenly it's thematically and visually much more appealing than that abomination in Victoria 3(or at least don't animate them AT ALL)

3_Personally i don't want them to take any big place in the UI/the nation ruler menu, just put them in a visible corner, thematically it also fits since this is a game about states and not characters,in the span of 500 years of playing a nation there is only so much that one ruler can change or consolidate.
 
  • 7Like
  • 1
  • 1
Reactions:
Animated 2D would be interesting like a revolution event picture with torches and pitchforks moving up and down, but I'd be more than satisfied with static 2D pictures.
 
  • 2
Reactions:
We have used 3d graphics since EU3 and that will not change.

Don't you all remember these beauties?


1716980169107.png
 
  • 42Haha
  • 21Love
  • 7Like
  • 3
  • 1
Reactions:
We have used 3d graphics since EU3 and that will not change.

Don't you all remember these beauties?
ngl I do very much enjoy the city view... wouldn't mind at all seeing that make some kind of return
 
  • 12Like
  • 6
  • 2
Reactions:
We have used 3d graphics since EU3 and that will not change.

Don't you all remember these beauties?


View attachment 1140067

Am I the only one who misses from EU4 the 3D view of the cities? I found it super cool and immersive to see them grow and see the buildings that you built appear in the 3D model.

Although I understand in a game like project ceasar it would crash performance.
 
  • 2
  • 1Like
Reactions: