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I have 2 questions.

The first is the one above that I have no answer to. What does an admirals fleet coordination stat (based on skill) do? I saw it in the wiki but there is no explanation.

The second is, is there anyway to recall your volunteer forces short of declaring a war or getting them destroyed? I sent the wrong force to the SCW (2 cav divs rather than my Alpina). If I have to sacrifice there lives then so be it but I'd rather not.
 
As Australia, I turned fascist. Now I'm trying to justify a war goal against Turkey, but the game won't let me. The tooltip says "Democracies can't justify war goals [...]", but I'm not a democracy anymore. I'm still in the Allies faction though. Is this a bug, am I blind or is there a rule I don't know about?

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As Australia, I turned fascist. Now I'm trying to justify a war goal against Turkey, but the game won't let me. The tooltip says "Democracies can't justify war goals [...]", but I'm not a democracy anymore. I'm still in the Allies faction though. Is this a bug, am I blind or is there a rule I don't know about?

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The faction leaders laws will overrule yours. You can't do that as a member of the Allies, unless the UK were to turn fascist as well.
 
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How feasible are fully motorised/mechanised/armoured armies, and is there any nation, major or minor, that can afford fielding them? (I'm talking about having *all* units as mot/mec/armour, no leg infantry at all)
 
How feasible are fully motorised/mechanised/armoured armies, and is there any nation, major or minor, that can afford fielding them? (I'm talking about having *all* units as mot/mec/armour, no leg infantry at all)
Yes, definitely. An actual *armored* division should not have leg infantry, as it drastically slows them down. Motorized/mechanized are effectively expensive, high speed leg infantry. You use them in their place for the added org and defense. One of my standard armor templates is 4 armor (light or medium) 3 motorized, and 2 self propelled artillery (matching the weight of the armor). Using infantry in place of the motorized makes them cheaper and use less supply, but drops top speed down to infantry walking speed, and defeats the purpose of a fast breakthrough armor division. Without armor, motorized can be used as a fast response defense unit, or to follow up armor to hold open a breach.
 
and is there any nation, major or minor, that can afford fielding them?
All of the majors. For the minors, they probably need some LL or a few conquest before fielding armoured divisions (without lacking enough leg inf.)
 
Yes, definitely. An actual *armored* division should not have leg infantry, as it drastically slows them down. Motorized/mechanized are effectively expensive, high speed leg infantry. You use them in their place for the added org and defense. One of my standard armor templates is 4 armor (light or medium) 3 motorized, and 2 self propelled artillery (matching the weight of the armor). Using infantry in place of the motorized makes them cheaper and use less supply, but drops top speed down to infantry walking speed, and defeats the purpose of a fast breakthrough armor division. Without armor, motorized can be used as a fast response defense unit, or to follow up armor to hold open a breach.

All of the majors. For the minors, they probably need some LL or a few conquest before fielding armoured divisions (without lacking enough leg inf.)

Thank you for the replies, but I think there's been a slight misunderstanding here. I'll try to explain what I mean in slightly different terms.

A common way to do war in HOI4, from what I've seen, is to have leg infantry "hold the line" while tanks punch holes through the front and mobile infantry divisions flood into the gaps to capitalise on them and to encircle the enemy. I was planning on doing away with leg infantry completely. For example, holding the line could be done by motorised divisions, who have the boon that they can redeploy to wherever they're needed very quickly. The unit that would follow the tanks to flood the gaps would be, for instance, mechanised infantry.

This is what I mean, no leg infantry in any division anywhere in the theatre of war, just tanks and mobile divisions. Would that be feasible to field, production and combat stats-wise?
 
Thank you for the replies, but I think there's been a slight misunderstanding here. I'll try to explain what I mean in slightly different terms.

A common way to do war in HOI4, from what I've seen, is to have leg infantry "hold the line" while tanks punch holes through the front and mobile infantry divisions flood into the gaps to capitalise on them and to encircle the enemy. I was planning on doing away with leg infantry completely. For example, holding the line could be done by motorised divisions, who have the boon that they can redeploy to wherever they're needed very quickly. The unit that would follow the tanks to flood the gaps would be, for instance, mechanised infantry.

This is what I mean, no leg infantry in any division anywhere in the theatre of war, just tanks and mobile divisions. Would that be feasible to field, production and combat stats-wise?
Oh. No, don't do that. Do not do that. I've attempted something similar as Germany, rushing the political tree and taking Poland, Austria, Czechoslovakia, and Yugoslavia all without going to war with the Allies, then built scads of armored divisions with all the zero-partisan captured factories. Even just the Netherlands gave me a supply warning, the Soviet Union withered my divisions back horribly. Supply company or not, you can't field the numbers you need, without destroying your own supply situation. If I had been playing Japan, or fighting in Africa I'd have been completely screwed. Infantry are always needed, because they use far less supply, and fight better OUT of supply. A starving soldier on 1/4 rations can still walk faster than a 20 ton panzer with no fuel can drive, after all.
 
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Oh. No, don't do that. Do not do that. I've attempted something similar as Germany, rushing the political tree and taking Poland, Austria, Czechoslovakia, and Yugoslavia all without going to war with the Allies, then built scads of armored divisions with all the zero-partisan captured factories. Even just the Netherlands gave me a supply warning, the Soviet Union withered my divisions back horribly. Supply company or not, you can't field the numbers you need, without destroying your own supply situation. If I had been playing Japan, or fighting in Africa I'd have been completely screwed. Infantry are always needed, because they use far less supply, and fight better OUT of supply. A starving soldier on 1/4 rations can still walk faster than a 20 ton panzer with no fuel can drive, after all.

Oh, alright. Thank you!
 
Hello everyone,

Relaunching this thread to just went in the depth of the forum.
Is there any way to change / update many units at once from one template to the other?

E.g. as Germany convert a bunch of LT division to MT after France or as Japan switch some basic INF to an elite INF template (with marine and mountaineers) that will help in China South if you've farmed well the Spanish civil war

Currently, I have to click on every single division one by one and then switch...
 
Hello everyone,

Relaunching this thread to just went in the depth of the forum.
Is there any way to change / update many units at once from one template to the other?

E.g. as Germany convert a bunch of LT division to MT after France or as Japan switch some basic INF to an elite INF template (with marine and mountaineers) that will help in China South if you've farmed well the Spanish civil war

Currently, I have to click on every single division one by one and then switch...
Oh sure, you select multiple divisions by holding shift when you click, or an entire command group by clicking the portrait.
Once you grab the ones you want, then use the template selector and swap. Alternately, "lasso" by click/drag, then holding shift, deselect ones you don't want.
 
I wonder why doesnt every single country have their own reserve division as beginning ? For example Romania has only 1 Inf division , Cavarly , Tank division , but no reserve division. It is pretty top decision to make own as it cost some experience to make it.
 
I wonder why doesnt every single country have their own reserve division as beginning ? For example Romania has only 1 Inf division , Cavarly , Tank division , but no reserve division. It is pretty top decision to make own as it cost some experience to make it.
Don't forget, you can always go into division designer, grab your bog standard infantry, click Duplicate, rename, and set them to low reinforcement priority. Bam! Reserve division.
 
Oh sure, you select multiple divisions by holding shift when you click, or an entire command group by clicking the portrait.
Once you grab the ones you want, then use the template selector and swap. Alternately, "lasso" by click/drag, then holding shift, deselect ones you don't want.

I can confirm I am probably missing a button or I am insane, but I cannot manage :-(
I select an army group, I select with shift the various troops for which I want to switch template (like 5 infantry moving into another type of infantry), I click on there helmet to open the unit details, I click on the template switch... and it only switch the template of the division I have clicked on... while I would have liked it to switch all 5 division straight away.
Am I missing something?
Thanks in advance for the help!

Additionnal question regarding trade: if you are buying from a country and this country is at war, do you have a risk of getting your convoys sunk or not?
 
Don't forget, you can always go into division designer, grab your bog standard infantry, click Duplicate, rename, and set them to low reinforcement priority. Bam! Reserve division.

Well true thats free way to do it. In most cases it works but not when you forget to do that and you have already edited it. But yeah, i should remember to do that always , but im not the guy who remembers to do everything in this game.

But do i really wanna 9x Inf as my reserve ? I last day as USSR , deployed 220 their reserve divisions, like 3x1 or 2x2 inf + no supports and had only like 30 - 40 main inf divisions (3x3 inf , 2 arty + eng + rec + arty). No tanks , no airforces and i marched Axis down with em. That just maked me wonder if there is even need for Airforce + tanks in SP.
 
Don't click on the helmet of an individual division. Click on the colum header instead (I thinks it's showing two green arrows or such?).

Oh yes, thanks a lot, that works!

Still wondering for the trade: if you are buying from a country and this country is at war, do you have a risk of getting your convoys sunk or not?