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Showing developer posts only. Show all posts in this thread.
Are you going to include the latest changes made to the anglicization sub mod for swmh?
Aasmul will send you a PM about that if he hasn't already.
New Version of NBRT+ is about 80% done now.
So Friday sound good to me :ninja:
Sounds great.
Saturday release seems likely then. Send the files to me as soon as they're ready.
 
In the next update we are changing things slightly as VIET Immersion will no longer be skipped in the installer per se, though obviously you'd still have to choose one or another.
More precisely, the installer says that SWMH and VIET Immersion are incompatible before making you choose. The first choice is SWMH though, so pressing enter all the way through will still install SWMH rather than VIET Immersion.
 
If you can't seem to find the bundled instructions in the file HIP Readme.txt to which I was explicitly referring repeatedly in my post
Sorry, that bit's my fault; the current download includes the old instructions modified slightly, sans manual instructions. That'll be fixed whenever the next reupload is.
So don't bite the poor guy's head off :p

The instructions in the OP should be entirely up to date though.
 
Can i remove some of the dejure empires without destroying my save game? I just dont like so many de jure empires and only want to have HRE, Persian Empire and Roman Empire in the mod. Thanx in advance.
Should work fine to mod the No Ahistorical Empires decision to be available at all times. It should be in the file at the top of your decisions folder.
 
Looks great so far, great to have a bigger map and content.

But one thing, is the army levies supposed to recover so slowly? I'm not sure how fast it is in the normal game but it's seems a lot slower in this mod. Maybe I'm just sad because I can't seem to get a break as Karen.
Project Balance slows it down quite a bit. A big war is supposed to have long-term consequences.
 
Any opinion on the patchnotes? Any new features that might interfere with mod features, apart from the obvious elephant-in-the-room of the map expansion? Maybe the extended modding (as with every patch) allows for previously impossible things to be added?
Project Balance will likely utilize the custom unit thing for all cultural buildings. Allows us to balance things more closely, and also give a nice bit of flavor.
Properly moddable join conditions for factions might be utilized as well in some manner, but no specific plans there.

Beyond that we don't have any specific plans right now; we'll have to see what opportunities present themselves once RoI is out.
 
A couple of NAE issues:

1. It would appear that the Espana crash is back in the current release. Prior discussion - http://forum.paradoxplaza.com/forum...ug-reports&p=16998163&viewfull=1#post16998163

2. With the way that e_africa is defined in landed_titles it ends up not able to form in NAE as the only requirement was 75% of land. So when NAE revises things it has no requirements left. Is NAE supposed to make it titular like all the W European empires or eliminate it? See discussion here. http://forum.paradoxplaza.com/forum/showthread.php?763134-Cant-form-a-North-African-Empire
What combination of modules? Copy your version.txt please.
 
SWMH installation (so everything but Immersion). Download after the 3-17 map fix.
Historical Immersion Project (2014-03-14)
Enabled modules:
ARKO Armoiries (2014-02-15)
ARKO Interface (2014-02-15)
Project Balance (v3.5.0 - 2014-03-14)
NBRT+ (v2.1 - 2014-03-14)
VIET Events (v1.5.5 - 2014-03-14)
VIET Immersion (v1.5.5 - 2014-03-14)
España in SWMH doesn't require any kingdoms, so I can't say I see the issue.
I've responded in the e_africa thread about that specific issue.
 
Am I missing something with fabricating claims? I go to do it and all the countries are greyed out

Thanks!
Make sure you're using the latest version of HIP. The issue shouldn't exist there.

If you're still experiencing the issue, please copy-paste the contents of the version.txt file here.
 
Question is there a way to remove the ID: tooltip from all characters?
Sure. In localisation open PB_various.csv in a spreadsheet or in Notepad++, and edit the line CHARACTER_TOOLTIP_DELAYED and get rid of "\nID: §Y[GetID]§!".