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I really need to remember turning off the Aztec Invasion DLC when I play this mod. It really breaks immersion when I find The North or the Iron Isles overrun with pesky Aztecs.
 
Right click the holding and select Create New Vassal.

I've also managed to win as Rhaegar just now, I bumped off Aerys with a knife, and the levy bonus from high martial on Rhaegar gave me enough troops to smash all the rebels. Those Tower of Joy events are pretty sad.

But this new vassal is not a men of the nightwatch. He can marry. Its a normal
baron.
 
I hate that crown you wear for the Iron Throne if you aren't a Northman, Ironborn, or High Valyrian. It just feels so weird, and it looks awful.
Well, not always. I e.g. much prefer vanilla crown used for e.g. Westerlands over North crown. North Crown is kinda ugly for me. But also I have issues with Iron Crown of Lombardy used for other users of Iron Throne. I mean: I even like Iron Crown of Lombardy very much - it' just that in-game it looks like it had 2 times less resolution than anything else.

Anyway, custom Dorne Crown is OK too.

It's the crown that appears on emperors in vanilla CK2.
Meaning Iron Crown of Lombardy, or something very alike. Again: if this was proper resolution, I'd hardly give any complain. But come on: Celtic emperors e.g. have much cooler crowns! - as they actually like they've been done in proper resolution.
 
My bad! You're right, of course.

Anyway - bad thing is that it looks.. blurry. Like some pixel soup. Really, it wouldn't hurt as much as it does if only portraits wouldn't be so detailed - and the contrast!
 
I feel that it's out of place for the culture of Westeros; it appears meek in comparison to the other crowns that have designs to appear intimidating. I don't think Westeros has all that royal pomp associated with that type of crown in comparison to the real-world royalty. But this is just my opinion, of course.
 
Does anyone know how to change the name of a duchy? I'm about to create one and want to change it to something specific to my dynasty. I tried changing it in the landed titles file, but I must be missing something, because coats of arms for titles got messed up and the new title showed up in game as d_new name.

Thanks for your help!
 
I feel that it's out of place for the culture of Westeros; it appears meek in comparison to the other crowns that have designs to appear intimidating. I don't think Westeros has all that royal pomp associated with that type of crown in comparison to the real-world royalty. But this is just my opinion, of course.
Not really - Northern crown design is e.g. certainly not intimidating. Neither is Dornish, or just any else. But I agree that it feels bad to have this crown in Westeros. Really, I'd be much more happy with King's-tier crown for the Iron Throne...
 
Does anyone know how to change the name of a duchy? I'm about to create one and want to change it to something specific to my dynasty. I tried changing it in the landed titles file, but I must be missing something, because coats of arms for titles got messed up and the new title showed up in game as d_new name.

Thanks for your help!

Never, ever change the landed_titles files without changing all references- flags, decisions, events etc. If you want to change the name of a title, look it up in the localisation and then change that. Or in landed_titles, add something like "german = "ASDF"" which means german characters get a different name for the title. That won't work for this of course, but it's an example.
 
Also:
XWAII9b.jpg

This is what king Argillac the Confessor got for burning good smallfolk of Storm's End for R'hollor :D Was >40k in the beginning.

Although, I have to say, it was one hell of a awesome siege before I dared to lift it :)
 
Which skill governs how well someone will do in a court case?

The only person i've ever seen do any better than poor case in my 100+ hours in this mod was Tyrion. I know he's smart, but c'mon! So, what is the secret to getting a good castellan that can ensure convictions?
 
Which skill governs how well someone will do in a court case?

The only person i've ever seen do any better than poor case in my 100+ hours in this mod was Tyrion. I know he's smart, but c'mon! So, what is the secret to getting a good castellan that can ensure convictions?

That's been annoying me too; not only would it be good to know what stat helps the most, we should get to choose. At least between Castellan, Master of Laws, and yourself.
 
Really - just use good castellan. Court / intriguer education, high diplomacy, not ugly, bright, and such things - court case is just a modifier, and seeing as only person I've seen doing better than poor defense was Cersei, I think it doesn't matter so much. Really, most trials feel like mock trials already for me.

Edit: Or rather:
Code:
#Citadel determines defence/judge case strength
character_event = {
   id = trial.200
   desc = "EVTDESCtrial.200" #I am the citidel determining events poor/ave/strong
   picture = GFX_evt_courtiers_talking
   
   is_triggered_only = yes
   
   trigger = { 
      has_landed_title = c_the_citadel
   }

   option = { #poor defence
      trigger = { ai = yes }
      ai_chance = {
         factor = 33
         modifier = {
            factor = 3
            FROM = { trait = imbecile }
         }
         modifier = {
            factor = 2
            FROM = { trait = slow }
         }
         modifier = {
            factor = 2
            FROM = { trait = rude }
         }
         modifier = {
            factor = 2
            FROM = { trait = shy }
         }
         modifier = {
            factor = 2
            FROM = { trait = stutter }
         }
         modifier = {
            factor = 1.5
            FROM = { trait = wroth }
         }
         modifier = {
            factor = 1.5
            FROM = { trait = craven }
         }
         modifier = {
            factor = 1.25
            FROM = { trait = ugly }
         }
         modifier = {
            factor = 1.25
            FROM = { trait = dwarf }
         }
         modifier = {
            factor = 2
            FROM = { NOT = { diplomacy = 8 } }
         }
         modifier = {
            factor = 2
            FROM = { NOT = { diplomacy = 6 } }
         }
         modifier = {
            factor = 2
            FROM = { NOT = { diplomacy = 4 } }
         }
         modifier = {
            factor = 2
            FROM = { NOT = { diplomacy = 2 } }
         }
         modifier = { #save those who dont belong in poor catagory, pushing to center
            factor = 0.25
            FROM = { diplomacy = 15 } 
         }
         modifier = { #reward for people familiar with the court
            factor = 0.75
            FROM = {  
               OR = {
                  trait = amateurish_plotter
                  trait = flamboyant_schemer
                  trait = intricate_webweaver
                  trait = elusive_shadow
                  trait = naive_appeaser
                  trait = underhanded_rogue
                  trait = charismatic_negotiator
                  trait = grey_eminence
               } 
            }
         }
         modifier = { # penalized for no court education
            factor = 1.5
            FROM = {  
               NOT = {
                  OR = {
                     trait = amateurish_plotter
                     trait = flamboyant_schemer
                     trait = intricate_webweaver
                     trait = elusive_shadow
                     trait = naive_appeaser
                     trait = underhanded_rogue
                     trait = charismatic_negotiator
                     trait = grey_eminence
                  } 
               }
            }
         }
      }#end AI chance
      FROM = { set_character_flag = poor_defence } 
   }#end option

   option = { #AVERAGE DEFENCE - 
      trigger = { ai = yes }
      ai_chance = {
         factor = 33
         modifier = {
            factor = 2
            FROM = { trait = genius }
         }
         modifier = {
            factor = 1.5
            FROM = { trait = quick }
         }
         modifier = {
            factor = 1.5
            FROM = { trait = authoritative }
         }
         modifier = {
            factor = 1.5
            FROM = { trait = gregarious }
         }
         modifier = {
            factor = 1.5
            FROM = { trait = poet }
         }
         modifier = {
            factor = 1.25
            FROM = { trait = patient }
         }
         modifier = {
            factor = 1.25
            FROM = { trait = brave }
         }
         modifier = {
            factor = 2
            FROM = { 
               diplomacy = 8
            }
         }
         modifier = {
            factor = 2
            FROM = { 
               diplomacy = 10
            }
         }
         modifier = {
            factor = 2
            FROM = { 
               diplomacy = 12
            }
         }
         modifier = {
            factor = 2
            FROM = { 
               diplomacy = 14
            }
         }
         modifier = { #Push to good case
            factor = 0.25
            FROM = { 
               diplomacy = 17
            }
         }
         modifier = { # penalized for no court education
            factor = 0.75
            FROM = {  
               NOT = {
                  OR = {
                     trait = amateurish_plotter
                     trait = flamboyant_schemer
                     trait = intricate_webweaver
                     trait = elusive_shadow
                     trait = naive_appeaser
                     trait = underhanded_rogue
                     trait = charismatic_negotiator
                     trait = grey_eminence
                  } 
               }
            }
         }
      }#end AI chance
      FROM = { set_character_flag = average_defence }    
   }#end option

   option = { #STRONG DEFENCE
      trigger = { ai = yes }
      ai_chance = {
         factor = 33
         modifier = {
            factor = 3
            FROM = { trait = genius }
         }
         modifier = {
            factor = 2
            FROM = { trait = quick }
         }
         modifier = {
            factor = 2
            FROM = { trait = authoritative }
         }
         modifier = {
            factor = 2
            FROM = { trait = gregarious }
         }
         modifier = {
            factor = 2
            FROM = { trait = poet }
         }
         modifier = {
            factor = 1.5
            FROM = { trait = patient }
         }
         modifier = {
            factor = 1.5
            FROM = { trait = brave }
         }
         modifier = {
            factor = 1.25
            FROM = { trait = fair }
         }
         modifier = {
            factor = 2
            FROM = { diplomacy = 15 }
         }
         modifier = {
            factor = 2
            FROM = { diplomacy = 17 }
         }
         modifier = {
            factor = 2
            FROM = { diplomacy = 19 }
         }
         modifier = {
            factor = 2
            FROM = { diplomacy = 21 }
         }
         modifier = {
            factor = 2
            FROM = { diplomacy = 23 }
         }
         modifier = {
            factor = 2
            FROM = { diplomacy = 25 }
         }
         modifier = {
            factor = 2
            FROM = { diplomacy = 27 }
         }
         modifier = { ##if you have 28 base dip. You deserve a 100% strong case/defence
            factor = 50
            FROM = { diplomacy = 28 }
         }
         modifier = { #keeping bads away, pushing to center
            factor = 0.25
            FROM = { NOT = { diplomacy = 8 } }
         }
         modifier = { # penalized for no court education
            factor = 0.75
            FROM = {  
               NOT = {
                  OR = {
                     trait = amateurish_plotter
                     trait = flamboyant_schemer
                     trait = intricate_webweaver
                     trait = elusive_shadow
                     trait = naive_appeaser
                     trait = underhanded_rogue
                     trait = charismatic_negotiator
                     trait = grey_eminence
                  } 
               }
            }
         }
         modifier = { #reward for people familiar with the court
            factor = 1.5
            FROM = {  
               OR = {
                  trait = amateurish_plotter
                  trait = flamboyant_schemer
                  trait = intricate_webweaver
                  trait = elusive_shadow
                  trait = naive_appeaser
                  trait = underhanded_rogue
                  trait = charismatic_negotiator
                  trait = grey_eminence
               } 
            }
         }
      }#end AI chance

      FROM = { set_character_flag = strong_defence } 
   }#end option
}#end event
Factors for defense and offense are appearantly the same.
 
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Thanks for the thorough response. I suppose i'll just have to start filling my council with talented relatives. Random-generated courtiers suck hard in my opinion.

I'm not sure how well it would throw off the balance of the game, but wouldn't it make more sense for courtiers to have more innate talents or skills than they currently do? Nobles, although sometimes highly educated, rarely have to work that hard to advance themselves since they are already on the top echelon anyway(I know Tywin, Littlefinger, etc are exceptions) whereas a courtier most likely is in someone's court because they are either a noble, a relative, or a very skilled commoner.
 
Depends. E.g. I think that warrior-education should be something common - from what I gather, personally leading armies is somewhat a custom in Westeros. Moreover, I think that other good education make perfect sense for second, third, fourth children - as it's Westeros, where dynasties generally don't have abundance of secondary titles, so if they won't make to the council / as leaders, they'll stay ordinary courtiers for life.
 
I started as Rohanne Webber of Coldmoat(from Dunk and Egg novella) and by complete accident ended up as Queen on the Iron Throne. I married a Blackfyre, so I could get that sweet hair and eye color in the family, and five years later my husbands claim is pressed by someone and so now my daughter will inherit the throne. Pretty awesome.
 
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