Dynamic institutions simply unlock regional restrictions like "renaissance has to spawn in italy". They are based off the old official ck2toeu4 DLC.Question. How do dynamic institutions work? I like my games spicy but not TOO spicy. Where can i read up on the different rules?
Also, not sure if i ran into a bug or an intended mechanic. I ran the converter today to try it out and i set it to shatter empires, down to kingdoms. I was playing a big empire and expected it to be divided in 4, as i expected all the dukes serving my king to be absorbed into his kingdom title, or at least as vassals. Instead, what happened was the game basically destroyed the empire title, granting all the duchies independece, and even more weirdly it even made all the county titles my ruler held into independent nations under a personal union. How does this work and how can i get a more desirable outcome?
As for your second question, that's exactly what "shatter" means - "break down into pieces". If you want fewer political entities than what's generated after the top title is shattered, feel free to use the console to integrate some of them and establish PU's/vassal relationships.