Or maybe they shouldn't unconditionally surrender at 100%. Call for pizza due to unconditional surrenders is purely annoying and theoretically could always be circumvented if necessary (by leaving 1k unit on a fort that is close to being fully sieged), there is no realistic way to fix this ''loophole'' without having the AI surrendering at times when it probably shouldn't.I suspect that if this tactic becomes fashionable, then unconditional surrender will be adjusted again to account for it. @James Capstick is already in the process of closing off other loopholes.
I hope @James Capstick reconsiders the current design philosophy behind this change instead.
- 1