All that said, we ought specifically include a big, bold note about any of the HIP mods being savegame-incompatible from the previous HIP release in the announcement. Ideally, we would also version the whole of the HIP package (even if you're not using the mods that are breaking savegame compatibility in it) in a X.Y.Z manner too. Z, the simple "guaranteed compatible release" number, increases once a week or so with every release no matter what, and Y is increased whenever any single one of the mods that the installer supports breaks its savegame-compatibility, whether or not it actually affects your particular mod combo. This means it will "false alarm a fair bit" more than it would if the whole thing was a single, monolothic mod that didn't support individual selections. However, it'd be an easy way to compare/tell at a glance that you should be wary and look for an incompatibility note related to a mod you use in the package before blindly installing.