Kasperus said:WHich made me also conclude that EU2 is actually still very well editable and controllable for its purpose. And I would not agree that other pdox games really outdate it that much. Based on editability both HOI and Victoria are about equally limited as EU2, while they have their own gameplay limitations. CK has a totally different and much nicer system of functions but that is absolutely not suitable to enforce any contolled simulation for a historical scenario. HOI2 I don't have but I strongly doubt it provides anything 'new' for the sake of editors either. As such EU2 is perhaps kind of outdated but none of the later pdox games has been such a step forward either to make it already obsolete (says the guy who thinks that even the editable functions of civ2 are still usable to create historical scenario's).
What I'm referring to is that the later games have some much needed event commands EU2 lacks. They have an easier modable tech tree (the techs being my reason for shortening the timespan of AoI), customizable units, etc.
What I'd really love would be an EU2 added all the good features (and none of the bad