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Earl Uhtred: Good to know. Since the last upload I have given Calchvynydd a monarch-file, just so you know. Do you think Rheged maybe should have a core on Northumberland? I saw a map where the western half of that province where North Rheged and the eastern half Bernaccia.

Wilhelm VI: You could try the AJFIFU. I don't think they have any scenario starting after the conquests yet, but that will surely come.
 
Lofman said:
Do you think Rheged maybe should have a core on Northumberland? I saw a map where the western half of that province where North Rheged and the eastern half Bernaccia.

I'd say not. Gododdin maybe. But I take cores very seriously in this scenario. Anything that encourages early domination of the island should be resisted. That's why I think it's important to have split cultures for the various Germanic tendencies, whatever the historical truth.

Have a look towards the end of my 'Imperial Wall' AAR (see sig) for some clips from a boardgame I'm working on, might be of interest to a fellow Dark Age nutter.

url]
 
Earl Uhtred said:
I'd say not. Gododdin maybe. But I take cores very seriously in this scenario. Anything that encourages early domination of the island should be resisted. That's why I think it's important to have split cultures for the various Germanic tendencies, whatever the historical truth.

Have a look towards the end of my 'Imperial Wall' AAR (see sig) for some clips from a boardgame I'm working on, might be of interest to a fellow Dark Age nutter.

url]

You're right. They should probably not have one. However what do you say about adding two North British minors, Bernaccia in Northumberland and Deira in Yorkshire, and have events turning them into Anglian kingdoms (Bernaccia could directly turn into Northumbria, since we have the Bernician kings as their monarchs before Bernicia and Deira united into Northumbria IIRC).

Any choise to remain British would not be needed for anyone of these countries. I'm still unsure wether the country in Yorkshire should be called Deira as the Anglian Kingdom or Ebrauc as the British kingdom. I'm inclined to let it be Ebrauc since at the scenario starts when it is independent (476 and 526) that is what it will be then (since Bernicia and Deira united 597 so it will not appear in 632) as well as most of the time when they exist as an independent nation (they will become Deira 559/560 IIRC).
 
Lofman said:
However what do you say about adding two North British minors, Bernaccia in Northumberland and Deira in Yorkshire, and have events turning them into Anglian kingdoms (Bernaccia could directly turn into Northumbria, since we have the Bernician kings as their monarchs before Bernicia and Deira united into Northumbria IIRC).

It's a toughie. On this scale you have to make some trade-offs (I decided against Lindsey frx). The way things are, I think just having events that allow the Angles in Yorkshire to 'inherit' Northumberland around 547 is adequate though it skips a lot of detail. Much of that can be recouped by event. The historical uniting of Northumbria did come later, but I see that as being represented by a centralisation boost and the addition of some cores around the time of Aethelfrith.

That's unless you can spare several more tags for an area that's already got far more than its share :)
 
Earl Uhtred said:
It's a toughie. On this scale you have to make some trade-offs (I decided against Lindsey frx). The way things are, I think just having events that allow the Angles in Yorkshire to 'inherit' Northumberland around 547 is adequate though it skips a lot of detail. Much of that can be recouped by event. The historical uniting of Northumbria did come later, but I see that as being represented by a centralisation boost and the addition of some cores around the time of Aethelfrith.

That's unless you can spare several more tags for an area that's already got far more than its share :)

The tags are not really an issue since 1.08. I've included them now. In addition to the events changing them to Anglian kingdoms I've added one event for the conquest of Elmet, and the events for effects of Eomer the Knife. The Knife events seem to work did four tests, and no problems arose:
- First I started in 626 as Wessex and ordered the assassination. Was successful, Eadwine was killed in 627
- Then I loaded the autosave. Eomer failed.
- Then I started in 626 as Northumbria, released Ebrauc/Deira. Eomer failed in 627.
- Then I loaded the autosave. Eomer failed.
In all tests only one event fired. Was mainly worried that both would fire when loading the auto-save, but that didn't happen so the triggers seems to work as I hoped. The offset was at 600, should perhaps be lowered, or maybe Wessex should order the assassination in 625?

Started in 626 by simply moving startdate of 632 scenario back, so no, there won't be a 626 scenario ;).

Here is the Northumbrian event file. PRU is Bernaccia, HAN is Ebrauc/Deira.
I haven't made any event for PUR and HAN to unite, at least not yet.

Code:
#################
# Northumbria   #
# also includes #
# Bernaccia and #
# Ebrauc/Deira  #
#		#
# by Lofman     #
# Earl Uthred	#
#################

event = {

	id = 102700
	random = no
	country = PRU
	name = "Anglians of Bernicia"
	desc = "In 547, according to tradition, the semi-legendary Angle Ida siezed the rock of Metcaud from the local British princes and established there the core of a new kingdom, Bernicia. This fledgling nation, fastened to the coast by their formidable rock fortress, saw off the Scots of Dalriada, Mynyddog Mynfawr of Gododdin and Urien of Rheged in turn to emerge as a major player in their its own right. With the accession of Aethelfrith (592) Bernicia entered its expansionist phase. Bernicia was united with the kingdom of Deira, based around York, in 597, and in 641 the two Kingdoms was united once and for all and the Kingdom became known as Northumbria."
	style = 1

	date = { day = 1 month = march year = 1547 }

	action_a ={					
		name = "Overthrow Morgan Bulc!"
		command = { type = stability value = -1 }
		command = { type = country which = PUR }
		command = { type = add_countryculture which = anglosaxon }
		command = { type = remove_countryculture which = delaware }
		command = { type = provinceculture which = -2 value = anglosaxon }
		command = { type = relation which = KUR value = -40 }
		command = { type = relation which = GEN value = -80 }
		command = { type = relation which = FUC value = 50 }
		command = { type = relation which = ENG value = 50 }
		command = { type = relation which = HOL value = 50 }
		command = { type = relation which = KAL value = 50 }
		command = { type = domestic which = centralization value = 1 }
		command = { type = domestic which = quality value = 1 }
		command = { type = treasury value = 25 }
		command = { type = INF which = -2 value = 2000 }
		command = { type = CAV which = -2 value = 500 }
	}
}

event = {

	id = 102701
	random = no
	country = HAN
	name = "Anglians of Deira"
	desc = "Deywr was a part of the Kingdom of Ebrauc settled by Anglians possibly in the late 5th or early 6th century. The Anglians were probably foederati, hired soldiers to protect the northeastern shoreline of Britain. In 559 or 560, the long-lived king of Ebrauc died, and the Angles under their own leader, Aelli, took control with very little fuss. In their northern Teutonic tongue, they pronounced Deywr as Deira. They quickly overwhelmed Ebrauc." #[url]http://www.kessler-web.co.uk/History/KingListsBritain/BritainDeywr.htm[/url]
	style = 1

	date = { day = 1 month = march year = 1559 }

	action_a ={					
		name = "We are the Kingdom of Deira!"
		command = { type = stability value = -1 }
		command = { type = add_countryculture which = anglosaxon }
		command = { type = remove_countryculture which = delaware }
		command = { type = provinceculture which = -2 value = anglosaxon }
		command = { type = relation which = KUR value = -50 }
		command = { type = relation which = GEN value = -40 }
		command = { type = relation which = FUC value = 50 }
		command = { type = relation which = ENG value = 50 }
		command = { type = relation which = HOL value = 50 }
		command = { type = relation which = KAL value = 50 }
		command = { type = relation which = PUR value = 60 }
		command = { type = domestic which = centralization value = 1 }
		command = { type = domestic which = quality value = 1 }
		command = { type = treasury value = 25 }
		command = { type = INF which = -2 value = 2000 }
		command = { type = CAV which = -2 value = 500 }
	}
}

event = {

	id = 102702
	trigger = {
		OR = {
			owned = { province = 241 data = HAN }
			owned = { province = 241 data = PUR }
		}
	}
	random = no
	province = 241
	name = "Conquest of Elmet"
	desc = "Centered on Loidis (Leeds). Elmet (or Elmetia in its Latinised form) was a bulwark of the defence of lower Northern Britain. Once it fell, so to did any realistic British hope of holding onto the Pennines. However, once it did fall, it's Briton population might have stayed put (royal family aside) and maintained a strong presence in the area. Later Anglo-Saxon names such as Barwick (berewic, is Old English for corn farm) survive, in this case as Barwick-in-Elmet, as if the locals were determined to maintain the memory of their fallen kingdom. The Saxons became known as the Elmed Saetna, Elmet Saxons, so it is clear that the name was well enough established with the invading Teutons to survive its own collapse." #[url]http://www.kessler-web.co.uk/History/KingListsBritain/BritainElmet.htm[/url]
	style = 1

	date = { day = 1 month = march year = 1616 }
	offset = 150
	deathdate = { day = 30 month = december year = 1650 }

	action_a ={					
		name = "Elmet is conquered!"
		command = { type = stability value = 1 }
		command = { type = relation which = KUR value = -40 }
		command = { type = relation which = GEN value = -10 }
		command = { type = relation which = ATH value = -20 }
		command = { type = domestic which = centralization value = 1 }
		command = { type = treasury value = 30 }
	}
}

event = {

	id = 102703
	trigger = {
		event 100203
		NOT = {
			event 102705 #Eomer succeeds
		}
	}
	random = no
	country = PUR
	name = "Eomer the Knife fails"
	desc = "On Easter Day, 626, a deputation arrived at Eadwine of Deira's hall by the Yorkshire Derwent. The leader of this band, Eomer, introduced himself as an emissary from Cwichelm, joint king of Wessex. In the presence of the Anglian king and his thegns Eomer spoke. He bore what seemed to be a perfectly normal, friendly-meaningless diplomatic communication from one Anglo-Saxon king to another. However, he had concealed about him a two-edged, poisoned dagger, and before the address was finished he struck, lunging at the unarmed Eadwine. A thegn, Lilla, heroically intervened, throwing himself between the assassin and the king and sustaining a mortal blow. Nevertheless, the dagger was thrust with such force it injured Eadwine through his thegn's body. As Eadwine's enraged retainers fell upon Eomer he slew another, Forthhere, before being cut asunder, but by Lilla's selflessness Eadwine's life was saved. Unsurprisingly, this base act triggered war between Deira and Wessex."
	style = 1


	    date = { day = 1 month = april year = 1626 }
	    offset = 600
	    deathdate = { day = 1 month = january year = 1632 }

	action_a ={					
		name = "Teach them a lesson!"
		command = { type = relation which = ENG value = -100 }
		command = { type = casusbelli which = ENG value = 120 }
		command = { type = sleepevent which = 102705 }
		command = { type = trigger which = 102704 }
	}
}

event = {

	id = 102704
	random = no
	country = HAN
	name = "Eomer the Knife fails"
	desc = "On Easter Day, 626, a deputation arrived at Eadwine of Deira's hall by the Yorkshire Derwent. The leader of this band, Eomer, introduced himself as an emissary from Cwichelm, joint king of Wessex. In the presence of the Anglian king and his thegns Eomer spoke. He bore what seemed to be a perfectly normal, friendly-meaningless diplomatic communication from one Anglo-Saxon king to another. However, he had concealed about him a two-edged, poisoned dagger, and before the address was finished he struck, lunging at the unarmed Eadwine. A thegn, Lilla, heroically intervened, throwing himself between the assassin and the king and sustaining a mortal blow. Nevertheless, the dagger was thrust with such force it injured Eadwine through his thegn's body. As Eadwine's enraged retainers fell upon Eomer he slew another, Forthhere, before being cut asunder, but by Lilla's selflessness Eadwine's life was saved. Unsurprisingly, this base act triggered war between Deira and Wessex."
	style = 1

	action_a ={					
		name = "Teach them a lesson!"
		command = { type = relation which = ENG value = -100 }
		command = { type = casusbelli which = ENG value = 120 }
	}
}

event = {

	id = 102705
	trigger = {
		event 100203
		NOT = {
			event 102703 #Eomer fails
		}
	}
	random = no
	country = PUR
	name = "Eomer the Knife succeeds"
	desc = "On Easter Day, 626, a deputation arrived at Eadwine of Deira's hall by the Yorkshire Derwent. The leader of this band, Eomer, introduced himself as an emissary from Cwichelm, joint king of Wessex. In the presence of the Anglian king and his thegns Eomer spoke. He bore what seemed to be a perfectly normal, friendly-meaningless diplomatic communication from one Anglo-Saxon king to another. However, he had concealed about him a two-edged, poisoned dagger, and before the address was finished he struck, lunging at the unarmed Eadwine. A thegn, Lilla, heroically intervened, throwing himself between the assassin and the king and sustaining a mortal blow. Nevertheless, the dagger was thrust with such force it injured Eadwine through his thegn's body. As Eadwine's enraged retainers fell upon Eomer he slew another, Forthhere, before being cut asunder, but by Lilla's selflessness Eadwine's life was saved. Unsurprisingly, this base act triggered war between Deira and Wessex. This time Eomer didn't fail..."
	style = 1


	    date = { day = 1 month = april year = 1626 }
	    offset = 600
	    deathdate = { day = 1 month = january year = 1632 }

	action_a ={					
		name = "Oh no! King Eadwine lies dead!"
		command = { type = stability value = -6 }
		command = { type = relation which = ENG value = -400 }
	        command = { type = sleepmonarch which = 19140 } #Eadwine
		command = { type = wakemonarch which = 16252 } #Interregnum
		command = { type = revolt which = -1 }
		command = { type = revolt which = -1 }
		command = { type = sleepevent which = 102703 }
		command = { type = trigger which = 102706 }
		command = { type = trigger which = 100226 } #Wessex event
	}
}

event = {

	id = 102706
	random = no
	country = HAN
	name = "Eomer the Knife succeeds"
	desc = "On Easter Day, 626, a deputation arrived at Eadwine of Deira's hall by the Yorkshire Derwent. The leader of this band, Eomer, introduced himself as an emissary from Cwichelm, joint king of Wessex. In the presence of the Anglian king and his thegns Eomer spoke. He bore what seemed to be a perfectly normal, friendly-meaningless diplomatic communication from one Anglo-Saxon king to another. However, he had concealed about him a two-edged, poisoned dagger, and before the address was finished he struck, lunging at the unarmed Eadwine. A thegn, Lilla, heroically intervened, throwing himself between the assassin and the king and sustaining a mortal blow. Nevertheless, the dagger was thrust with such force it injured Eadwine through his thegn's body. As Eadwine's enraged retainers fell upon Eomer he slew another, Forthhere, before being cut asunder, but by Lilla's selflessness Eadwine's life was saved. Unsurprisingly, this base act triggered war between Deira and Wessex. This time Eomer didn't fail..."
	style = 1

	action_a ={					
		name = "Oh no! King Eadwine lies dead!"
		command = { type = stability value = -6 }
		command = { type = relation which = ENG value = -400 }
	        command = { type = sleepmonarch which = 16240 } #Eadwine
		command = { type = wakemonarch which = 16253 } #Interregnum
		command = { type = revolt which = -1 }
		command = { type = revolt which = -1 }
	}
}

#Ids free to 102799

The interregnum monarch has the values 1/1/1, the event 100226 for Wessex informs that Eomer managed to kill Eadwine and gives temporary casus belli on PUR and HAN. Unfortunately we cannot kill the Eadwine commander with the Eomer event. Do you think the effects if Eomer is succesful are good, or should they be worse for the Northumbrians? PUR and HAN should have united most of the time by the time of the Eomer event, but they should have the possibility to remain separate until 654 (IIRC) unless HAN is played by a human.
 
Earl Uhtred said:
Did I never post Northumbrian events here? :eek: Christ, looking back on this I only ever finished Wessex and Kent.

IIRC you only posted events for Wessex and some for Dyfnain, but those for Dyfnain lacked descriptions so those aren't in. They will get in if they get descriptions though, even short and boring descriptions will do as long as they are more then nothing.
 
I'm think that we maybe should drop the revolt in the first Welsh raids event for Wessex. As it is now it happens before Wessex have had a chance to get a big enough army to repel to rebels, meaning that their government often collapses in the first years. It could perhaps be replaced with a loss of money?
 
I've been reading a little about China's history in this timeperiod, and I got one idea. Since Wei seems to have been Buddhist, and Nanjing if not Buddhist at the start then at least rather soon (Wudi (502-549) was a Buddhist IIRC). I don't know wether Buddhism would be accpetable for Tang but the religious persecutions against the Buddhists, Nestorians, Manicheists and Mazdeists happened more then two decades after the end of this scenario. Now I have three alternatives:

#1. Keep Confucianism and Buddhism as it is. Should be if it would be unacceptable with having China Buddhist during this scenario
#2. Rename Confucianism and Buddhism as they did in the MES (note that I don't have the latest version of MES, and they recently did some changes with the religions so that this may now be handled in another way) to Mahayana and Theravada Buddhism
#3. Have Buddhism as Buddhism but use Confucianism as Judaism. Confucianism would make more sence for the Khazars (and a surviving Himyar) rather then Shiite, since they should not have permanent CBs on Muslims and the Muslims shouldn't have permanent CBs on them.

Of these I prefer #3 iff Buddhism may be acceptable for China. Otherwise #1.
 
I world perfer 1...
Althought many Tang Emperors did treat Buddhist friendly,
They still believed in Taoism and Taoism was seens as country religion.

It is difference from Northern Wei and Liang dynasty that Emperors accepted Buddhist as the country religion
(Liang :AD 504 changing from Taoism to Buddhist)
 
You know th unlimited time mod supports dates before 1000 you have to type them like this 0600
 
Mezzo said:
You know th unlimited time mod supports dates before 1000 you have to type them like this 0600
He did it at this time to avoid the rebel morale problem. As in, where the rebels have worse morale the further back in time you go. You'd also have a horrendously low BB threshhold
 
tombom said:
He did it at this time to avoid the rebel morale problem. As in, where the rebels have worse morale the further back in time you go. You'd also have a horrendously low BB threshhold
You could just rename the rebels Barbarians or something
 
Mezzo said:
You could just rename the rebels Barbarians or something

Well there where rebels, and I don't think they should be called barbarians. And starting that early with the unlimited time mod would give negative BB-limits, so I assume if one wants to play in Very hard one would get in a BB-war as soon as one starts to play, which is probably not that fun.
 
Lofman said:
Well there where rebels, and I don't think they should be called barbarians. And starting that early with the unlimited time mod would give negative BB-limits, so I assume if one wants to play in Very hard one would get in a BB-war as soon as one starts to play, which is probably not that fun.

I'm glad you decided not to go with the time mod. I use a mac, and so far I haven't been able to get any of the time mods to work. As it is, this mod runs great on my mac.
 
Glokplopit said:
I'm glad you decided not to go with the time mod. I use a mac, and so far I haven't been able to get any of the time mods to work. As it is, this mod runs great on my mac.
Dude...Windows is the way of the future