Small tip for persons who wont look in Post No. 2*Reserved for TRP news*
2nd DL Mirror TRP 104 (via Mediafire)
2nd DL Mirror TRP 104A (via Mediafire)
Please try the DL Link in post 1 first! Thanks.
So changing the values here:Option A - F have no influence on the amount of help China will receive.
Elite units/special units are event/decision only units. So u cant build them. The techstructure is a bit confusing but with the trick u can modernise your event division like any regular field division.Hello Lord Rommel, hello Studti,
after years of playing HOI2 i found your actuel project
I installed what is in post 2.
I:m missing the option to build elite-units as germany. The tech says " new elite-panzer 40 available; elite-Panzer 40 is now old" (sorry for my english)
is this wanted and elite-units are only able by events?
And second question: I conquered poland in middle October. The german AI did it till end september. For me it seems the AI-moving is much faster. Or not?
Thank you for the very good mod, fun is at my side
Benson
Question: Why?Two questions:
1) Where are the files for each province? [I seem to have found a file that has all the provinces in one file (under db/Provinces), so maybe this is moot.]
2) Where are the files for 5 Year plan events?
We have different gameplay options for the german-soviet war - so jeah; there is a kind of "Generalplan Ost" event with different following events/decisions.does this mod have the general plan ost?
Think Rommel said once that China failing too hard was the only way Japan could make a fight for the Pacific.Great mod. I prefer TRP over WiF and EoD because the eastern front seems to have better odd for the soviets who often get wrecked by the German ai way too much for me. I also noticed China gets wrecked really fast by Japan, was this modded to make the Japanese ai more formidable. Well I will play a few more games and see.
U cant "code" a standing front - that is one of the biggest problems. So we decided to allow the japanese AI an "victory" in China to allow it to advance into India and the Pacific. The AI routine cant handle any "multiple front constellation". Especially the pacific theater is the hardest front to code because the naval invasion AI is horrible and the distances are a nightmare for the AI troop movement and concentration.Think Rommel said once that China failing too hard was the only way Japan could make a fight for the Pacific.