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Is there a way to specify subjects you want to be released as vassals in eu4? I know there's a global value for how decentralized countries become (how many countries are released as subjects), but is there anyway to specify tags not to be destroyed?

I could just release them on game start, but I'd like to keep the dynasties as in my game they've always owned that land and its sorta become an rp thing. Also releasing the tag would give them more provinces than what they actually own in CK3
Up the config so you release max possible. Then use eu4 console to integrate the excess.

And, no, you can't specify titles, we don't do player-only configs.
 
Upload that entire file you altered and I'll merge it in.
Sorry for the wait! I don't log into the forums that often.

By the way, would it be possible for me to somehow mod the tags so tags such as Teutonic Order gets converted as holy orders rather than kingdoms, either before or after conversion? Any tips on how i could figure that out?
 

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Sorry for the wait! I don't log into the forums that often.

By the way, would it be possible for me to somehow mod the tags so tags such as Teutonic Order gets converted as holy orders rather than kingdoms, either before or after conversion? Any tips on how i could figure that out?
Thanx, merged.

As for your question, you probably need to expand government_map.txt with whatever new titles are relevant in the mods you use.
 
Thanx, merged.

As for your question, you probably need to expand government_map.txt with whatever new titles are relevant in the mods you use.
I tried it but it didn't seem to work for some reason, unfortunately, and i'm pretty lost as to why. Perhaps the recent eu4 update may have changed holy order government reform "titles" in the code?
 
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I tried it but it didn't seem to work for some reason, unfortunately, and i'm pretty lost as to why. Perhaps the recent eu4 update may have changed holy order government reform "titles" in the code?
Titles? If you're using a mod that redefines or expands titles, you're supposed to alter the file to account for those. For example, you recently updated the tag mappings file with k_teutonic_order, where vanilla has this:
link = { title = d_teutonic_order gov = theocracy reform = monastic_order_reform }
This line links that title to eu4's government form of theocracy, and monastic order tier 1 reform.

If it doesn't work (and you're sure you have the title entered correctly), upload log.txt, the save and what changes you did to this file, if any.
 
Titles? If you're using a mod that redefines or expands titles, you're supposed to alter the file to account for those. For example, you recently updated the tag mappings file with k_teutonic_order, where vanilla has this:
link = { title = d_teutonic_order gov = theocracy reform = monastic_order_reform }
This line links that title to eu4's government form of theocracy, and monastic order tier 1 reform.

If it doesn't work (and you're sure you have the title entered correctly), upload log.txt, the save and what changes you did to this file, if any.
That's precisely what i did. Here's the stuff.
 

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That's precisely what i did. Here's the stuff.
You uploaded an eu4 conversion mod instead of the ck3 save. Please upload the save.
 
Thats a shame. There is a new Asia expansion mod for CK3.

I hope somebody outthere is dedicated enough to make the converter compatible with that.
At the moment I pulled the plug there were three distinct and different Asia Expanded mods, and we had supported (apparently) some korean version that wasn't even on the steam workshop. Unsure how many exist now. From an usability perspective, no, just no.
 
Sorry, i thought that was what you meant. Here it is.
Thanx, that helped. I've pushed a patch fixing this, please update and retry.
 
Thanx, that helped. I've pushed a patch fixing this, please update and retry.
Thanks! What was the issue, out of curiosity?

Also, this gave me some ideas. Are there any other ways we can link specific thing in CK3 to government reforms? I was thinking of maybe linking things like if a ruler holds the caliphate duchy title in CK4 then their realm gets the caliphate reform in EU4. Along with other things like granting the english monarchy reform to england and other stuff from the 1.35 update.
 
Thanks! What was the issue, out of curiosity?

Also, this gave me some ideas. Are there any other ways we can link specific thing in CK3 to government reforms? I was thinking of maybe linking things like if a ruler holds the caliphate duchy title in CK4 then their realm gets the caliphate reform in EU4. Along with other things like granting the english monarchy reform to england and other stuff from the 1.35 update.
Issue was "title" instead of "ck3title". Just a typo that persisted until now.

As for reforms and whatnot, sure, I don't mind expanding the rules as long as someone (you!) expands the config files - I can do the code in the background.

We already have plenty of related code for dishing out reforms and whatnot, but the issue is that unlike CK2 (where we had merchant republics, tribes and all the benefits of a complete *game*), in CK3 there's nothing but monarchies which are all imperator-level copypasta. To see what's already present, check this large function here, starting at this line:


However I'd rather rip it all out and use configurables/ based rules. It's all remnants of ck2 anyway.
 
Is it possible to send a file of the modified games to friends, to play a multiplayer game? We have been trying it. I send them a zipped version of the mod File Folder which they extract to the mod folder in Paradox Interactive, EU4. I also send the MOD File, which they drag into the mod folder. They can add the mod, but not enable it. It is disabled, and says "The path in the mod descriptor is invalid of does not exist."

The mod works for me, but not them.

1684198683753.png

1684198728380.png
 
Is it possible to send a file of the modified games to friends, to play a multiplayer game? We have been trying it. I send them a zipped version of the mod File Folder which they extract to the mod folder in Paradox Interactive, EU4. I also send the MOD File, which they drag into the mod folder. They can add the mod, but not enable it. It is disabled, and says "The path in the mod descriptor is invalid of does not exist."

The mod works for me, but not them.

View attachment 983530
View attachment 983531
They need to edit the .mod file using Notepad++ and fix the path inside.
 
Is it possible to send a file of the modified games to friends, to play a multiplayer game? We have been trying it. I send them a zipped version of the mod File Folder which they extract to the mod folder in Paradox Interactive, EU4. I also send the MOD File, which they drag into the mod folder. They can add the mod, but not enable it. It is disabled, and says "The path in the mod descriptor is invalid of does not exist."

The mod works for me, but not them.

View attachment 983530View attachment 983531
Personally I just uploaded the mod to the workshop, worked for us and it's easier than messing about with manual installation
 
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