you don't, they're only available via the japanese focus treeThis feels like such a stupid question, but I'm honestly stumped.
So how do you get those bicycle battalions for China, anyway?
That miiiiight be why I can't seem to figure out how to unlock themyou don't, they're only available via the japanese focus tree
I think it is a bug, and reported it in this thread.To avoid creating a new topic, I am digging this one up for a simple question: since Cornflakes, all belligerents in a war have the same score both for occupation and bombing (except when it goes above 1000, because bombing stopped at 1000)
Is it WAD?
1) Create army group, assign Field Marshal, create big ass army. Assign both leaders. This way - you retain all the Field Marshal boni, but you don't get any benefits from the general and his traits.
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2) You can't influence puppet templates, you can only change colonial division templates (ones you raise from mix of your and puppets manpower)
3) No
4) That traits refers to the fact that he needs to command 24 divisions (Skilled Staffer), not 24 armies. It's tooltip/localization bug. When leading army group (Field Marshals can lead both armies and army group) - he will gain 1/4 of the experience generals earn, so as long as they gain or qualify to gain XP towards skilled staffer, you will also get XP towards that trait on Field Marshal.
I didn't want to necro the old thread(s?), because moderators and stuff.
That is not what it does. You will take a 20% penalty to how many of the total planes brought into battle that can launch for each Carrier above 4 taking part in a battle, regardless of the Overcrowding doctrine ( up to a maximum of -80% ).I have soemquestions regarding how Carrier Overcrowding Sortie Efficirency works.
Seems simple allows me to have 6 carrier in a CAG without penalty.
But what is sortie efficiency doing? How it modifies my carrier planes fighting capabilities?
2. So Sortie efficiency is applied to all my carrier planes who attack ships. That is si clear.That is not what it does. You will take a 20% penalty to how many of the total planes brought into battle that can launch for each Carrier above 4 taking part in a battle, regardless of the Overcrowding doctrine ( up to a maximum of -80% ).
1. The Doctrine lowers the penalty to overcrowding, allowing you to put more planes on each Carrier without lowering their Air Efficiency
2. Sortie efficiency
1. How can I benefit from the carrier overcrowding penalty reduction? Using 4 aircraft Overcrowded with 20 percent, or Using 1 or 2 more carriers?
I am playing a multiplayer game where I am Japan, and I researched the CV branch of the relevant doctrine, and I want to build up the most effective CAG I can.
According to your experience, what are the advantages/disadvantages of using 1 or 2 more carriers?You can still use 1-2 more Carriers if you want anyway, but for this it doesn't matter if you have the doctrine or not.